Files
fuwuduan/config/eclipticseasons-client.toml
2025-10-20 07:33:27 +00:00

59 lines
2.1 KiB
TOML

[Debug]
#Info used for development.
DebugInfo = false
[GUI]
#Displays the season and humidity levels suitable for growing crops.
AgriculturalInformation = true
[Renderer]
#Force to update chunk rendering.
ForceChunkRenderUpdate = false
#Enhanced reload, which will refresh all sections periodically.
EnhancementChunkRenderUpdate = false
#Determines whether snow is falling based on vanilla lighting checks.
UseVanillaCheck = false
#When the block is updated, the snow cover will not refresh immediately, but will be updated after a delay. Please note that this will consume more performance..
RealisticSnowyChange = false
#Blocks underneath fences etc. may also be covered with snow.
SnowUnderFence = true
#The colors of the grass and leaves change with the time of year.
SeasonalGrassColorChange = false
#In spring, grass blocks will occasionally have small flowers on them.
FlowerOnGrass = true
[Sound]
#Ambient Sound.
Sound = true
[Particle]
#See butterflies in the spring, fireflies in the summer, and fallen leaves.
SeasonParticle = true
#In spring, butterflies fly over the flowers.
Butterfly = true
#The difficulty multiplier of butterfly particles, the value should be between 1-10000, the default is 10.
#Range: 1 ~ 10000
butterflySpawnWeight = 10
#Leaf blocks will drop leaves, and most frequently in the fall.
FallenLeaves = true
#The difficulty multiplier of fallen leaves particles, the value should be between 1-10000, the default is 10.
#Range: 1 ~ 10000
FallenLeavesDropWeight = 40
#In the summer evenings, you can see fireflies beside the flowers.
Firefly = true
#The difficulty multiplier of firefly particles, the value should be between 1-10000, the default is 10.
#Range: 1 ~ 10000
FireflySpawnWeight = 10
#When the grass and trees turn yellow, the wild geese fly south.
WildGoose = true
#The difficulty multiplier of wild geese particles, the value should be between 1-10000, the default is 10.
#Range: 1 ~ 10000
WildGooseSpawnWeight = 10
[Weather]
#Modify the buffer distance for local weather changes.
#Range: 1 ~ 80
WeatherBufferDistance = 32