[Season] #The lasting days of each term, while 4 seasons in 1 year, 6 terms in 1 season. #Range: 1 ~ 5000 LastingDaysOfEachTerm = 7 #The index of the initial solar term, and note it only can be used to first start the world with the mod. #Range: 1 ~ 24 InitialSolarTermIndex = 1 #Enable solar term change inform. EnableInform = true #Whether send inform with icon. EnableInformIcon = true #Whether to pop up the solar term reminder when the calendar item cannot be placed. CalendarItemHint = false #In summer, the days are long and the nights are short, while in winter, the days are short and the nights are long. DynamicDaylightDuration = false #Which dimensions will have season effects? Note that it must be natrual and have time lapse. ValidDimensions = ["minecraft:overworld"] #If snow falls during cold weather, it will gradually cover all solid blocks and grass. SnowyWinter = false #Snow will not appear in overly bright areas, here define restriction levels. NotSnowyNearGlowingBlock = true #Snow will not appear in overly bright areas. #Range: 1 ~ 15 NotSnowyNearGlowingBlockLevel = 10 [Weather] #Enable solar term weather system with biome. UseSolarWeather = false #Set the percentage multiplier of the probability of rain, the range should be between 0 and 1000. #Range: 0 ~ 1000 RainChancePercentMultiplier = 60 #Set the percentage multiplier of the probability of thunder in the rain, the range should be between 0 and 1000. #Range: 0 ~ 1000 ThunderChancePercentMultiplier = 80 [Temperature] #Add heat stroke effect in summer noon while in hot biome. HeatStroke = false #Ice or snow layer will melt in warm time. IceAndSnowMelt = false #It will snow in cold time. IceAndSnow = false [Crop] #Enable crop season control. EnableSeasonalCrop = false #How much chance can crop grow in wrong season. #Range: 0.0 ~ 1.0 CropGrowChanceInWrongSeason = 1.0 #Enable crop humidity control. EnableCropHumidityControl = false #How much base chance can crop grow in wrong humidity. #Range: 1.0E-4 ~ 0.9999 CropGrowChanceInWrongHumidity = 0.9999 #The maximum effective diameter of the greenhouse. #Range: 5 ~ 256 GreenHouseMaxDiameter = 32 #Whether to enable complex shape checking. ComplexGreenHouseCheck = true #If a crop is not registered for a season or humid type, default values will be used. RegisterCropDefaultValue = false [Compat] #Compatible with mods using SereneSeasons' CropTag. SereneSeasonsCropTag = true [Debug] #Enable debug option to detect illegal use of functions. LogIllegalUse = false #Without snowy block under the light blocks which level is 0. NotSnowyUnderLight0 = false #Snow overlay block if has full collision shape not just full render shape. SnowyFullCollisionShape = false #Snow can cover the block which would lights. NotSnowOverlayGlowingBlock = false