Files
fuwuduan/config/badmobs-common.toml
2025-10-20 07:33:27 +00:00

13384 lines
483 KiB
TOML

#Options for the minecraft mod.
[minecraft]
#Spawning options for minecraft:allay
[minecraft.allay]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:axolotl
[minecraft.axolotl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:bat
[minecraft.bat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:bee
[minecraft.bee]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:blaze
[minecraft.blaze]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:camel
[minecraft.camel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cat
[minecraft.cat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cave_spider
[minecraft.cave_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:chicken
[minecraft.chicken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cod
[minecraft.cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:cow
[minecraft.cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:creeper
[minecraft.creeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:dolphin
[minecraft.dolphin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:donkey
[minecraft.donkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:drowned
[minecraft.drowned]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:elder_guardian
[minecraft.elder_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ender_dragon
[minecraft.ender_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:enderman
[minecraft.enderman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:endermite
[minecraft.endermite]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:evoker
[minecraft.evoker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:fox
[minecraft.fox]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:frog
[minecraft.frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ghast
[minecraft.ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:giant
[minecraft.giant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:glow_squid
[minecraft.glow_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:goat
[minecraft.goat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:guardian
[minecraft.guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:hoglin
[minecraft.hoglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:horse
[minecraft.horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:husk
[minecraft.husk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:illusioner
[minecraft.illusioner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:iron_golem
[minecraft.iron_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:llama
[minecraft.llama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:magma_cube
[minecraft.magma_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:mooshroom
[minecraft.mooshroom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:mule
[minecraft.mule]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ocelot
[minecraft.ocelot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:panda
[minecraft.panda]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:parrot
[minecraft.parrot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:phantom
[minecraft.phantom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:pig
[minecraft.pig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:piglin
[minecraft.piglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:piglin_brute
[minecraft.piglin_brute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:pillager
[minecraft.pillager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:polar_bear
[minecraft.polar_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:pufferfish
[minecraft.pufferfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:rabbit
[minecraft.rabbit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:ravager
[minecraft.ravager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:salmon
[minecraft.salmon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:sheep
[minecraft.sheep]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:shulker
[minecraft.shulker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:silverfish
[minecraft.silverfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:skeleton
[minecraft.skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:skeleton_horse
[minecraft.skeleton_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:slime
[minecraft.slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:sniffer
[minecraft.sniffer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:snow_golem
[minecraft.snow_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:spider
[minecraft.spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:squid
[minecraft.squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:stray
[minecraft.stray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:strider
[minecraft.strider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:tadpole
[minecraft.tadpole]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:trader_llama
[minecraft.trader_llama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:tropical_fish
[minecraft.tropical_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:turtle
[minecraft.turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:vex
[minecraft.vex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:villager
[minecraft.villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:vindicator
[minecraft.vindicator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wandering_trader
[minecraft.wandering_trader]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:warden
[minecraft.warden]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:witch
[minecraft.witch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wither
[minecraft.wither]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wither_skeleton
[minecraft.wither_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:wolf
[minecraft.wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zoglin
[minecraft.zoglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombie
[minecraft.zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombie_horse
[minecraft.zombie_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombie_villager
[minecraft.zombie_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for minecraft:zombified_piglin
[minecraft.zombified_piglin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the man_of_many_planes mod.
[man_of_many_planes]
#Spawning options for man_of_many_planes:scarlet_biplane
[man_of_many_planes.scarlet_biplane]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for man_of_many_planes:economy_plane
[man_of_many_planes.economy_plane]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the hamsters mod.
[hamsters]
#Spawning options for hamsters:hamster
[hamsters.hamster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for hamsters:seat
[hamsters.seat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the goety mod.
[goety]
#Spawning options for goety:nether_meteor
[goety.nether_meteor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:fireball
[goety.fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:lavaball
[goety.lavaball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hell_bolt
[goety.hell_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hell_blast
[goety.hell_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hell_chant
[goety.hell_chant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:sword
[goety.sword]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ice_spike
[goety.ice_spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ice_spear
[goety.ice_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ice_storm
[goety.ice_storm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ghost_arrow
[goety.ghost_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:rain_arrow
[goety.rain_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:death_arrow
[goety.death_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:harpoon
[goety.harpoon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:poison_quill
[goety.poison_quill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:bone_shard
[goety.bone_shard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:brew
[goety.brew]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:scythe
[goety.scythe]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:dragon_fireball
[goety.dragon_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:haunted_skull_shot
[goety.haunted_skull_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wither_skull
[goety.wither_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:soul_light
[goety.soul_light]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:glow_light
[goety.glow_light]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:soul_bullet
[goety.soul_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:soul_bolt
[goety.soul_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:steam_missile
[goety.steam_missile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wither_bolt
[goety.wither_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:necro_bolt
[goety.necro_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:magic_bolt
[goety.magic_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:shield_debris
[goety.shield_debris]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:fang
[goety.fang]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:spike
[goety.spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ill_bomb
[goety.ill_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:cryptic_eye
[goety.cryptic_eye]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:electro_orb
[goety.electro_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ice_bouquet
[goety.ice_bouquet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hellfire
[goety.hellfire]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ice_chunk
[goety.ice_chunk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:vicious_tooth
[goety.vicious_tooth]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:vicious_pike
[goety.vicious_pike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:blossom_thorn
[goety.blossom_thorn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:corrupted_beam
[goety.corrupted_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:scatter_mine
[goety.scatter_mine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:scatter_bomb
[goety.scatter_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:soul_bomb
[goety.soul_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:snap_fungus
[goety.snap_fungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:blast_fungus
[goety.blast_fungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:berserk_fungus
[goety.berserk_fungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:pyroclast
[goety.pyroclast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:magma_bomb
[goety.magma_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:blossom_ball
[goety.blossom_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:web_shot
[goety.web_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:entangle_vines
[goety.entangle_vines]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:spider_web
[goety.spider_web]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:obsidian_monolith
[goety.obsidian_monolith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:totemic_wall
[goety.totemic_wall]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:totemic_bomb
[goety.totemic_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:glacial_wall
[goety.glacial_wall]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:quick_growing_vine
[goety.quick_growing_vine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:quick_growing_kelp
[goety.quick_growing_kelp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:poison_quill_vine
[goety.poison_quill_vine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:poison_anemone
[goety.poison_anemone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:insect_swarm
[goety.insect_swarm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:volcano
[goety.volcano]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:fire_tornado
[goety.fire_tornado]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:cyclone
[goety.cyclone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:falling_block
[goety.falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:boat
[goety.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:chest_boat
[goety.chest_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:haunted_painting
[goety.haunted_painting]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:haunted_armor_stand
[goety.haunted_armor_stand]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:apostle
[goety.apostle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:warlock
[goety.warlock]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wartling
[goety.wartling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:heretic
[goety.heretic]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:maverick
[goety.maverick]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:crone
[goety.crone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:skeleton_villager_servant
[goety.skeleton_villager_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:zpiglin_servant
[goety.zpiglin_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:zpiglin_brute_servant
[goety.zpiglin_brute_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:malghast
[goety.malghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:inferno
[goety.inferno]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:damned
[goety.damned]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:vampire_bat
[goety.vampire_bat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hostile_black_wolf
[goety.hostile_black_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wraith
[goety.wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:border_wraith
[goety.border_wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:crypt_slime
[goety.crypt_slime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:bone_spider
[goety.bone_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:cairn_necromancer
[goety.cairn_necromancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:haunted_armor
[goety.haunted_armor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ally_vex
[goety.ally_vex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ally_irk
[goety.ally_irk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:zombie_servant
[goety.zombie_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:zombie_villager_servant
[goety.zombie_villager_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:husk_servant
[goety.husk_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:drowned_servant
[goety.drowned_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:frozen_zombie_servant
[goety.frozen_zombie_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:jungle_zombie_servant
[goety.jungle_zombie_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:blackguard_servant
[goety.blackguard_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:skeleton_servant
[goety.skeleton_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:stray_servant
[goety.stray_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wither_skeleton_servant
[goety.wither_skeleton_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:mossy_skeleton_servant
[goety.mossy_skeleton_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:sunken_skeleton_servant
[goety.sunken_skeleton_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:necromancer_servant
[goety.necromancer_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:cairn_necromancer_servant
[goety.cairn_necromancer_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:drowned_necromancer_servant
[goety.drowned_necromancer_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:vanguard_servant
[goety.vanguard_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wraith_servant
[goety.wraith_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:border_wraith_servant
[goety.border_wraith_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:phantom_servant
[goety.phantom_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:skeleton_pillager
[goety.skeleton_pillager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:zombie_vindicator
[goety.zombie_vindicator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:bound_evoker
[goety.bound_evoker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:bound_iceologer
[goety.bound_iceologer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:haunted_armor_servant
[goety.haunted_armor_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:haunted_skull
[goety.haunted_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:doppelganger
[goety.doppelganger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:mini_ghast
[goety.mini_ghast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ghast_servant
[goety.ghast_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:blaze_servant
[goety.blaze_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wildfire
[goety.wildfire]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:slime_servant
[goety.slime_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:magma_cube_servant
[goety.magma_cube_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:crypt_slime_servant
[goety.crypt_slime_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:spider_servant
[goety.spider_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:cave_spider_servant
[goety.cave_spider_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:web_spider_servant
[goety.web_spider_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:icy_spider_servant
[goety.icy_spider_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:bone_spider_servant
[goety.bone_spider_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ally_trampler
[goety.ally_trampler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ravaged
[goety.ravaged]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ravager
[goety.ravager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:armored_ravager
[goety.armored_ravager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:zombie_ravager
[goety.zombie_ravager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:black_wolf
[goety.black_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:skeleton_wolf
[goety.skeleton_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hellhound
[goety.hellhound]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:bear_servant
[goety.bear_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:polar_bear_servant
[goety.polar_bear_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hoglin_servant
[goety.hoglin_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:black_beast
[goety.black_beast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:whisperer
[goety.whisperer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wavewhisperer
[goety.wavewhisperer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:leapleaf
[goety.leapleaf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ice_golem
[goety.ice_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:squall_golem
[goety.squall_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:redstone_golem
[goety.redstone_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:grave_golem
[goety.grave_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:haunt
[goety.haunt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:redstone_monstrosity
[goety.redstone_monstrosity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:redstone_cube
[goety.redstone_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:sorcerer
[goety.sorcerer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:envioker
[goety.envioker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:tormentor
[goety.tormentor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:inquillager
[goety.inquillager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:conquillager
[goety.conquillager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:piker
[goety.piker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:ripper
[goety.ripper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:trampler
[goety.trampler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:crusher
[goety.crusher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:storm_caster
[goety.storm_caster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:cryologer
[goety.cryologer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:preacher
[goety.preacher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:minister
[goety.minister]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hostile_redstone_golem
[goety.hostile_redstone_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hostile_redstone_monstrosity
[goety.hostile_redstone_monstrosity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:vizier
[goety.vizier]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:vizier_clone
[goety.vizier_clone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:irk
[goety.irk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wight
[goety.wight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:carrion_maggot
[goety.carrion_maggot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:skull_lord
[goety.skull_lord]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:bone_lord
[goety.bone_lord]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = false
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for goety:wither_necromancer
[goety.wither_necromancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:lightning_trap
[goety.lightning_trap]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:fire_rain_trap
[goety.fire_rain_trap]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:arrow_rain_trap
[goety.arrow_rain_trap]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:fire_tornado_trap
[goety.fire_tornado_trap]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:fire_blast_trap
[goety.fire_blast_trap]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:updraft_blast
[goety.updraft_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:cushion
[goety.cushion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:magic_ground
[goety.magic_ground]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:acid_pool
[goety.acid_pool]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:fire_pillar
[goety.fire_pillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:void_rift
[goety.void_rift]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:trident_storm
[goety.trident_storm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:delayed_summon
[goety.delayed_summon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:summon_circle
[goety.summon_circle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:summon_circle_boss
[goety.summon_circle_boss]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:summon_fiery
[goety.summon_fiery]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:storm_util
[goety.storm_util]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:summon_apostle
[goety.summon_apostle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hail_cloud
[goety.hail_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:monsoon_cloud
[goety.monsoon_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:hell_cloud
[goety.hell_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:spell_lightning_bolt
[goety.spell_lightning_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:brew_effect_cloud
[goety.brew_effect_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:brew_effect_gas
[goety.brew_effect_gas]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:dragon_breath_cloud
[goety.dragon_breath_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:vine_hook
[goety.vine_hook]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:survey_eye
[goety.survey_eye]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:camera_shake
[goety.camera_shake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:bouncy_bubble
[goety.bouncy_bubble]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:biomine
[goety.biomine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:spider_egg
[goety.spider_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:tidal_surge
[goety.tidal_surge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:reaper
[goety.reaper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:web_spider
[goety.web_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:brood_mother
[goety.brood_mother]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:necromancer
[goety.necromancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:reaper_servant
[goety.reaper_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:tropical_slime_servant
[goety.tropical_slime_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:brood_mother_servant
[goety.brood_mother_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:twilight_goat
[goety.twilight_goat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:snapper
[goety.snapper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:carrion_fly
[goety.carrion_fly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:icy_spider
[goety.icy_spider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:flying_item
[goety.flying_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:earth_fist
[goety.earth_fist]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:beast_head
[goety.beast_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:muck_wraith
[goety.muck_wraith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wither_necromancer_servant
[goety.wither_necromancer_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:muck_wraith_servant
[goety.muck_wraith_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:neollager
[goety.neollager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:pillager_servant
[goety.pillager_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:vindicator_servant
[goety.vindicator_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:vindicator_chef_servant
[goety.vindicator_chef_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:evoker_servant
[goety.evoker_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:geomancer_servant
[goety.geomancer_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:iceologer_servant
[goety.iceologer_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:wind_caller_servant
[goety.wind_caller_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:witch_servant
[goety.witch_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:guardian_servant
[goety.guardian_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:raid_boss_summon
[goety.raid_boss_summon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:mini_electro_orb
[goety.mini_electro_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:crusher_servant
[goety.crusher_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety:storm_caster_servant
[goety.storm_caster_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the shetiphiancore mod.
[shetiphiancore]
#Spawning options for shetiphiancore:gui_item
[shetiphiancore.gui_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the broomsmod mod.
[broomsmod]
#Spawning options for broomsmod:wooden_broom
[broomsmod.wooden_broom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the fumo mod.
[fumo]
#Spawning options for fumo:reimu
[fumo.reimu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:marisa
[fumo.marisa]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:marisa_hat
[fumo.marisa_hat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:eiki
[fumo.eiki]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:cirno
[fumo.cirno]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:tan_cirno
[fumo.tan_cirno]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:debug_fumo
[fumo.debug_fumo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:chen
[fumo.chen]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:new_reimu
[fumo.new_reimu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:blue_reimu
[fumo.blue_reimu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:koishi
[fumo.koishi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:flandre
[fumo.flandre]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:meiling
[fumo.meiling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:youmu
[fumo.youmu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:yuyuko
[fumo.yuyuko]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:patchouli
[fumo.patchouli]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:nitori
[fumo.nitori]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:tewi
[fumo.tewi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:nazrin
[fumo.nazrin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:sunny_milk
[fumo.sunny_milk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for fumo:alice
[fumo.alice]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the mowziesmobs mod.
[mowziesmobs]
#Spawning options for mowziesmobs:foliaath
[mowziesmobs.foliaath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:baby_foliaath
[mowziesmobs.baby_foliaath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:ferrous_wroughtnaut
[mowziesmobs.ferrous_wroughtnaut]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana_follower_raptor
[mowziesmobs.umvuthana_follower_raptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana_follower_player
[mowziesmobs.umvuthana_follower_player]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana_crane_player
[mowziesmobs.umvuthana_crane_player]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana
[mowziesmobs.umvuthana]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana_raptor
[mowziesmobs.umvuthana_raptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthana_crane
[mowziesmobs.umvuthana_crane]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:umvuthi
[mowziesmobs.umvuthi]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:frostmaw
[mowziesmobs.frostmaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:grottol
[mowziesmobs.grottol]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:lantern
[mowziesmobs.lantern]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:naga
[mowziesmobs.naga]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:sunstrike
[mowziesmobs.sunstrike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:solar_beam
[mowziesmobs.solar_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:boulder_projectile
[mowziesmobs.boulder_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:rock_sling
[mowziesmobs.rock_sling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:boulder_platform
[mowziesmobs.boulder_platform]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:pillar
[mowziesmobs.pillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:pillar_piece
[mowziesmobs.pillar_piece]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:axe_attack
[mowziesmobs.axe_attack]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:ice_breath
[mowziesmobs.ice_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:ice_ball
[mowziesmobs.ice_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:frozen_controller
[mowziesmobs.frozen_controller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:dart
[mowziesmobs.dart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:poison_ball
[mowziesmobs.poison_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:super_nova
[mowziesmobs.super_nova]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:falling_block
[mowziesmobs.falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:block_swapper
[mowziesmobs.block_swapper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:camera_shake
[mowziesmobs.camera_shake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:sculptor
[mowziesmobs.sculptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:bluff
[mowziesmobs.bluff]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:boulder_platform_crumbling
[mowziesmobs.boulder_platform_crumbling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:pillar_sculptor
[mowziesmobs.pillar_sculptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:block_swapper_tunneling
[mowziesmobs.block_swapper_tunneling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:fissure
[mowziesmobs.fissure]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:fissure_piece
[mowziesmobs.fissure_piece]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mowziesmobs:earth_spike
[mowziesmobs.earth_spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the splash_milk mod.
[splash_milk]
#Spawning options for splash_milk:milk_area_effect_cloud
[splash_milk.milk_area_effect_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for splash_milk:milk_bottle
[splash_milk.milk_bottle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the farmingforblockheads mod.
[farmingforblockheads]
#Spawning options for farmingforblockheads:merchant
[farmingforblockheads.merchant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the astikorcarts mod.
[astikorcarts]
#Spawning options for astikorcarts:supply_cart
[astikorcarts.supply_cart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for astikorcarts:plow
[astikorcarts.plow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for astikorcarts:animal_cart
[astikorcarts.animal_cart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for astikorcarts:postilion
[astikorcarts.postilion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the pillagers_gun mod.
[pillagers_gun]
#Spawning options for pillagers_gun:shotgun_ammo
[pillagers_gun.shotgun_ammo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for pillagers_gun:pistol_ammo
[pillagers_gun.pistol_ammo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for pillagers_gun:assault_rifle_ammo
[pillagers_gun.assault_rifle_ammo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for pillagers_gun:snipers_rifle_ammo
[pillagers_gun.snipers_rifle_ammo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the zenith mod.
[zenith]
#Spawning options for zenith:zenith_projectile
[zenith.zenith_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the lootr mod.
[lootr]
#Spawning options for lootr:lootr_minecart
[lootr.lootr_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the mugging_villagers_mod mod.
[mugging_villagers_mod]
#Spawning options for mugging_villagers_mod:gun_shot
[mugging_villagers_mod.gun_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mugging_villagers_mod:homeless_villager
[mugging_villagers_mod.homeless_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mugging_villagers_mod:lil_ill
[mugging_villagers_mod.lil_ill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for mugging_villagers_mod:wandering_gangster
[mugging_villagers_mod.wandering_gangster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the immersive_aircraft mod.
[immersive_aircraft]
#Spawning options for immersive_aircraft:gyrodyne
[immersive_aircraft.gyrodyne]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for immersive_aircraft:biplane
[immersive_aircraft.biplane]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for immersive_aircraft:airship
[immersive_aircraft.airship]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for immersive_aircraft:cargo_airship
[immersive_aircraft.cargo_airship]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for immersive_aircraft:warship
[immersive_aircraft.warship]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for immersive_aircraft:quadrocopter
[immersive_aircraft.quadrocopter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for immersive_aircraft:bullet
[immersive_aircraft.bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for immersive_aircraft:tiny_tnt
[immersive_aircraft.tiny_tnt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the alexsmobs mod.
[alexsmobs]
#Spawning options for alexsmobs:grizzly_bear
[alexsmobs.grizzly_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:roadrunner
[alexsmobs.roadrunner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bone_serpent
[alexsmobs.bone_serpent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bone_serpent_part
[alexsmobs.bone_serpent_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gazelle
[alexsmobs.gazelle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:crocodile
[alexsmobs.crocodile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:fly
[alexsmobs.fly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:hummingbird
[alexsmobs.hummingbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:orca
[alexsmobs.orca]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sunbird
[alexsmobs.sunbird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gorilla
[alexsmobs.gorilla]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:crimson_mosquito
[alexsmobs.crimson_mosquito]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mosquito_spit
[alexsmobs.mosquito_spit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rattlesnake
[alexsmobs.rattlesnake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:endergrade
[alexsmobs.endergrade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:hammerhead_shark
[alexsmobs.hammerhead_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:shark_tooth_arrow
[alexsmobs.shark_tooth_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:lobster
[alexsmobs.lobster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:komodo_dragon
[alexsmobs.komodo_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:capuchin_monkey
[alexsmobs.capuchin_monkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tossed_item
[alexsmobs.tossed_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:centipede_head
[alexsmobs.centipede_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:centipede_body
[alexsmobs.centipede_body]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:centipede_tail
[alexsmobs.centipede_tail]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:warped_toad
[alexsmobs.warped_toad]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:moose
[alexsmobs.moose]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mimicube
[alexsmobs.mimicube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = false
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for alexsmobs:raccoon
[alexsmobs.raccoon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:blobfish
[alexsmobs.blobfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:seal
[alexsmobs.seal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cockroach
[alexsmobs.cockroach]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cockroach_egg
[alexsmobs.cockroach_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:shoebill
[alexsmobs.shoebill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:elephant
[alexsmobs.elephant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:soul_vulture
[alexsmobs.soul_vulture]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:snow_leopard
[alexsmobs.snow_leopard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:spectre
[alexsmobs.spectre]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:crow
[alexsmobs.crow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:alligator_snapping_turtle
[alexsmobs.alligator_snapping_turtle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mungus
[alexsmobs.mungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mantis_shrimp
[alexsmobs.mantis_shrimp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:guster
[alexsmobs.guster]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sand_shot
[alexsmobs.sand_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gust
[alexsmobs.gust]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:warped_mosco
[alexsmobs.warped_mosco]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:hemolymph
[alexsmobs.hemolymph]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:straddler
[alexsmobs.straddler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:stradpole
[alexsmobs.stradpole]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:straddleboard
[alexsmobs.straddleboard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:emu
[alexsmobs.emu]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:emu_egg
[alexsmobs.emu_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:platypus
[alexsmobs.platypus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:dropbear
[alexsmobs.dropbear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tasmanian_devil
[alexsmobs.tasmanian_devil]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:kangaroo
[alexsmobs.kangaroo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cachalot_whale
[alexsmobs.cachalot_whale]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cachalot_echo
[alexsmobs.cachalot_echo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:leafcutter_ant
[alexsmobs.leafcutter_ant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:enderiophage
[alexsmobs.enderiophage]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:enderiophage_rocket
[alexsmobs.enderiophage_rocket]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bald_eagle
[alexsmobs.bald_eagle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tiger
[alexsmobs.tiger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tarantula_hawk
[alexsmobs.tarantula_hawk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_worm
[alexsmobs.void_worm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_worm_part
[alexsmobs.void_worm_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_worm_shot
[alexsmobs.void_worm_shot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:void_portal
[alexsmobs.void_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:frilled_shark
[alexsmobs.frilled_shark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mimic_octopus
[alexsmobs.mimic_octopus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:seagull
[alexsmobs.seagull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:froststalker
[alexsmobs.froststalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:ice_shard
[alexsmobs.ice_shard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tusklin
[alexsmobs.tusklin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:laviathan
[alexsmobs.laviathan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cosmaw
[alexsmobs.cosmaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:toucan
[alexsmobs.toucan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:maned_wolf
[alexsmobs.maned_wolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:anaconda
[alexsmobs.anaconda]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:anaconda_part
[alexsmobs.anaconda_part]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:vine_lasso
[alexsmobs.vine_lasso]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:anteater
[alexsmobs.anteater]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rocky_roller
[alexsmobs.rocky_roller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:flutter
[alexsmobs.flutter]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:pollen_ball
[alexsmobs.pollen_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:gelada_monkey
[alexsmobs.gelada_monkey]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:jerboa
[alexsmobs.jerboa]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:terrapin
[alexsmobs.terrapin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:comb_jelly
[alexsmobs.comb_jelly]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:cosmic_cod
[alexsmobs.cosmic_cod]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bunfungus
[alexsmobs.bunfungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:bison
[alexsmobs.bison]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:giant_squid
[alexsmobs.giant_squid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:squid_grapple
[alexsmobs.squid_grapple]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sea_bear
[alexsmobs.sea_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:devils_hole_pupfish
[alexsmobs.devils_hole_pupfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:catfish
[alexsmobs.catfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:flying_fish
[alexsmobs.flying_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:skelewag
[alexsmobs.skelewag]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rain_frog
[alexsmobs.rain_frog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:potoo
[alexsmobs.potoo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mudskipper
[alexsmobs.mudskipper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:mud_ball
[alexsmobs.mud_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:rhinoceros
[alexsmobs.rhinoceros]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:sugar_glider
[alexsmobs.sugar_glider]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:farseer
[alexsmobs.farseer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:skreecher
[alexsmobs.skreecher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:underminer
[alexsmobs.underminer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:murmur
[alexsmobs.murmur]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:murmur_head
[alexsmobs.murmur_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:tendon_segment
[alexsmobs.tendon_segment]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:skunk
[alexsmobs.skunk]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:fart
[alexsmobs.fart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:banana_slug
[alexsmobs.banana_slug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:blue_jay
[alexsmobs.blue_jay]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:caiman
[alexsmobs.caiman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexsmobs:triops
[alexsmobs.triops]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the iceandfire mod.
[iceandfire]
#Spawning options for iceandfire:dragon_multipart
[iceandfire.dragon_multipart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:multipart
[iceandfire.multipart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:hydra_multipart
[iceandfire.hydra_multipart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:cylcops_multipart
[iceandfire.cylcops_multipart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dragon_egg
[iceandfire.dragon_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dragon_arrow
[iceandfire.dragon_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dragon_skull
[iceandfire.dragon_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:fire_dragon
[iceandfire.fire_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:ice_dragon
[iceandfire.ice_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:lightning_dragon
[iceandfire.lightning_dragon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:fire_dragon_charge
[iceandfire.fire_dragon_charge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:ice_dragon_charge
[iceandfire.ice_dragon_charge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:lightning_dragon_charge
[iceandfire.lightning_dragon_charge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:hippogryph_egg
[iceandfire.hippogryph_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:hippogryph
[iceandfire.hippogryph]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:stone_statue
[iceandfire.stone_statue]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:gorgon
[iceandfire.gorgon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:pixie
[iceandfire.pixie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:cyclops
[iceandfire.cyclops]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:siren
[iceandfire.siren]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:hippocampus
[iceandfire.hippocampus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:deathworm
[iceandfire.deathworm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:deathworm_egg
[iceandfire.deathworm_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:cockatrice
[iceandfire.cockatrice]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:cockatrice_egg
[iceandfire.cockatrice_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:stymphalian_bird
[iceandfire.stymphalian_bird]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:stymphalian_feather
[iceandfire.stymphalian_feather]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:stymphalian_arrow
[iceandfire.stymphalian_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:troll
[iceandfire.troll]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:myrmex_worker
[iceandfire.myrmex_worker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:myrmex_soldier
[iceandfire.myrmex_soldier]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:myrmex_sentinel
[iceandfire.myrmex_sentinel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:myrmex_royal
[iceandfire.myrmex_royal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:myrmex_queen
[iceandfire.myrmex_queen]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:myrmex_egg
[iceandfire.myrmex_egg]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:amphithere
[iceandfire.amphithere]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:amphithere_arrow
[iceandfire.amphithere_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:sea_serpent
[iceandfire.sea_serpent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:sea_serpent_bubbles
[iceandfire.sea_serpent_bubbles]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:sea_serpent_arrow
[iceandfire.sea_serpent_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:chain_tie
[iceandfire.chain_tie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:pixie_charge
[iceandfire.pixie_charge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:myrmex_swarmer
[iceandfire.myrmex_swarmer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:tide_trident
[iceandfire.tide_trident]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:mob_skull
[iceandfire.mob_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dread_thrall
[iceandfire.dread_thrall]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dread_ghoul
[iceandfire.dread_ghoul]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dread_beast
[iceandfire.dread_beast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dread_scuttler
[iceandfire.dread_scuttler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dread_lich
[iceandfire.dread_lich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dread_lich_skull
[iceandfire.dread_lich_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dread_knight
[iceandfire.dread_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:dread_horse
[iceandfire.dread_horse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:hydra
[iceandfire.hydra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:hydra_breath
[iceandfire.hydra_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:hydra_arrow
[iceandfire.hydra_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for iceandfire:ghost
[iceandfire.ghost]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = false
#Should spawners be able to spawn the entity?
allowSpawners = false
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = false
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = false
#Spawning options for iceandfire:ghost_sword
[iceandfire.ghost_sword]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the sophisticatedbackpacks mod.
[sophisticatedbackpacks]
#Spawning options for sophisticatedbackpacks:everlasting_backpack_item
[sophisticatedbackpacks.everlasting_backpack_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the relics mod.
[relics]
#Spawning options for relics:shadow_glaive
[relics.shadow_glaive]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:block_simulation
[relics.block_simulation]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:shockwave
[relics.shockwave]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:life_essence
[relics.life_essence]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:death_essence
[relics.death_essence]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:stalactite
[relics.stalactite]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:dissection
[relics.dissection]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:spore
[relics.spore]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:shadow_saw
[relics.shadow_saw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:solid_snowball
[relics.solid_snowball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:arrow_rain
[relics.arrow_rain]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:relic_experience_orb
[relics.relic_experience_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for relics:thrown_relic_experience_bottle
[relics.thrown_relic_experience_bottle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the takesapillage mod.
[takesapillage]
#Spawning options for takesapillage:clay_golem
[takesapillage.clay_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for takesapillage:archer
[takesapillage.archer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for takesapillage:skirmisher
[takesapillage.skirmisher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for takesapillage:legioner
[takesapillage.legioner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the zetter mod.
[zetter]
#Spawning options for zetter:custom_painting_entity
[zetter.custom_painting_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for zetter:easel_entity
[zetter.easel_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the farmersdelight mod.
[farmersdelight]
#Spawning options for farmersdelight:rotten_tomato
[farmersdelight.rotten_tomato]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the eeeabsmobs mod.
[eeeabsmobs]
#Spawning options for eeeabsmobs:corpse
[eeeabsmobs.corpse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:corpse_villager
[eeeabsmobs.corpse_villager]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:corpse_warlock
[eeeabsmobs.corpse_warlock]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:corpse_to_player
[eeeabsmobs.corpse_to_player]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:immortal_skeleton
[eeeabsmobs.immortal_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:immortal_knight
[eeeabsmobs.immortal_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:immortal_shaman
[eeeabsmobs.immortal_shaman]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:immortal_golem
[eeeabsmobs.immortal_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:immortal_executioner
[eeeabsmobs.immortal_executioner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:immortal
[eeeabsmobs.immortal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:guling_sentinel
[eeeabsmobs.guling_sentinel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:guling_sentinel_heavy
[eeeabsmobs.guling_sentinel_heavy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:nameless_guardian
[eeeabsmobs.nameless_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:tester
[eeeabsmobs.tester]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:explode
[eeeabsmobs.explode]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:shaman_bomb
[eeeabsmobs.shaman_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:camera_shake
[eeeabsmobs.camera_shake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:moving_controller
[eeeabsmobs.moving_controller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:falling_block
[eeeabsmobs.falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:guardian_laser
[eeeabsmobs.guardian_laser]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:guardian_blade
[eeeabsmobs.guardian_blade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:scorch
[eeeabsmobs.scorch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:eye_of_structure
[eeeabsmobs.eye_of_structure]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:poison_arrow
[eeeabsmobs.poison_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:blood_ball
[eeeabsmobs.blood_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:crimson_crack
[eeeabsmobs.crimson_crack]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:crimson_ray
[eeeabsmobs.crimson_ray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:crimson_ray_pre
[eeeabsmobs.crimson_ray_pre]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:grenade
[eeeabsmobs.grenade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:electromagnetic
[eeeabsmobs.electromagnetic]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:alien_portal
[eeeabsmobs.alien_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:immortal_magic_circle
[eeeabsmobs.immortal_magic_circle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:immortal_shuriken
[eeeabsmobs.immortal_shuriken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for eeeabsmobs:immortal_laser
[eeeabsmobs.immortal_laser]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the touhou_little_maid mod.
[touhou_little_maid]
#Spawning options for touhou_little_maid:maid
[touhou_little_maid.maid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:chair
[touhou_little_maid.chair]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:fairy
[touhou_little_maid.fairy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:danmaku
[touhou_little_maid.danmaku]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:power_point
[touhou_little_maid.power_point]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:extinguishing_agent
[touhou_little_maid.extinguishing_agent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:box
[touhou_little_maid.box]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:throw_power_point
[touhou_little_maid.throw_power_point]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:tombstone
[touhou_little_maid.tombstone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:sit
[touhou_little_maid.sit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:broom
[touhou_little_maid.broom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for touhou_little_maid:fishing_hook
[touhou_little_maid.fishing_hook]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the cataclysm mod.
[cataclysm]
#Spawning options for cataclysm:ender_golem
[cataclysm.ender_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ender_guardian
[cataclysm.ender_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:old_netherite_monstrosity
[cataclysm.old_netherite_monstrosity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:netherite_monstrosity
[cataclysm.netherite_monstrosity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:netherite_ministrosity
[cataclysm.netherite_ministrosity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lava_bomb
[cataclysm.lava_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:flare_bomb
[cataclysm.flare_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:flame_jet
[cataclysm.flame_jet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:nameless_sorcerer
[cataclysm.nameless_sorcerer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignis
[cataclysm.ignis]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ender_guardian_bullet
[cataclysm.ender_guardian_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_rune
[cataclysm.void_rune]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_mine
[cataclysm.abyss_mine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:endermaptera
[cataclysm.endermaptera]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling
[cataclysm.deepling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_brute
[cataclysm.deepling_brute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_angler
[cataclysm.deepling_angler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_priest
[cataclysm.deepling_priest]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:deepling_warlock
[cataclysm.deepling_warlock]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_mark
[cataclysm.abyss_mark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lionfish
[cataclysm.lionfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coral_golem
[cataclysm.coral_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coralssus
[cataclysm.coralssus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignited_revenant
[cataclysm.ignited_revenant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignited_berserker
[cataclysm.ignited_berserker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_harbinger
[cataclysm.the_harbinger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_watcher
[cataclysm.the_watcher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_prowler
[cataclysm.the_prowler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_leviathan
[cataclysm.the_leviathan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_baby_leviathan
[cataclysm.the_baby_leviathan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_scatter_arrow
[cataclysm.void_scatter_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:poison_dart
[cataclysm.poison_dart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:phantom_arrow
[cataclysm.phantom_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:phantom_halberd
[cataclysm.phantom_halberd]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_shard
[cataclysm.void_shard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:blazing_bone
[cataclysm.blazing_bone]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lionfish_spike
[cataclysm.lionfish_spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:screen_shake
[cataclysm.screen_shake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:cm_falling_block
[cataclysm.cm_falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignis_fireball
[cataclysm.ignis_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ignis_abyss_fireball
[cataclysm.ignis_abyss_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_smoke_effect
[cataclysm.wither_smoke_effect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:flame_strike
[cataclysm.flame_strike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:bolt_strike
[cataclysm.bolt_strike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ashen_breath
[cataclysm.ashen_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wall_watcher
[cataclysm.wall_watcher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:death_laser_beam
[cataclysm.death_laser_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_blast
[cataclysm.abyss_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:mini_abyss_blast
[cataclysm.mini_abyss_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:portal_abyss_blast
[cataclysm.portal_abyss_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:laser_beam
[cataclysm.laser_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_missile
[cataclysm.wither_missile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_homing_missile
[cataclysm.wither_homing_missile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wither_howitzer
[cataclysm.wither_howitzer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_orb
[cataclysm.abyss_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_howitzer
[cataclysm.void_howitzer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:eye_of_dungeon
[cataclysm.eye_of_dungeon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:void_vortex
[cataclysm.void_vortex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:the_leviathan_tongue
[cataclysm.the_leviathan_tongue]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:tidal_tentacle
[cataclysm.tidal_tentacle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:tidal_hook
[cataclysm.tidal_hook]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_portal
[cataclysm.abyss_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:abyss_blast_portal
[cataclysm.abyss_blast_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coral_spear
[cataclysm.coral_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:coral_bardiche
[cataclysm.coral_bardiche]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:dimensional_rift
[cataclysm.dimensional_rift]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:amethyst_crab
[cataclysm.amethyst_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:earthquake
[cataclysm.earthquake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:amethyst_cluster_projectile
[cataclysm.amethyst_cluster_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ancient_ancient_remnant
[cataclysm.ancient_ancient_remnant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ancient_remnant
[cataclysm.ancient_remnant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:modern_remnant
[cataclysm.modern_remnant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:koboleton
[cataclysm.koboleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:kobolediator
[cataclysm.kobolediator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wadjet
[cataclysm.wadjet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:sandstorm
[cataclysm.sandstorm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:sandstorm_projectile
[cataclysm.sandstorm_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:cursed_sandstorm
[cataclysm.cursed_sandstorm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:ancient_desert_stele
[cataclysm.ancient_desert_stele]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:maledictus
[cataclysm.maledictus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:draugr
[cataclysm.draugr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:royal_draugr
[cataclysm.royal_draugr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:elite_draugr
[cataclysm.elite_draugr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:aptrgangr
[cataclysm.aptrgangr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:axe_blade
[cataclysm.axe_blade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lightning_storm
[cataclysm.lightning_storm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:urchin_spike
[cataclysm.urchin_spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:spark
[cataclysm.spark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lightning_area_effect
[cataclysm.lightning_area_effect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:wave
[cataclysm.wave]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:storm_serpent
[cataclysm.storm_serpent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:accretion
[cataclysm.accretion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:scylla_ceraunus
[cataclysm.scylla_ceraunus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:player_ceraunus
[cataclysm.player_ceraunus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:hippocamtus
[cataclysm.hippocamtus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:cindaria
[cataclysm.cindaria]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:clawdian
[cataclysm.clawdian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:scylla
[cataclysm.scylla]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:urchinkin
[cataclysm.urchinkin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:drowned_host
[cataclysm.drowned_host]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:symbiocto
[cataclysm.symbiocto]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:octo_ink
[cataclysm.octo_ink]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:water_spear
[cataclysm.water_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for cataclysm:lightning_spear
[cataclysm.lightning_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the refurbished_furniture mod.
[refurbished_furniture]
#Spawning options for refurbished_furniture:seat
[refurbished_furniture.seat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the dreadsteel mod.
[dreadsteel]
#Spawning options for dreadsteel:scythe_projectile_default
[dreadsteel.scythe_projectile_default]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dreadsteel:scythe_projectile_black
[dreadsteel.scythe_projectile_black]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dreadsteel:scythe_projectile_bronze
[dreadsteel.scythe_projectile_bronze]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for dreadsteel:scythe_projectile_white
[dreadsteel.scythe_projectile_white]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the soulsweapons mod.
[soulsweapons]
#Spawning options for soulsweapons:withered_demon
[soulsweapons.withered_demon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:accursed_lord_boss
[soulsweapons.accursed_lord_boss]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:draugr_boss
[soulsweapons.draugr_boss]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:night_shade
[soulsweapons.night_shade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:returning_knight
[soulsweapons.returning_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:remnant
[soulsweapons.remnant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:dark_sorcerer
[soulsweapons.dark_sorcerer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:big_chungus
[soulsweapons.big_chungus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:soul_reaper_ghost
[soulsweapons.soul_reaper_ghost]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:forlorn
[soulsweapons.forlorn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:evil_forlorn
[soulsweapons.evil_forlorn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:soulmass
[soulsweapons.soulmass]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:chaos_monarch
[soulsweapons.chaos_monarch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:moonknight
[soulsweapons.moonknight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:frost_giant
[soulsweapons.frost_giant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:rime_spectre
[soulsweapons.rime_spectre]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:day_stalker
[soulsweapons.day_stalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:night_prowler
[soulsweapons.night_prowler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:warmth_entity
[soulsweapons.warmth_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:moonlight_projectile
[soulsweapons.moonlight_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:big_moonlight_projectile
[soulsweapons.big_moonlight_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:vertical_moonlight_projectile
[soulsweapons.vertical_moonlight_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:sunlight_projectile_small
[soulsweapons.sunlight_projectile_small]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:sunlight_projectile_big
[soulsweapons.sunlight_projectile_big]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:vertical_sunlight_projectile
[soulsweapons.vertical_sunlight_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:swordspear_entity
[soulsweapons.swordspear_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:comet_spear_entity
[soulsweapons.comet_spear_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:charged_arrow_entity
[soulsweapons.charged_arrow_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:silver_bullet_entity
[soulsweapons.silver_bullet_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:cannonball_entity_type
[soulsweapons.cannonball_entity_type]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:leviathan_axe_entity
[soulsweapons.leviathan_axe_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:mjolnir_entity
[soulsweapons.mjolnir_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:freyr_sword_entity
[soulsweapons.freyr_sword_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:shadow_orb_entity
[soulsweapons.shadow_orb_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:draupnir_spear_entity
[soulsweapons.draupnir_spear_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:area_effect_sphere
[soulsweapons.area_effect_sphere]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:dragon_staff_projectile
[soulsweapons.dragon_staff_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:withered_wabbajack_projectile
[soulsweapons.withered_wabbajack_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:chaos_skull
[soulsweapons.chaos_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:chaos_orb_entity
[soulsweapons.chaos_orb_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:growing_fireball
[soulsweapons.growing_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:night_skull
[soulsweapons.night_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:fog_entity
[soulsweapons.fog_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:blackflame_snake_entity
[soulsweapons.blackflame_snake_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:no_drag_wither_skull
[soulsweapons.no_drag_wither_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:death_spiral
[soulsweapons.death_spiral]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:nights_edge
[soulsweapons.nights_edge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:night_wave
[soulsweapons.night_wave]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:flame_pillar
[soulsweapons.flame_pillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:kraken_slayer_projectile
[soulsweapons.kraken_slayer_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:moonlight_arrow
[soulsweapons.moonlight_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:arrow_storm_entity
[soulsweapons.arrow_storm_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:holy_moonlight_pillar
[soulsweapons.holy_moonlight_pillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:warmup_lightning
[soulsweapons.warmup_lightning]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:dark_moon_projectile
[soulsweapons.dark_moon_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:horizontal_moonlight_projectile
[soulsweapons.horizontal_moonlight_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:ghost_glaive
[soulsweapons.ghost_glaive]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:moonveil_horizontal
[soulsweapons.moonveil_horizontal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:moonveil_vertical
[soulsweapons.moonveil_vertical]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:blackflame_explosion_entity
[soulsweapons.blackflame_explosion_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:absorbed_projectiles_orb_entity
[soulsweapons.absorbed_projectiles_orb_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:frozen_lightning
[soulsweapons.frozen_lightning]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:silver_arrow
[soulsweapons.silver_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for soulsweapons:chungus_head
[soulsweapons.chungus_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the butcher mod.
[butcher]
#Spawning options for butcher:shell_boat
[butcher.shell_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butcher:zombie_cow
[butcher.zombie_cow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butcher:zombiechicken
[butcher.zombiechicken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butcher:zombiepig
[butcher.zombiepig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butcher:zombiewolf
[butcher.zombiewolf]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butcher:zombiefox
[butcher.zombiefox]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butcher:zombiepanda
[butcher.zombiepanda]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butcher:zombiecat
[butcher.zombiecat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butcher:zombiegoat
[butcher.zombiegoat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for butcher:zombiellama
[butcher.zombiellama]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the tacz mod.
[tacz]
#Spawning options for tacz:bullet
[tacz.bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for tacz:target_minecart
[tacz.target_minecart]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the artifacts mod.
[artifacts]
#Spawning options for artifacts:mimic
[artifacts.mimic]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the bosses_of_mass_destruction mod.
[bosses_of_mass_destruction]
#Spawning options for bosses_of_mass_destruction:lich
[bosses_of_mass_destruction.lich]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:blue_fireball
[bosses_of_mass_destruction.blue_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:comet
[bosses_of_mass_destruction.comet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:soul_star
[bosses_of_mass_destruction.soul_star]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:charged_ender_pearl
[bosses_of_mass_destruction.charged_ender_pearl]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:obsidilith
[bosses_of_mass_destruction.obsidilith]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:gauntlet
[bosses_of_mass_destruction.gauntlet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:void_blossom
[bosses_of_mass_destruction.void_blossom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:spore_ball
[bosses_of_mass_destruction.spore_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bosses_of_mass_destruction:petal_blade
[bosses_of_mass_destruction.petal_blade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the meetyourfight mod.
[meetyourfight]
#Spawning options for meetyourfight:bellringer
[meetyourfight.bellringer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for meetyourfight:dame_fortuna
[meetyourfight.dame_fortuna]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for meetyourfight:swampjaw
[meetyourfight.swampjaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for meetyourfight:rosalyne
[meetyourfight.rosalyne]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for meetyourfight:rose_spirit
[meetyourfight.rose_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for meetyourfight:projectile_line
[meetyourfight.projectile_line]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for meetyourfight:projectile_targeted
[meetyourfight.projectile_targeted]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for meetyourfight:fortuna_bomb
[meetyourfight.fortuna_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for meetyourfight:fortuna_card
[meetyourfight.fortuna_card]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for meetyourfight:swamp_mine
[meetyourfight.swamp_mine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the rideeverything mod.
[rideeverything]
#Spawning options for rideeverything:block_seat
[rideeverything.block_seat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the alexscaves mod.
[alexscaves]
#Spawning options for alexscaves:boat
[alexscaves.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:chest_boat
[alexscaves.chest_boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:moving_metal_block
[alexscaves.moving_metal_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:teletor
[alexscaves.teletor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:magnetic_weapon
[alexscaves.magnetic_weapon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:magnetron
[alexscaves.magnetron]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:boundroid
[alexscaves.boundroid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:boundroid_winch
[alexscaves.boundroid_winch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:ferrouslime
[alexscaves.ferrouslime]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:notor
[alexscaves.notor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:quarry_smasher
[alexscaves.quarry_smasher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:seeking_arrow
[alexscaves.seeking_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:subterranodon
[alexscaves.subterranodon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:vallumraptor
[alexscaves.vallumraptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:grottoceratops
[alexscaves.grottoceratops]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:trilocaris
[alexscaves.trilocaris]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:tremorsaurus
[alexscaves.tremorsaurus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:relicheirus
[alexscaves.relicheirus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:luxtructosaurus
[alexscaves.luxtructosaurus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:tephra
[alexscaves.tephra]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:atlatitan
[alexscaves.atlatitan]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:falling_tree_block
[alexscaves.falling_tree_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:crushed_block
[alexscaves.crushed_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:limestone_spear
[alexscaves.limestone_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:extinction_spear
[alexscaves.extinction_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:dinosaur_spirit
[alexscaves.dinosaur_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:nuclear_explosion
[alexscaves.nuclear_explosion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:nuclear_bomb
[alexscaves.nuclear_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:nucleeper
[alexscaves.nucleeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:radgill
[alexscaves.radgill]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:brainiac
[alexscaves.brainiac]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:thrown_waste_drum
[alexscaves.thrown_waste_drum]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:gammaroach
[alexscaves.gammaroach]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:raycat
[alexscaves.raycat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:cinder_brick
[alexscaves.cinder_brick]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:tremorzilla
[alexscaves.tremorzilla]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:lanternfish
[alexscaves.lanternfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:sea_pig
[alexscaves.sea_pig]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:submarine
[alexscaves.submarine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:hullbreaker
[alexscaves.hullbreaker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:gossamer_worm
[alexscaves.gossamer_worm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:tripodfish
[alexscaves.tripodfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:deep_one
[alexscaves.deep_one]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:ink_bomb
[alexscaves.ink_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:deep_one_knight
[alexscaves.deep_one_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:deep_one_mage
[alexscaves.deep_one_mage]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:water_bolt
[alexscaves.water_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:wave
[alexscaves.wave]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:mine_guardian
[alexscaves.mine_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:mine_guardian_anchor
[alexscaves.mine_guardian_anchor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:depth_charge
[alexscaves.depth_charge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:floater
[alexscaves.floater]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:guano
[alexscaves.guano]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:falling_guano
[alexscaves.falling_guano]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:gloomoth
[alexscaves.gloomoth]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:underzealot
[alexscaves.underzealot]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:watcher
[alexscaves.watcher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:corrodent
[alexscaves.corrodent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:vesper
[alexscaves.vesper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:forsaken
[alexscaves.forsaken]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:beholder_eye
[alexscaves.beholder_eye]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:desolate_dagger
[alexscaves.desolate_dagger]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:burrowing_arrow
[alexscaves.burrowing_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:dark_arrow
[alexscaves.dark_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:sweetish_fish
[alexscaves.sweetish_fish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:caniac
[alexscaves.caniac]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:gumbeeper
[alexscaves.gumbeeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:gumball
[alexscaves.gumball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:candicorn
[alexscaves.candicorn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:gum_worm
[alexscaves.gum_worm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:gum_worm_segment
[alexscaves.gum_worm_segment]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:caramel_cube
[alexscaves.caramel_cube]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:melted_caramel
[alexscaves.melted_caramel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:gummy_bear
[alexscaves.gummy_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:licowitch
[alexscaves.licowitch]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:spinning_peppermint
[alexscaves.spinning_peppermint]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:sugar_staff_hex
[alexscaves.sugar_staff_hex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:gingerbread_man
[alexscaves.gingerbread_man]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:thrown_ice_cream_scoop
[alexscaves.thrown_ice_cream_scoop]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:falling_frostmint
[alexscaves.falling_frostmint]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:candy_cane_hook
[alexscaves.candy_cane_hook]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:soda_bottle_rocket
[alexscaves.soda_bottle_rocket]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for alexscaves:frostmint_spear
[alexscaves.frostmint_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the legendary_monsters mod.
[legendary_monsters]
#Spawning options for legendary_monsters:skeletosaurus
[legendary_monsters.skeletosaurus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:overgrown_colossus
[legendary_monsters.overgrown_colossus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:endersent
[legendary_monsters.endersent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:warped_fungussus
[legendary_monsters.warped_fungussus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:lava_eater
[legendary_monsters.lava_eater]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:frostbitten_golem
[legendary_monsters.frostbitten_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:shulker_mimic
[legendary_monsters.shulker_mimic]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:chorusling
[legendary_monsters.chorusling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:withered_abomination
[legendary_monsters.withered_abomination]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:chorus_bomb
[legendary_monsters.chorus_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:falling_cloud
[legendary_monsters.falling_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:falling_cloud_small
[legendary_monsters.falling_cloud_small]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:ancient_guardian
[legendary_monsters.ancient_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:ambusher
[legendary_monsters.ambusher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:spiky_bug
[legendary_monsters.spiky_bug]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:cloud_golem
[legendary_monsters.cloud_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:dark_cloud_golem
[legendary_monsters.dark_cloud_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:haunted_knight
[legendary_monsters.haunted_knight]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:haunted_guard
[legendary_monsters.haunted_guard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:posessed_paladin
[legendary_monsters.posessed_paladin]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:spear
[legendary_monsters.spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:golden_halbert
[legendary_monsters.golden_halbert]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:knights_armor
[legendary_monsters.knights_armor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:guard
[legendary_monsters.guard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:camera_shake
[legendary_monsters.camera_shake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:mossy_golem
[legendary_monsters.mossy_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:skeloraptor
[legendary_monsters.skeloraptor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:dune_sentinel
[legendary_monsters.dune_sentinel]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:bomber
[legendary_monsters.bomber]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:bomb
[legendary_monsters.bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:lm_falling_block
[legendary_monsters.lm_falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:ice_spike
[legendary_monsters.ice_spike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:shockwave
[legendary_monsters.shockwave]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:poison_shockwave
[legendary_monsters.poison_shockwave]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:shockwave_spawner
[legendary_monsters.shockwave_spawner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:poison_shockwave_spawner
[legendary_monsters.poison_shockwave_spawner]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:fire_pillar
[legendary_monsters.fire_pillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:fire_breath
[legendary_monsters.fire_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:soul_strike
[legendary_monsters.soul_strike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:energy_beam
[legendary_monsters.energy_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:lightning_beam
[legendary_monsters.lightning_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:electric_burst
[legendary_monsters.electric_burst]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:cloud
[legendary_monsters.cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:lightning_strike
[legendary_monsters.lightning_strike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:soul_arm
[legendary_monsters.soul_arm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:tornado
[legendary_monsters.tornado]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:thunder_cloud
[legendary_monsters.thunder_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:player_tornado
[legendary_monsters.player_tornado]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:small_cloud
[legendary_monsters.small_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:stratling
[legendary_monsters.stratling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:hovering_hurricane
[legendary_monsters.hovering_hurricane]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:chorus_energy_bullet
[legendary_monsters.chorus_energy_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:chorus_breath
[legendary_monsters.chorus_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:soul_pillar
[legendary_monsters.soul_pillar]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:underground_soul_blade
[legendary_monsters.underground_soul_blade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:falling_soul_blade
[legendary_monsters.falling_soul_blade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:big_shulker_bullet
[legendary_monsters.big_shulker_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:dimensional_bomb
[legendary_monsters.dimensional_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for legendary_monsters:small_dimensional_bomb
[legendary_monsters.small_dimensional_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the irons_spellbooks mod.
[irons_spellbooks]
#Spawning options for irons_spellbooks:wisp
[irons_spellbooks.wisp]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:spectral_hammer
[irons_spellbooks.spectral_hammer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:magic_missile
[irons_spellbooks.magic_missile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:cone_of_cold
[irons_spellbooks.cone_of_cold]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:blood_slash
[irons_spellbooks.blood_slash]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:electrocute
[irons_spellbooks.electrocute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:firebolt
[irons_spellbooks.firebolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:icicle
[irons_spellbooks.icicle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:fire_breath
[irons_spellbooks.fire_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:dragon_breath
[irons_spellbooks.dragon_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:debug_wizard
[irons_spellbooks.debug_wizard]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:spectral_steed
[irons_spellbooks.spectral_steed]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:shield
[irons_spellbooks.shield]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:wall_of_fire
[irons_spellbooks.wall_of_fire]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:summoned_vex
[irons_spellbooks.summoned_vex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:pyromancer
[irons_spellbooks.pyromancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:cryomancer
[irons_spellbooks.cryomancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:lightning_lance
[irons_spellbooks.lightning_lance]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:necromancer
[irons_spellbooks.necromancer]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:summoned_zombie
[irons_spellbooks.summoned_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:summoned_skeleton
[irons_spellbooks.summoned_skeleton]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:wither_skull
[irons_spellbooks.wither_skull]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:magic_arrow
[irons_spellbooks.magic_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:creeper_head
[irons_spellbooks.creeper_head]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:frozen_humanoid
[irons_spellbooks.frozen_humanoid]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:small_fireball
[irons_spellbooks.small_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:fireball
[irons_spellbooks.fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:summoned_polar_bear
[irons_spellbooks.summoned_polar_bear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:dead_king
[irons_spellbooks.dead_king]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:dead_king_corpse
[irons_spellbooks.dead_king_corpse]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:catacombs_zombie
[irons_spellbooks.catacombs_zombie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:archevoker
[irons_spellbooks.archevoker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:magehunter_vindicator
[irons_spellbooks.magehunter_vindicator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:citadel_keeper
[irons_spellbooks.citadel_keeper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:sculk_tentacle
[irons_spellbooks.sculk_tentacle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:ice_block_projectile
[irons_spellbooks.ice_block_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:poison_cloud
[irons_spellbooks.poison_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:sunbeam
[irons_spellbooks.sunbeam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:dragon_breath_pool
[irons_spellbooks.dragon_breath_pool]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:poison_breath
[irons_spellbooks.poison_breath]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:poison_arrow
[irons_spellbooks.poison_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:small_magic_arrow
[irons_spellbooks.small_magic_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:poison_splash
[irons_spellbooks.poison_splash]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:acid_orb
[irons_spellbooks.acid_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:root
[irons_spellbooks.root]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:black_hole
[irons_spellbooks.black_hole]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:blood_needle
[irons_spellbooks.blood_needle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:fire_field
[irons_spellbooks.fire_field]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:magma_ball
[irons_spellbooks.magma_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:comet
[irons_spellbooks.comet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:target_area
[irons_spellbooks.target_area]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:healing_aoe
[irons_spellbooks.healing_aoe]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:earthquake_aoe
[irons_spellbooks.earthquake_aoe]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:priest
[irons_spellbooks.priest]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:visual_falling_block
[irons_spellbooks.visual_falling_block]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:guiding_bolt
[irons_spellbooks.guiding_bolt]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:gust
[irons_spellbooks.gust]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:chain_lightning
[irons_spellbooks.chain_lightning]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:ray_of_frost
[irons_spellbooks.ray_of_frost]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:eldritch_blast
[irons_spellbooks.eldritch_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:devour_jaw
[irons_spellbooks.devour_jaw]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:firefly_swarm
[irons_spellbooks.firefly_swarm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:flame_strike
[irons_spellbooks.flame_strike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:arrow_volley
[irons_spellbooks.arrow_volley]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:portal
[irons_spellbooks.portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:stomp_aoe
[irons_spellbooks.stomp_aoe]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:lightning_strike
[irons_spellbooks.lightning_strike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:apothecarist
[irons_spellbooks.apothecarist]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:echoing_strike
[irons_spellbooks.echoing_strike]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:cultist
[irons_spellbooks.cultist]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for irons_spellbooks:ball_lightning
[irons_spellbooks.ball_lightning]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the bettertridents mod.
[bettertridents]
#Spawning options for bettertridents:loyal_item
[bettertridents.loyal_item]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for bettertridents:loyal_experience_orb
[bettertridents.loyal_experience_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the wan_ancient_beasts mod.
[wan_ancient_beasts]
#Spawning options for wan_ancient_beasts:eater
[wan_ancient_beasts.eater]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for wan_ancient_beasts:walker
[wan_ancient_beasts.walker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for wan_ancient_beasts:crusher
[wan_ancient_beasts.crusher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the slashblade mod.
[slashblade]
#Spawning options for slashblade:abstract_summoned_sword
[slashblade.abstract_summoned_sword]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade:storm_swords
[slashblade.storm_swords]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade:spiral_swords
[slashblade.spiral_swords]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade:blistering_swords
[slashblade.blistering_swords]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade:heavy_rain_swords
[slashblade.heavy_rain_swords]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade:judgement_cut
[slashblade.judgement_cut]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade:blade_item_entity
[slashblade.blade_item_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade:blade_stand_entity
[slashblade.blade_stand_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade:slash_effect
[slashblade.slash_effect]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade:drive
[slashblade.drive]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the yakumoblade mod.
[yakumoblade]
#Spawning options for yakumoblade:wither_attack_entity
[yakumoblade.wither_attack_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for yakumoblade:soul_edge_entity
[yakumoblade.soul_edge_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for yakumoblade:wither_summon_sword_entity
[yakumoblade.wither_summon_sword_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for yakumoblade:soul_edge_b
[yakumoblade.soul_edge_b]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the slashblade_addon mod.
[slashblade_addon]
#Spawning options for slashblade_addon:water_drive
[slashblade_addon.water_drive]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade_addon:lighting_swords
[slashblade_addon.lighting_swords]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade_addon:blistering_swords_entity
[slashblade_addon.blistering_swords_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade_addon:spiral_edge_swords_entity
[slashblade_addon.spiral_edge_swords_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for slashblade_addon:gale_swords_entity
[slashblade_addon.gale_swords_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the champions mod.
[champions]
#Spawning options for champions:arctic_bullet
[champions.arctic_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for champions:enkindling_bullet
[champions.enkindling_bullet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the elainabroom mod.
[elainabroom]
#Spawning options for elainabroom:elaina_broom
[elainabroom.elaina_broom]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the luphieclutteredmod mod.
[luphieclutteredmod]
#Spawning options for luphieclutteredmod:luphie_armchair_entity
[luphieclutteredmod.luphie_armchair_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for luphieclutteredmod:imperial_and_pastel_chair_entity
[luphieclutteredmod.imperial_and_pastel_chair_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for luphieclutteredmod:lovely_love_seats_entity
[luphieclutteredmod.lovely_love_seats_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for luphieclutteredmod:rovers_stool_entity
[luphieclutteredmod.rovers_stool_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for luphieclutteredmod:pastel_chair_entity
[luphieclutteredmod.pastel_chair_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for luphieclutteredmod:unliving_chair_entity
[luphieclutteredmod.unliving_chair_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for luphieclutteredmod:log_set_seating_entity
[luphieclutteredmod.log_set_seating_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for luphieclutteredmod:log_bed_seating_entity
[luphieclutteredmod.log_bed_seating_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for luphieclutteredmod:mushroom_bed_seat_entity
[luphieclutteredmod.mushroom_bed_seat_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the exposure mod.
[exposure]
#Spawning options for exposure:photograph
[exposure.photograph]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for exposure:photograph_frame
[exposure.photograph_frame]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the dummmmmmy mod.
[dummmmmmy]
#Spawning options for dummmmmmy:target_dummy
[dummmmmmy.target_dummy]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the goety_revelation mod.
[goety_revelation]
#Spawning options for goety_revelation:phantom_servant
[goety_revelation.phantom_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_revelation:wither_servant
[goety_revelation.wither_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_revelation:summon_apollyon
[goety_revelation.summon_apollyon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the revelationfix mod.
[revelationfix]
#Spawning options for revelationfix:fake_item_entity
[revelationfix.fake_item_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:revelation_cage
[revelationfix.revelation_cage]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:quietus_virtual_entity
[revelationfix.quietus_virtual_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:the_end_hellfire
[revelationfix.the_end_hellfire]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:star_arrow
[revelationfix.star_arrow]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:block_shaking_entity
[revelationfix.block_shaking_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:heretic_servant
[revelationfix.heretic_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:maverick_servant
[revelationfix.maverick_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:apostle_servant
[revelationfix.apostle_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:gungnir_spear
[revelationfix.gungnir_spear]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:fake_speller
[revelationfix.fake_speller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for revelationfix:teleport_entity
[revelationfix.teleport_entity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the goety_cataclysm mod.
[goety_cataclysm]
#Spawning options for goety_cataclysm:ender_golem
[goety_cataclysm.ender_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:netherite_monstrosity
[goety_cataclysm.netherite_monstrosity]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:coral_golem
[goety_cataclysm.coral_golem]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:coralssus
[goety_cataclysm.coralssus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:ignited_revenant
[goety_cataclysm.ignited_revenant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:ignited_berserker
[goety_cataclysm.ignited_berserker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:koboleton_servant
[goety_cataclysm.koboleton_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:kobolediator
[goety_cataclysm.kobolediator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:wadjet
[goety_cataclysm.wadjet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:draugr_servant
[goety_cataclysm.draugr_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:royal_draugr_servant
[goety_cataclysm.royal_draugr_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:elite_draugr_servant
[goety_cataclysm.elite_draugr_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:aptrgangr
[goety_cataclysm.aptrgangr]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:ignis_fireball
[goety_cataclysm.ignis_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:ignis_abyss_fireball
[goety_cataclysm.ignis_abyss_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:flare_bomb
[goety_cataclysm.flare_bomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:abyss_mine
[goety_cataclysm.abyss_mine]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:portal_abyss_blast
[goety_cataclysm.portal_abyss_blast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:abyss_blast_portal
[goety_cataclysm.abyss_blast_portal]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:abyss_orb
[goety_cataclysm.abyss_orb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:abyss_mark
[goety_cataclysm.abyss_mark]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:void_vortex
[goety_cataclysm.void_vortex]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:sandstorm
[goety_cataclysm.sandstorm]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:deepling_servant
[goety_cataclysm.deepling_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:deepling_brute_servant
[goety_cataclysm.deepling_brute_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:deepling_angler_servant
[goety_cataclysm.deepling_angler_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:deepling_priest_servant
[goety_cataclysm.deepling_priest_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:deepling_warlock_servant
[goety_cataclysm.deepling_warlock_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:lionfish
[goety_cataclysm.lionfish]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:watcher_servant
[goety_cataclysm.watcher_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:the_prowler
[goety_cataclysm.the_prowler]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:death_laser_beam
[goety_cataclysm.death_laser_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:laser_beam
[goety_cataclysm.laser_beam]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:wither_homing_missile
[goety_cataclysm.wither_homing_missile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:ancient_remnant
[goety_cataclysm.ancient_remnant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:hippocamtus
[goety_cataclysm.hippocamtus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:cindaria_servant
[goety_cataclysm.cindaria_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:clawdian
[goety_cataclysm.clawdian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:urchinkin_servant
[goety_cataclysm.urchinkin_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:drowned_host_servant
[goety_cataclysm.drowned_host_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:symbiocto_servant
[goety_cataclysm.symbiocto_servant]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:storm_serpent
[goety_cataclysm.storm_serpent]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for goety_cataclysm:octo_ink
[goety_cataclysm.octo_ink]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the pots_and_mimics mod.
[pots_and_mimics]
#Spawning options for pots_and_mimics:pot_crab
[pots_and_mimics.pot_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for pots_and_mimics:poison_pot_crab
[pots_and_mimics.poison_pot_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for pots_and_mimics:nether_pot_crab
[pots_and_mimics.nether_pot_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for pots_and_mimics:end_pot_crab
[pots_and_mimics.end_pot_crab]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the lrtactical mod.
[lrtactical]
#Spawning options for lrtactical:explode_grenade
[lrtactical.explode_grenade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for lrtactical:smoke_grenade
[lrtactical.smoke_grenade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for lrtactical:stun_grenade
[lrtactical.stun_grenade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for lrtactical:effect_grenade
[lrtactical.effect_grenade]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for lrtactical:sp_effect_cloud
[lrtactical.sp_effect_cloud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the time_slow mod.
[time_slow]
#Spawning options for time_slow:rainbow_lighting
[time_slow.rainbow_lighting]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for time_slow:fire_2
[time_slow.fire_2]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for time_slow:magma_meteor
[time_slow.magma_meteor]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for time_slow:distortion_field
[time_slow.distortion_field]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the peyroscythe mod.
[peyroscythe]
#Spawning options for peyroscythe:ice_quake
[peyroscythe.ice_quake]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:glacier_ice_block_projectile
[peyroscythe.glacier_ice_block_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:death_smoke
[peyroscythe.death_smoke]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:crimson_moon
[peyroscythe.crimson_moon]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:golden_bell
[peyroscythe.golden_bell]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:icy_comet
[peyroscythe.icy_comet]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:ice_tomb
[peyroscythe.ice_tomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:frost_fog
[peyroscythe.frost_fog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:abyss_mud
[peyroscythe.abyss_mud]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:mundus
[peyroscythe.mundus]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:holy_lance
[peyroscythe.holy_lance]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:tempest_edge
[peyroscythe.tempest_edge]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:tempest_edge_h
[peyroscythe.tempest_edge_h]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:nero_holy_ray
[peyroscythe.nero_holy_ray]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:summoned_blaze
[peyroscythe.summoned_blaze]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:made_in_heaven_projectile
[peyroscythe.made_in_heaven_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:made_in_heaven_real_projectile
[peyroscythe.made_in_heaven_real_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:black_fireball
[peyroscythe.black_fireball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Spawning options for peyroscythe:black_fireball_small
[peyroscythe.black_fireball_small]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the legendreliclib mod.
[legendreliclib]
#Spawning options for legendreliclib:sword_spirit
[legendreliclib.sword_spirit]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#Options for the murasame mod.
[murasame]
#Spawning options for murasame:murasame_soul
[murasame.murasame_soul]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true