[Spells] [Spells."Abyssal Mines Spell"] #Abyssal Mines Spell Cost, Default: 16 #Range: > 0 abyssalMinesCost = 16 #Time to cast Abyssal Mines Spell, Default: 70 #Range: 0 ~ 72000 abyssalMinesTime = 40 #Abyssal Mines Spell Cooldown, Default: 800 #Range: > 0 abyssalMinesCoolDown = 400 #Abyssal Mines default explosion radius, Default: 1.0 #Range: 0.0 ~ 1.7976931348623157E308 abyssalMinesRadius = 1.0 [Spells."Abyssal Beam Spell"] #Abyssal Beam Spell Cost, Default: 32 #Range: > 0 abyssalBeamCost = 32 #Time to cast Abyssal Beam Spell, Default: 80 #Range: 0 ~ 72000 abyssalBeamTime = 40 #Abyssal Beam Spell Cooldown, Default: 400 #Range: > 0 abyssalBeamCoolDown = 200 #Abyssal Beam Spell Damage, Default: 10.0 #Range: 0.0 ~ 1.7976931348623157E308 abyssalBeamDamage = 20.0 #Abyssal Beam Spell HP percentage Damage, Default: 0.1 #Range: 0.0 ~ 1.7976931348623157E308 abyssalBeamHPDamage = 0.01 #Whether Abyssal Beam Spell can potentially breaks blocks, Default: false abyssalBeamGriefing = false [Spells."Abyssal Orbs Spell"] #Abyssal Orbs Spell Cost, Default: 16 #Range: > 0 abyssalOrbsCost = 16 #Time to cast Abyssal Orbs Spell, Default: 90 #Range: 0 ~ 72000 abyssalOrbsTime = 50 #Abyssal Orbs Spell Cooldown, Default: 400 #Range: > 0 abyssalOrbsCoolDown = 200 #Abyssal Orbs Spell Damage, Default: 4.0 #Range: 0.0 ~ 1.7976931348623157E308 abyssalOrbsDamage = 24.0 #Abyssal Orbs default explosion radius, Default: 1.0 #Range: 0.0 ~ 1.7976931348623157E308 abyssalOrbsRadius = 1.0 [Spells."Desert Crush Spell"] #Desert Crush Spell Cost, Default: 64 #Range: > 0 desertCrushCost = 64 #Time to cast Desert Crush Spell, Default: 70 #Range: 0 ~ 72000 desertCrushTime = 60 #Desert Crush Spell Cooldown, Default: 160 #Range: > 0 desertCrushCoolDown = 70 #Desert Crush Spell Damage, Default: 18.0 #Range: 0.0 ~ 1.7976931348623157E308 desertCrushDamage = 58.0 [Spells."Cursed Grave Spell"] #Cursed Grave Spell Cost, Default: 24 #Range: > 0 draugrCost = 24 #Time to cast Cursed Grave Spell, Default: 60 #Range: 0 ~ 72000 draugrTime = 60 #Cursed Grave Spell Cooldown, Default: 100 #Range: > 0 draugrCoolDown = 100 #Cursed Grave Spell Summon Down, Default: 300 #Range: 0 ~ 72000 draugrSummonDown = 300 #Number of Draugr Servants that can a player can have, Default: 32 #Range: > 1 draugrLimit = 32 [Spells."Cursed Cairn Spell"] #Cursed Cairn Spell Cost, Default: 32 #Range: > 0 eliteDraugrCost = 32 #Time to cast Cursed Cairn Spell, Default: 60 #Range: 0 ~ 72000 eliteDraugrTime = 60 #Cursed Cairn Spell Cooldown, Default: 100 #Range: > 0 eliteDraugrCoolDown = 100 #Cursed Cairn Spell Summon Down, Default: 300 #Range: 0 ~ 72000 eliteDraugrSummonDown = 300 #Number of Elite Draugr Servants that can a player can have, Default: 16 #Range: > 1 eliteDraugrLimit = 16 [Spells."Cursed Tomb Spell"] #Cursed Tomb Spell Cost, Default: 48 #Range: > 0 royalDraugrCost = 48 #Time to cast Cursed Tomb Spell, Default: 100 #Range: 0 ~ 72000 royalDraugrTime = 100 #Cursed Tomb Spell Cooldown, Default: 1200 #Range: > 0 royalDraugrCoolDown = 1200 #Cursed Tomb Spell Summon Down, Default: 300 #Range: 0 ~ 72000 royalDraugrSummonDown = 300 #Number of Royal Draugr Servants that can a player can have, Default: 16 #Range: > 1 royalDraugrLimit = 16 [Spells."Flare Bomb Spell"] #Flare Bomb Spell Cost, Default: 32 #Range: > 0 flareBombCost = 32 #Time to cast Flare Bomb Spell, Default: 60 #Range: 0 ~ 72000 flareBombTime = 30 #Flare Bomb Spell Cooldown, Default: 120 #Range: > 0 flareBombCoolDown = 60 #Flare Bomb Spell Damage, Default: 7.0 #Range: 0.0 ~ 1.7976931348623157E308 flareBombDamage = 37.0 [Spells."Desert Raid Spell"] #Desert Raid Spell Cost, Default: 16 #Range: > 0 koboletonCost = 16 #Time to cast Desert Raid Spell, Default: 60 #Range: 0 ~ 72000 koboletonTime = 60 #Desert Raid Spell Cooldown, Default: 100 #Range: > 0 koboletonCoolDown = 100 #Desert Raid Spell Summon Down, Default: 300 #Range: 0 ~ 72000 koboletonSummonDown = 300 #Number of Koboleton Servants that can a player can have, Default: 32 #Range: > 1 koboletonLimit = 32 [Spells."Sandstorm Spell"] #Sandstorm Spell Cost, Default: 32 #Range: > 0 sandstormCost = 32 #Time to cast Sandstorm Spell, Default: 55 #Range: 0 ~ 72000 sandstormTime = 55 #Sandstorm Spell Cooldown, Default: 500 #Range: > 0 sandstormCoolDown = 500 #Sandstorm Spell Damage, Default: 5.0 #Range: 0.0 ~ 1.7976931348623157E308 sandstormDamage = 5.0 [Spells."Void Rune Spell"] #Void Rune Spell Cost, Default: 12 #Range: > 0 voidRuneCost = 12 #Time to cast Void Rune Spell, Default: 0 #Range: 0 ~ 72000 voidRuneTime = 0 #Void Rune Spell Cooldown, Default: 160 #Range: > 0 voidRuneCoolDown = 160 #Void Rune Spell Damage, Default: 7.0 #Range: 0.0 ~ 1.7976931348623157E308 voidRuneDamage = 30.0 [Spells."Void Vortex Spell"] #Void Vortex Spell Cost, Default: 64 #Range: > 0 voidVortexCost = 64 #Time to cast Void Vortex Spell, Default: 50 #Range: 0 ~ 72000 voidVortexTime = 20 #Void Vortex Spell Cooldown, Default: 280 #Range: > 0 voidVortexCoolDown = 200 #Void Vortex default explosion radius, Default: 2.0 #Range: 0.0 ~ 1.7976931348623157E308 voidVortexRadius = 2.0 [Spells."Servant Limits"] #Number of Aptrgangr Servants that an individual player can have in total, Default: 2 #Range: > 1 aptygangrLimit = 2 #Number of Coralssus Servants that an individual player can have in total, Default: 2 #Range: > 1 coralssusLimit = 2 #Number of Coral Golem Servants that an individual player can have in total, Default: 4 #Range: > 1 coralGolemLimit = 4 #Total number of Ender Golems an individual player can have, Default: 2 #Range: > 0 enderGolemLimit = 2 #Total number of Ignited Berserkers an individual player can have, Default: 2 #Range: > 0 ignitedBerserkerLimit = 2 #Total number of Ignited Revenant an individual player can have, Default: 2 #Range: > 0 ignitedRevenantLimit = 2 #Total number of Kobolediators an individual player can have, Default: 2 #Range: > 0 kobolediatorLimit = 2 #Total number of Wadjets an individual player can have, Default: 2 #Range: > 0 wadjetLimit = 2 #Total number of Watcher Servants an individual player can have, Default: 16 #Range: > 0 watcherLimit = 16 #Total number of Prowlers an individual player can have, Default: 2 #Range: > 0 prowlerLimit = 2 #Number of Ancient Remnants that an individual player can have, Default: 1 #Range: > 0 ancientRemnantLimit = 1 #Total number of Clawdian Servants an individual player can have, Default: 2 #Range: > 0 clawdianLimit = 2 #Total number of Hippocamtus Servants an individual player can have, Default: 4 #Range: > 0 hippocamtusLimit = 4 [Spells."Death Laser Spell"] #Death Laser Spell Cost, Default: 128 #Range: > 0 deathLaserCost = 128 #Time to cast Death Laser Spell, Default: 40 #Range: 0 ~ 72000 deathLaserDuration = 40 #Death Laser Spell Cooldown, Default: 200 #Range: > 0 deathLaserCoolDown = 200 #How much base damage Death Laser deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 deathLaserDamage = 15.0 #How much Hp percentage damage Death Laser deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 deathLaserHPDamage = 5.0 [Spells."Sunken Swell Spell"] #Sunken Swell Spell Cost, Default: 24 #Range: > 0 deeplingCost = 24 #Time to cast Sunken Swell Spell, Default: 60 #Range: 0 ~ 72000 deeplingTime = 60 #Sunken Swell Spell Cooldown, Default: 100 #Range: > 0 deeplingCoolDown = 100 #Sunken Swell Spell Summon Down, Default: 300 #Range: 0 ~ 72000 deeplingSummonDown = 300 #Number of Deepling Servants that can a player can have, Default: 32 #Range: > 1 deeplingLimit = 32 [Spells."Sunken Current Spell"] #Sunken Current Spell Cost, Default: 32 #Range: > 0 deeplingBruteCost = 32 #Time to cast Sunken Current Spell, Default: 20 #Range: 0 ~ 72000 deeplingBruteTime = 20 #Sunken Current Spell Cooldown, Default: 600 #Range: > 0 deeplingBruteCoolDown = 600 #Sunken Current Spell Summon Down, Default: 150 #Range: 0 ~ 72000 deeplingBruteSummonDown = 150 #Number of Deepling Brute Servants that can a player can have, Default: 8 #Range: > 1 deeplingBruteLimit = 8 [Spells."Sunken Tribune Spell"] #Sunken Tribune Spell Cost, Default: 24 #Range: > 0 deeplingCasterCost = 24 #Time to cast Sunken Tribune Spell, Default: 100 #Range: 0 ~ 72000 deeplingCasterTime = 100 #Sunken Tribune Spell Cooldown, Default: 1200 #Range: > 0 deeplingCasterCoolDown = 1200 #Sunken Tribune Spell Summon Down, Default: 300 #Range: 0 ~ 72000 deeplingCasterSummonDown = 300 #Number of Deepling Priest/Warlock Servants that can a player can have, Default: 4 #Range: > 1 deeplingCasterLimit = 4 [Spells."Amethyst Cluster Spell"] #Amethyst Cluster Spell Cost, Default: 32 #Range: > 0 amethystClusterCost = 32 #Time to cast Amethyst Cluster Spell, Default: 50 #Range: 0 ~ 72000 amethystClusterDuration = 50 #Amethyst Cluster Spell Cooldown, Default: 240 #Range: > 0 amethystClusterCoolDown = 240 #Amethyst Cluster Spell Damage, Default: 12.0 #Range: 0.0 ~ 1.7976931348623157E308 amethystClusterDamage = 12.0 [Spells."Ashen Breath Spell"] #Ashen Breath Spell Cost, Default: 16 #Range: > 0 ashenBreathCost = 16 #How many ticks the Ashen Breath Spell must charge before casting, Default: 0 #Range: > 0 ashenBreathChargeUp = 0 #How long the Ashen Breath Spell can be casted, setting it to 0 will allow the spell to be cast indefinitely, Default: 25 #Range: 0 ~ 72000 ashenBreathTime = 25 #Ashen Breath Spell Cooldown, Default: 200 #Range: > 0 ashenBreathCoolDown = 200 #Ashen Breath Spell Damage, Default: 4.0 #Range: 0.0 ~ 1.7976931348623157E308 ashenBreathDamage = 4.0 [Spells."Extinct Flame Spell"] #Extinct Flame Spell Cost, Default: 64 #Range: > 0 extinctFlameCost = 64 #Time to cast Extinct Flame Spell, Default: 70 #Range: 0 ~ 72000 extinctFlameTime = 70 #Extinct Flame Spell Cooldown, Default: 300 #Range: > 0 extinctFlameCoolDown = 300 #Extinct Flame's Fireballs default explosion radius, Default: 1.0 #Range: 0.0 ~ 1.7976931348623157E308 extinctFlameRadius = 1.0 [Spells."Kyría Spell"] #Kyría Spell Cost, Default: 64 #Range: > 0 cindariaCost = 64 #Time to cast Kyría Spell, Default: 20 #Range: 0 ~ 72000 cindariaTime = 20 #Kyría Spell Cooldown, Default: 900 #Range: > 0 cindariaCoolDown = 900 #Kyría Spell Summon Down, Default: 150 #Range: 0 ~ 72000 cindariaSummonDown = 150 #Number of Cindaria Servants that can a player can have, Default: 8 #Range: > 1 cindariaLimit = 8 [Spells."Lightning Spear Spell"] #Lightning Spear Spell Cost, Default: 64 #Range: > 0 lightningSpearCost = 64 #Time to cast Lightning Spear Spell, Default: 27 #Range: 0 ~ 72000 lightningSpearTime = 27 #Lightning Spear Spell Cooldown, Default: 80 #Range: > 0 lightningSpearCoolDown = 80 #Lightning Spear Spell Damage, Default: 14.0 #Range: 0.0 ~ 1.7976931348623157E308 lightningSpearDamage = 14.0 #How much damage Lightning Spear's storm cloud deals, Default: 4.0 #Range: 0.0 ~ 1.7976931348623157E308 lightningSpearAreaDamage = 4.0 #How much Hp percentage damage Storm Staff fired Lightning Spear's storm cloud deals, Default: 0.04 #Range: 0.0 ~ 1.0 lightningSpearHPDamage = 0.04 [Spells."Polemistís Spell"] #Polemistís Spell Cost, Default: 32 #Range: > 0 octoHostCost = 32 #Time to cast Polemistís Spell, Default: 60 #Range: 0 ~ 72000 octoHostTime = 60 #Polemistís Spell Cooldown, Default: 100 #Range: > 0 octoHostCoolDown = 100 #Polemistís Spell Summon Down, Default: 300 #Range: 0 ~ 72000 octoHostSummonDown = 300 #Number of Symbiocto Servants that can a player can have, Default: 32 #Range: > 1 octoHostLimit = 16 [Spells."Storm Serpent Spell"] #Storm Serpent Spell Cost, Default: 128 #Range: > 0 stormSerpentCost = 128 #Storm Serpent Spell Cooldown, Default: 350 #Range: > 0 stormSerpentCoolDown = 350 #Storm Serpent Spell Damage, Default: 16.0 #Range: 0.0 ~ 1.7976931348623157E308 stormSerpentDamage = 16.0 [Spells."Thunder Rage Spell"] #Thunder Rage Spell Cost, Default: 64 #Range: > 0 thunderRageCost = 64 #Thunder Rage Spell Cooldown, Default: 350 #Range: > 0 thunderRageCoolDown = 350 [Spells."Kakoúrgos Spell"] #Kakoúrgos Spell Cost, Default: 8 #Range: > 0 urchinkinCost = 8 #Time to cast Kakoúrgos Spell, Default: 60 #Range: 0 ~ 72000 urchinkinTime = 60 #Kakoúrgos Spell Cooldown, Default: 100 #Range: > 0 urchinkinCoolDown = 100 #Kakoúrgos Spell Summon Down, Default: 120 #Range: 0 ~ 72000 urchinkinSummonDown = 120 #Number of Urchinkin Servants that can a player can have, Default: 32 #Range: > 1 urchinkinLimit = 32 [Spells."Water Spear Spell"] #Water Spear Spell Cost, Default: 12 #Range: > 0 waterSpearCost = 12 #Time to cast Water Spear Spell, Default: 0 #Range: 0 ~ 72000 waterSpearTime = 0 #Water Spear Spell Cooldown, Default: 50 #Range: > 0 waterSpearCoolDown = 50 #Water Spear Spell Damage, Default: 8.0 #Range: 0.0 ~ 1.7976931348623157E308 waterSpearDamage = 8.0