[SeasonHUD] #Enable the mod? #(true/false) #Default is true. enable_mod = true [SeasonHUD.HUD] #Part of the screen to display the HUD when no minimap is installed #Default is "TOP_LEFT". #Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT hud_location = "TOP_LEFT" #The horizontal offset of the HUD when no minimap is installed (in pixels) #Default is 0. hud_x_position = 0 #The vertical offset of the HUD when no minimap is installed (in pixels) #Default is 0. hud_y_position = 0 [SeasonHUD.Season] #Require the Calender item to be in the players inventory to show the HUD? #(true/false) #Default is false. need_calendar = false #Show the Tropical seasons (Wet/Dry) in Tropical Biomes. #Will not change the season behavior in the biomes. #(true/false) #Default is true. enable_show_tropical_season = true #Show sub-season (i.e. Early Winter, Mid Autumn, Late Spring) instead of basic season? #(true/false) #Default is true. enable_show_sub_season = true #Show the current day of the season/sub-season? #(true/false) #Default is true. enable_show_day = true [SeasonHUD.Minimap] #Show the default SeasonHUD display when the minimap is hidden. #(true/false) #Default is false. enable_show_minimap_hidden = true [SeasonHUD.Minimap.Journeymap] #Show above the JourneyMap minimap, instead of below. #(true/false) #Default is false. enable_above_map = false #Toggle for macOS retina display scaling when using JourneyMap. #Enable if the season line is rendering around the halfway point of the screen. #(true/false) #Default is false. enable_macOS = false