#How far (blocks away) you can be before a screen starts rendering it will get a cubed size area of this many blocks in other terms it squares your value here so the screen can create this render distance effect #Range: 0.0 ~ 1.7976931348623157E308 load_distance = 30.0 #This has been deprecated and doesnt actually do anything anymore! The One above is actually the one to use! #Range: 0.0 ~ 1.7976931348623157E308 unload_distance = 18.0 #The resolution that minePads should use #Smaller values produce lower qualities, higher values produce higher qualities #Due to how web browsers work however, the larger this value is, the smaller text is #Also, higher values will invariably lag more #A good goto value for this would be the height of your monitor, in pixels #A standard monitor is (at least currently) 1080 #Range: > 0 pad_resolution = 720 #When this is true, the minePad is placed off to the side of the screen when held, so it's visible but doesn't take up too much of the screen #When this is false, the minePad is placed closer to the center of the screen, allow it to be seen better, but taking up more of your view side_pad = true #If the left and right buttons should be swapped when using a laser switch_buttons = false #AutoVolume makes audio fade off based on distance #Currently, this seems to not work [auto_volume] #Whether or not auto volume should be enabled enabled = true #How loud youtube should be by default #Range: 0.0 ~ 100.0 youtube_volume = 100.0 #Distance after which you can't hear anything (in blocks) #Range: 0.0 ~ 1.7976931348623157E308 dist0 = 18.0 #Distance after which the sound starts dropping (in blocks) #Range: 0.0 ~ 1.7976931348623157E308 dist100 = 10.0