#Options for the minecraft mod. [minecraft] #Spawning options for minecraft:allay [minecraft.allay] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:axolotl [minecraft.axolotl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:bat [minecraft.bat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:bee [minecraft.bee] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:blaze [minecraft.blaze] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:camel [minecraft.camel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cat [minecraft.cat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cave_spider [minecraft.cave_spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:chicken [minecraft.chicken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cod [minecraft.cod] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cow [minecraft.cow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:creeper [minecraft.creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:dolphin [minecraft.dolphin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:donkey [minecraft.donkey] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:drowned [minecraft.drowned] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:elder_guardian [minecraft.elder_guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ender_dragon [minecraft.ender_dragon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:enderman [minecraft.enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:endermite [minecraft.endermite] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:evoker [minecraft.evoker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:fox [minecraft.fox] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:frog [minecraft.frog] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ghast [minecraft.ghast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:giant [minecraft.giant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:glow_squid [minecraft.glow_squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:goat [minecraft.goat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:guardian [minecraft.guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:hoglin [minecraft.hoglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:horse [minecraft.horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:husk [minecraft.husk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:illusioner [minecraft.illusioner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:iron_golem [minecraft.iron_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:llama [minecraft.llama] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:magma_cube [minecraft.magma_cube] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:mooshroom [minecraft.mooshroom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:mule [minecraft.mule] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ocelot [minecraft.ocelot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:panda [minecraft.panda] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:parrot [minecraft.parrot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:phantom [minecraft.phantom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:pig [minecraft.pig] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:piglin [minecraft.piglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:piglin_brute [minecraft.piglin_brute] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:pillager [minecraft.pillager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:polar_bear [minecraft.polar_bear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:pufferfish [minecraft.pufferfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:rabbit [minecraft.rabbit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ravager [minecraft.ravager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:salmon [minecraft.salmon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:sheep [minecraft.sheep] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:shulker [minecraft.shulker] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:silverfish [minecraft.silverfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:skeleton [minecraft.skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:skeleton_horse [minecraft.skeleton_horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:slime [minecraft.slime] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:sniffer [minecraft.sniffer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:snow_golem [minecraft.snow_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:spider [minecraft.spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:squid [minecraft.squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:stray [minecraft.stray] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:strider [minecraft.strider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:tadpole [minecraft.tadpole] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:trader_llama [minecraft.trader_llama] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:tropical_fish [minecraft.tropical_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:turtle [minecraft.turtle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:vex [minecraft.vex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:villager [minecraft.villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:vindicator [minecraft.vindicator] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wandering_trader [minecraft.wandering_trader] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:warden [minecraft.warden] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:witch [minecraft.witch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wither [minecraft.wither] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wither_skeleton [minecraft.wither_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wolf [minecraft.wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zoglin [minecraft.zoglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombie [minecraft.zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombie_horse [minecraft.zombie_horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombie_villager [minecraft.zombie_villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombified_piglin [minecraft.zombified_piglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the man_of_many_planes mod. [man_of_many_planes] #Spawning options for man_of_many_planes:scarlet_biplane [man_of_many_planes.scarlet_biplane] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for man_of_many_planes:economy_plane [man_of_many_planes.economy_plane] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the hamsters mod. [hamsters] #Spawning options for hamsters:hamster [hamsters.hamster] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hamsters:seat [hamsters.seat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the goety mod. [goety] #Spawning options for goety:nether_meteor [goety.nether_meteor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:fireball [goety.fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:lavaball [goety.lavaball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hell_bolt [goety.hell_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hell_blast [goety.hell_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hell_chant [goety.hell_chant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:sword [goety.sword] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ice_spike [goety.ice_spike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ice_spear [goety.ice_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ice_storm [goety.ice_storm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ghost_arrow [goety.ghost_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:rain_arrow [goety.rain_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:death_arrow [goety.death_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:harpoon [goety.harpoon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:poison_quill [goety.poison_quill] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:bone_shard [goety.bone_shard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:brew [goety.brew] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:scythe [goety.scythe] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:dragon_fireball [goety.dragon_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:haunted_skull_shot [goety.haunted_skull_shot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wither_skull [goety.wither_skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:soul_light [goety.soul_light] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:glow_light [goety.glow_light] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:soul_bullet [goety.soul_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:soul_bolt [goety.soul_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:steam_missile [goety.steam_missile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wither_bolt [goety.wither_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:necro_bolt [goety.necro_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:magic_bolt [goety.magic_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:shield_debris [goety.shield_debris] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:fang [goety.fang] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:spike [goety.spike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ill_bomb [goety.ill_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:cryptic_eye [goety.cryptic_eye] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:electro_orb [goety.electro_orb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ice_bouquet [goety.ice_bouquet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hellfire [goety.hellfire] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ice_chunk [goety.ice_chunk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:vicious_tooth [goety.vicious_tooth] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:vicious_pike [goety.vicious_pike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:blossom_thorn [goety.blossom_thorn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:corrupted_beam [goety.corrupted_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:scatter_mine [goety.scatter_mine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:scatter_bomb [goety.scatter_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:soul_bomb [goety.soul_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:snap_fungus [goety.snap_fungus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:blast_fungus [goety.blast_fungus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:berserk_fungus [goety.berserk_fungus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:pyroclast [goety.pyroclast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:magma_bomb [goety.magma_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:blossom_ball [goety.blossom_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:web_shot [goety.web_shot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:entangle_vines [goety.entangle_vines] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:spider_web [goety.spider_web] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:obsidian_monolith [goety.obsidian_monolith] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:totemic_wall [goety.totemic_wall] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:totemic_bomb [goety.totemic_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:glacial_wall [goety.glacial_wall] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:quick_growing_vine [goety.quick_growing_vine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:quick_growing_kelp [goety.quick_growing_kelp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:poison_quill_vine [goety.poison_quill_vine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:poison_anemone [goety.poison_anemone] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:insect_swarm [goety.insect_swarm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:volcano [goety.volcano] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:fire_tornado [goety.fire_tornado] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:cyclone [goety.cyclone] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:falling_block [goety.falling_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:boat [goety.boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:chest_boat [goety.chest_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:haunted_painting [goety.haunted_painting] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:haunted_armor_stand [goety.haunted_armor_stand] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:apostle [goety.apostle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:warlock [goety.warlock] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wartling [goety.wartling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:heretic [goety.heretic] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:maverick [goety.maverick] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:crone [goety.crone] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:skeleton_villager_servant [goety.skeleton_villager_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:zpiglin_servant [goety.zpiglin_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:zpiglin_brute_servant [goety.zpiglin_brute_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:malghast [goety.malghast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:inferno [goety.inferno] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:damned [goety.damned] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:vampire_bat [goety.vampire_bat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hostile_black_wolf [goety.hostile_black_wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wraith [goety.wraith] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:border_wraith [goety.border_wraith] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:crypt_slime [goety.crypt_slime] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:bone_spider [goety.bone_spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:cairn_necromancer [goety.cairn_necromancer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:haunted_armor [goety.haunted_armor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ally_vex [goety.ally_vex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ally_irk [goety.ally_irk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:zombie_servant [goety.zombie_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:zombie_villager_servant [goety.zombie_villager_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:husk_servant [goety.husk_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:drowned_servant [goety.drowned_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:frozen_zombie_servant [goety.frozen_zombie_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:jungle_zombie_servant [goety.jungle_zombie_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:blackguard_servant [goety.blackguard_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:skeleton_servant [goety.skeleton_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:stray_servant [goety.stray_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wither_skeleton_servant [goety.wither_skeleton_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:mossy_skeleton_servant [goety.mossy_skeleton_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:sunken_skeleton_servant [goety.sunken_skeleton_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:necromancer_servant [goety.necromancer_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:cairn_necromancer_servant [goety.cairn_necromancer_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:drowned_necromancer_servant [goety.drowned_necromancer_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:vanguard_servant [goety.vanguard_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wraith_servant [goety.wraith_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:border_wraith_servant [goety.border_wraith_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:phantom_servant [goety.phantom_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:skeleton_pillager [goety.skeleton_pillager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:zombie_vindicator [goety.zombie_vindicator] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:bound_evoker [goety.bound_evoker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:bound_iceologer [goety.bound_iceologer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:haunted_armor_servant [goety.haunted_armor_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:haunted_skull [goety.haunted_skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:doppelganger [goety.doppelganger] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:mini_ghast [goety.mini_ghast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ghast_servant [goety.ghast_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:blaze_servant [goety.blaze_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wildfire [goety.wildfire] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:slime_servant [goety.slime_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:magma_cube_servant [goety.magma_cube_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:crypt_slime_servant [goety.crypt_slime_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:spider_servant [goety.spider_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:cave_spider_servant [goety.cave_spider_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:web_spider_servant [goety.web_spider_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:icy_spider_servant [goety.icy_spider_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:bone_spider_servant [goety.bone_spider_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ally_trampler [goety.ally_trampler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ravaged [goety.ravaged] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ravager [goety.ravager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:armored_ravager [goety.armored_ravager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:zombie_ravager [goety.zombie_ravager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:black_wolf [goety.black_wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:skeleton_wolf [goety.skeleton_wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hellhound [goety.hellhound] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:bear_servant [goety.bear_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:polar_bear_servant [goety.polar_bear_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hoglin_servant [goety.hoglin_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:black_beast [goety.black_beast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:whisperer [goety.whisperer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wavewhisperer [goety.wavewhisperer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:leapleaf [goety.leapleaf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ice_golem [goety.ice_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:squall_golem [goety.squall_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:redstone_golem [goety.redstone_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:grave_golem [goety.grave_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:haunt [goety.haunt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:redstone_monstrosity [goety.redstone_monstrosity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:redstone_cube [goety.redstone_cube] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:sorcerer [goety.sorcerer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:envioker [goety.envioker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:tormentor [goety.tormentor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:inquillager [goety.inquillager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:conquillager [goety.conquillager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:piker [goety.piker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:ripper [goety.ripper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:trampler [goety.trampler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:crusher [goety.crusher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:storm_caster [goety.storm_caster] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:cryologer [goety.cryologer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:preacher [goety.preacher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:minister [goety.minister] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hostile_redstone_golem [goety.hostile_redstone_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hostile_redstone_monstrosity [goety.hostile_redstone_monstrosity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:vizier [goety.vizier] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:vizier_clone [goety.vizier_clone] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:irk [goety.irk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wight [goety.wight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:carrion_maggot [goety.carrion_maggot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:skull_lord [goety.skull_lord] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:bone_lord [goety.bone_lord] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = false #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for goety:wither_necromancer [goety.wither_necromancer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:lightning_trap [goety.lightning_trap] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:fire_rain_trap [goety.fire_rain_trap] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:arrow_rain_trap [goety.arrow_rain_trap] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:fire_tornado_trap [goety.fire_tornado_trap] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:fire_blast_trap [goety.fire_blast_trap] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:updraft_blast [goety.updraft_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:cushion [goety.cushion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:magic_ground [goety.magic_ground] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:acid_pool [goety.acid_pool] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:fire_pillar [goety.fire_pillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:void_rift [goety.void_rift] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:trident_storm [goety.trident_storm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:delayed_summon [goety.delayed_summon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:summon_circle [goety.summon_circle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:summon_circle_boss [goety.summon_circle_boss] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:summon_fiery [goety.summon_fiery] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:storm_util [goety.storm_util] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:summon_apostle [goety.summon_apostle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hail_cloud [goety.hail_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:monsoon_cloud [goety.monsoon_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:hell_cloud [goety.hell_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:spell_lightning_bolt [goety.spell_lightning_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:brew_effect_cloud [goety.brew_effect_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:brew_effect_gas [goety.brew_effect_gas] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:dragon_breath_cloud [goety.dragon_breath_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:vine_hook [goety.vine_hook] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:survey_eye [goety.survey_eye] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:camera_shake [goety.camera_shake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:bouncy_bubble [goety.bouncy_bubble] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:biomine [goety.biomine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:spider_egg [goety.spider_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:tidal_surge [goety.tidal_surge] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:reaper [goety.reaper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:web_spider [goety.web_spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:brood_mother [goety.brood_mother] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:necromancer [goety.necromancer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:reaper_servant [goety.reaper_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:tropical_slime_servant [goety.tropical_slime_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:brood_mother_servant [goety.brood_mother_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:twilight_goat [goety.twilight_goat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:snapper [goety.snapper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:carrion_fly [goety.carrion_fly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:icy_spider [goety.icy_spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:flying_item [goety.flying_item] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:earth_fist [goety.earth_fist] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:beast_head [goety.beast_head] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:muck_wraith [goety.muck_wraith] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wither_necromancer_servant [goety.wither_necromancer_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:muck_wraith_servant [goety.muck_wraith_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:neollager [goety.neollager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:pillager_servant [goety.pillager_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:vindicator_servant [goety.vindicator_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:vindicator_chef_servant [goety.vindicator_chef_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:evoker_servant [goety.evoker_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:geomancer_servant [goety.geomancer_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:iceologer_servant [goety.iceologer_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:wind_caller_servant [goety.wind_caller_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:witch_servant [goety.witch_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:guardian_servant [goety.guardian_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:raid_boss_summon [goety.raid_boss_summon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:mini_electro_orb [goety.mini_electro_orb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:crusher_servant [goety.crusher_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety:storm_caster_servant [goety.storm_caster_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the shetiphiancore mod. [shetiphiancore] #Spawning options for shetiphiancore:gui_item [shetiphiancore.gui_item] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the broomsmod mod. [broomsmod] #Spawning options for broomsmod:wooden_broom [broomsmod.wooden_broom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the fumo mod. [fumo] #Spawning options for fumo:reimu [fumo.reimu] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:marisa [fumo.marisa] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:marisa_hat [fumo.marisa_hat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:eiki [fumo.eiki] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:cirno [fumo.cirno] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:tan_cirno [fumo.tan_cirno] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:debug_fumo [fumo.debug_fumo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:chen [fumo.chen] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:new_reimu [fumo.new_reimu] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:blue_reimu [fumo.blue_reimu] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:koishi [fumo.koishi] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:flandre [fumo.flandre] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:meiling [fumo.meiling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:youmu [fumo.youmu] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:yuyuko [fumo.yuyuko] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:patchouli [fumo.patchouli] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:nitori [fumo.nitori] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:tewi [fumo.tewi] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:nazrin [fumo.nazrin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:sunny_milk [fumo.sunny_milk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for fumo:alice [fumo.alice] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the mowziesmobs mod. [mowziesmobs] #Spawning options for mowziesmobs:foliaath [mowziesmobs.foliaath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:baby_foliaath [mowziesmobs.baby_foliaath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:ferrous_wroughtnaut [mowziesmobs.ferrous_wroughtnaut] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana_follower_raptor [mowziesmobs.umvuthana_follower_raptor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana_follower_player [mowziesmobs.umvuthana_follower_player] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana_crane_player [mowziesmobs.umvuthana_crane_player] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana [mowziesmobs.umvuthana] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana_raptor [mowziesmobs.umvuthana_raptor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthana_crane [mowziesmobs.umvuthana_crane] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:umvuthi [mowziesmobs.umvuthi] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:frostmaw [mowziesmobs.frostmaw] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:grottol [mowziesmobs.grottol] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:lantern [mowziesmobs.lantern] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:naga [mowziesmobs.naga] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:sunstrike [mowziesmobs.sunstrike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:solar_beam [mowziesmobs.solar_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:boulder_projectile [mowziesmobs.boulder_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:rock_sling [mowziesmobs.rock_sling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:boulder_platform [mowziesmobs.boulder_platform] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:pillar [mowziesmobs.pillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:pillar_piece [mowziesmobs.pillar_piece] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:axe_attack [mowziesmobs.axe_attack] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:ice_breath [mowziesmobs.ice_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:ice_ball [mowziesmobs.ice_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:frozen_controller [mowziesmobs.frozen_controller] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:dart [mowziesmobs.dart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:poison_ball [mowziesmobs.poison_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:super_nova [mowziesmobs.super_nova] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:falling_block [mowziesmobs.falling_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:block_swapper [mowziesmobs.block_swapper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:camera_shake [mowziesmobs.camera_shake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:sculptor [mowziesmobs.sculptor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:bluff [mowziesmobs.bluff] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:boulder_platform_crumbling [mowziesmobs.boulder_platform_crumbling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:pillar_sculptor [mowziesmobs.pillar_sculptor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:block_swapper_tunneling [mowziesmobs.block_swapper_tunneling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:fissure [mowziesmobs.fissure] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:fissure_piece [mowziesmobs.fissure_piece] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mowziesmobs:earth_spike [mowziesmobs.earth_spike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the splash_milk mod. [splash_milk] #Spawning options for splash_milk:milk_area_effect_cloud [splash_milk.milk_area_effect_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for splash_milk:milk_bottle [splash_milk.milk_bottle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the farmingforblockheads mod. [farmingforblockheads] #Spawning options for farmingforblockheads:merchant [farmingforblockheads.merchant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the astikorcarts mod. [astikorcarts] #Spawning options for astikorcarts:supply_cart [astikorcarts.supply_cart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for astikorcarts:plow [astikorcarts.plow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for astikorcarts:animal_cart [astikorcarts.animal_cart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for astikorcarts:postilion [astikorcarts.postilion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the pillagers_gun mod. [pillagers_gun] #Spawning options for pillagers_gun:shotgun_ammo [pillagers_gun.shotgun_ammo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for pillagers_gun:pistol_ammo [pillagers_gun.pistol_ammo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for pillagers_gun:assault_rifle_ammo [pillagers_gun.assault_rifle_ammo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for pillagers_gun:snipers_rifle_ammo [pillagers_gun.snipers_rifle_ammo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the zenith mod. [zenith] #Spawning options for zenith:zenith_projectile [zenith.zenith_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the lootr mod. [lootr] #Spawning options for lootr:lootr_minecart [lootr.lootr_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the mugging_villagers_mod mod. [mugging_villagers_mod] #Spawning options for mugging_villagers_mod:gun_shot [mugging_villagers_mod.gun_shot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mugging_villagers_mod:homeless_villager [mugging_villagers_mod.homeless_villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mugging_villagers_mod:lil_ill [mugging_villagers_mod.lil_ill] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mugging_villagers_mod:wandering_gangster [mugging_villagers_mod.wandering_gangster] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the immersive_aircraft mod. [immersive_aircraft] #Spawning options for immersive_aircraft:gyrodyne [immersive_aircraft.gyrodyne] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for immersive_aircraft:biplane [immersive_aircraft.biplane] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for immersive_aircraft:airship [immersive_aircraft.airship] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for immersive_aircraft:cargo_airship [immersive_aircraft.cargo_airship] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for immersive_aircraft:warship [immersive_aircraft.warship] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for immersive_aircraft:quadrocopter [immersive_aircraft.quadrocopter] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for immersive_aircraft:bullet [immersive_aircraft.bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for immersive_aircraft:tiny_tnt [immersive_aircraft.tiny_tnt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the alexsmobs mod. [alexsmobs] #Spawning options for alexsmobs:grizzly_bear [alexsmobs.grizzly_bear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:roadrunner [alexsmobs.roadrunner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:bone_serpent [alexsmobs.bone_serpent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:bone_serpent_part [alexsmobs.bone_serpent_part] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:gazelle [alexsmobs.gazelle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:crocodile [alexsmobs.crocodile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:fly [alexsmobs.fly] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:hummingbird [alexsmobs.hummingbird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:orca [alexsmobs.orca] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:sunbird [alexsmobs.sunbird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:gorilla [alexsmobs.gorilla] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:crimson_mosquito [alexsmobs.crimson_mosquito] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mosquito_spit [alexsmobs.mosquito_spit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:rattlesnake [alexsmobs.rattlesnake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:endergrade [alexsmobs.endergrade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:hammerhead_shark [alexsmobs.hammerhead_shark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:shark_tooth_arrow [alexsmobs.shark_tooth_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:lobster [alexsmobs.lobster] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:komodo_dragon [alexsmobs.komodo_dragon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:capuchin_monkey [alexsmobs.capuchin_monkey] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tossed_item [alexsmobs.tossed_item] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:centipede_head [alexsmobs.centipede_head] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:centipede_body [alexsmobs.centipede_body] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:centipede_tail [alexsmobs.centipede_tail] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:warped_toad [alexsmobs.warped_toad] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:moose [alexsmobs.moose] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mimicube [alexsmobs.mimicube] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = false #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for alexsmobs:raccoon [alexsmobs.raccoon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:blobfish [alexsmobs.blobfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:seal [alexsmobs.seal] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cockroach [alexsmobs.cockroach] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cockroach_egg [alexsmobs.cockroach_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:shoebill [alexsmobs.shoebill] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:elephant [alexsmobs.elephant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:soul_vulture [alexsmobs.soul_vulture] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:snow_leopard [alexsmobs.snow_leopard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:spectre [alexsmobs.spectre] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:crow [alexsmobs.crow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:alligator_snapping_turtle [alexsmobs.alligator_snapping_turtle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mungus [alexsmobs.mungus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mantis_shrimp [alexsmobs.mantis_shrimp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:guster [alexsmobs.guster] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:sand_shot [alexsmobs.sand_shot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:gust [alexsmobs.gust] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:warped_mosco [alexsmobs.warped_mosco] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:hemolymph [alexsmobs.hemolymph] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:straddler [alexsmobs.straddler] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:stradpole [alexsmobs.stradpole] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:straddleboard [alexsmobs.straddleboard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:emu [alexsmobs.emu] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:emu_egg [alexsmobs.emu_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:platypus [alexsmobs.platypus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:dropbear [alexsmobs.dropbear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tasmanian_devil [alexsmobs.tasmanian_devil] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:kangaroo [alexsmobs.kangaroo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cachalot_whale [alexsmobs.cachalot_whale] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cachalot_echo [alexsmobs.cachalot_echo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:leafcutter_ant [alexsmobs.leafcutter_ant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:enderiophage [alexsmobs.enderiophage] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:enderiophage_rocket [alexsmobs.enderiophage_rocket] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:bald_eagle [alexsmobs.bald_eagle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tiger [alexsmobs.tiger] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tarantula_hawk [alexsmobs.tarantula_hawk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:void_worm [alexsmobs.void_worm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:void_worm_part [alexsmobs.void_worm_part] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:void_worm_shot [alexsmobs.void_worm_shot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:void_portal [alexsmobs.void_portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:frilled_shark [alexsmobs.frilled_shark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mimic_octopus [alexsmobs.mimic_octopus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:seagull [alexsmobs.seagull] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:froststalker [alexsmobs.froststalker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:ice_shard [alexsmobs.ice_shard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tusklin [alexsmobs.tusklin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:laviathan [alexsmobs.laviathan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cosmaw [alexsmobs.cosmaw] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:toucan [alexsmobs.toucan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:maned_wolf [alexsmobs.maned_wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:anaconda [alexsmobs.anaconda] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:anaconda_part [alexsmobs.anaconda_part] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:vine_lasso [alexsmobs.vine_lasso] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:anteater [alexsmobs.anteater] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:rocky_roller [alexsmobs.rocky_roller] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:flutter [alexsmobs.flutter] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:pollen_ball [alexsmobs.pollen_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:gelada_monkey [alexsmobs.gelada_monkey] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:jerboa [alexsmobs.jerboa] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:terrapin [alexsmobs.terrapin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:comb_jelly [alexsmobs.comb_jelly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cosmic_cod [alexsmobs.cosmic_cod] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:bunfungus [alexsmobs.bunfungus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:bison [alexsmobs.bison] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:giant_squid [alexsmobs.giant_squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:squid_grapple [alexsmobs.squid_grapple] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:sea_bear [alexsmobs.sea_bear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:devils_hole_pupfish [alexsmobs.devils_hole_pupfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:catfish [alexsmobs.catfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:flying_fish [alexsmobs.flying_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:skelewag [alexsmobs.skelewag] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:rain_frog [alexsmobs.rain_frog] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:potoo [alexsmobs.potoo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mudskipper [alexsmobs.mudskipper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mud_ball [alexsmobs.mud_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:rhinoceros [alexsmobs.rhinoceros] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:sugar_glider [alexsmobs.sugar_glider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:farseer [alexsmobs.farseer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:skreecher [alexsmobs.skreecher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:underminer [alexsmobs.underminer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:murmur [alexsmobs.murmur] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:murmur_head [alexsmobs.murmur_head] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tendon_segment [alexsmobs.tendon_segment] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:skunk [alexsmobs.skunk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:fart [alexsmobs.fart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:banana_slug [alexsmobs.banana_slug] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:blue_jay [alexsmobs.blue_jay] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:caiman [alexsmobs.caiman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:triops [alexsmobs.triops] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the iceandfire mod. [iceandfire] #Spawning options for iceandfire:dragon_multipart [iceandfire.dragon_multipart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:multipart [iceandfire.multipart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:hydra_multipart [iceandfire.hydra_multipart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:cylcops_multipart [iceandfire.cylcops_multipart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dragon_egg [iceandfire.dragon_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dragon_arrow [iceandfire.dragon_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dragon_skull [iceandfire.dragon_skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:fire_dragon [iceandfire.fire_dragon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:ice_dragon [iceandfire.ice_dragon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:lightning_dragon [iceandfire.lightning_dragon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:fire_dragon_charge [iceandfire.fire_dragon_charge] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:ice_dragon_charge [iceandfire.ice_dragon_charge] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:lightning_dragon_charge [iceandfire.lightning_dragon_charge] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:hippogryph_egg [iceandfire.hippogryph_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:hippogryph [iceandfire.hippogryph] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:stone_statue [iceandfire.stone_statue] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:gorgon [iceandfire.gorgon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:pixie [iceandfire.pixie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:cyclops [iceandfire.cyclops] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:siren [iceandfire.siren] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:hippocampus [iceandfire.hippocampus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:deathworm [iceandfire.deathworm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:deathworm_egg [iceandfire.deathworm_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:cockatrice [iceandfire.cockatrice] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:cockatrice_egg [iceandfire.cockatrice_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:stymphalian_bird [iceandfire.stymphalian_bird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:stymphalian_feather [iceandfire.stymphalian_feather] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:stymphalian_arrow [iceandfire.stymphalian_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:troll [iceandfire.troll] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:myrmex_worker [iceandfire.myrmex_worker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:myrmex_soldier [iceandfire.myrmex_soldier] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:myrmex_sentinel [iceandfire.myrmex_sentinel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:myrmex_royal [iceandfire.myrmex_royal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:myrmex_queen [iceandfire.myrmex_queen] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:myrmex_egg [iceandfire.myrmex_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:amphithere [iceandfire.amphithere] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:amphithere_arrow [iceandfire.amphithere_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:sea_serpent [iceandfire.sea_serpent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:sea_serpent_bubbles [iceandfire.sea_serpent_bubbles] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:sea_serpent_arrow [iceandfire.sea_serpent_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:chain_tie [iceandfire.chain_tie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:pixie_charge [iceandfire.pixie_charge] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:myrmex_swarmer [iceandfire.myrmex_swarmer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:tide_trident [iceandfire.tide_trident] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:mob_skull [iceandfire.mob_skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dread_thrall [iceandfire.dread_thrall] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dread_ghoul [iceandfire.dread_ghoul] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dread_beast [iceandfire.dread_beast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dread_scuttler [iceandfire.dread_scuttler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dread_lich [iceandfire.dread_lich] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dread_lich_skull [iceandfire.dread_lich_skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dread_knight [iceandfire.dread_knight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:dread_horse [iceandfire.dread_horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:hydra [iceandfire.hydra] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:hydra_breath [iceandfire.hydra_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:hydra_arrow [iceandfire.hydra_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for iceandfire:ghost [iceandfire.ghost] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = false #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for iceandfire:ghost_sword [iceandfire.ghost_sword] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the sophisticatedbackpacks mod. [sophisticatedbackpacks] #Spawning options for sophisticatedbackpacks:everlasting_backpack_item [sophisticatedbackpacks.everlasting_backpack_item] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the relics mod. [relics] #Spawning options for relics:shadow_glaive [relics.shadow_glaive] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:block_simulation [relics.block_simulation] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:shockwave [relics.shockwave] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:life_essence [relics.life_essence] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:death_essence [relics.death_essence] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:stalactite [relics.stalactite] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:dissection [relics.dissection] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:spore [relics.spore] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:shadow_saw [relics.shadow_saw] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:solid_snowball [relics.solid_snowball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:arrow_rain [relics.arrow_rain] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:relic_experience_orb [relics.relic_experience_orb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for relics:thrown_relic_experience_bottle [relics.thrown_relic_experience_bottle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the takesapillage mod. [takesapillage] #Spawning options for takesapillage:clay_golem [takesapillage.clay_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for takesapillage:archer [takesapillage.archer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for takesapillage:skirmisher [takesapillage.skirmisher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for takesapillage:legioner [takesapillage.legioner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the zetter mod. [zetter] #Spawning options for zetter:custom_painting_entity [zetter.custom_painting_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for zetter:easel_entity [zetter.easel_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the farmersdelight mod. [farmersdelight] #Spawning options for farmersdelight:rotten_tomato [farmersdelight.rotten_tomato] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the eeeabsmobs mod. [eeeabsmobs] #Spawning options for eeeabsmobs:corpse [eeeabsmobs.corpse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:corpse_villager [eeeabsmobs.corpse_villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:corpse_warlock [eeeabsmobs.corpse_warlock] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:corpse_to_player [eeeabsmobs.corpse_to_player] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:immortal_skeleton [eeeabsmobs.immortal_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:immortal_knight [eeeabsmobs.immortal_knight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:immortal_shaman [eeeabsmobs.immortal_shaman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:immortal_golem [eeeabsmobs.immortal_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:immortal_executioner [eeeabsmobs.immortal_executioner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:immortal [eeeabsmobs.immortal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:guling_sentinel [eeeabsmobs.guling_sentinel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:guling_sentinel_heavy [eeeabsmobs.guling_sentinel_heavy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:nameless_guardian [eeeabsmobs.nameless_guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:tester [eeeabsmobs.tester] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:explode [eeeabsmobs.explode] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:shaman_bomb [eeeabsmobs.shaman_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:camera_shake [eeeabsmobs.camera_shake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:moving_controller [eeeabsmobs.moving_controller] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:falling_block [eeeabsmobs.falling_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:guardian_laser [eeeabsmobs.guardian_laser] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:guardian_blade [eeeabsmobs.guardian_blade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:scorch [eeeabsmobs.scorch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:eye_of_structure [eeeabsmobs.eye_of_structure] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:poison_arrow [eeeabsmobs.poison_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:blood_ball [eeeabsmobs.blood_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:crimson_crack [eeeabsmobs.crimson_crack] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:crimson_ray [eeeabsmobs.crimson_ray] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:crimson_ray_pre [eeeabsmobs.crimson_ray_pre] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:grenade [eeeabsmobs.grenade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:electromagnetic [eeeabsmobs.electromagnetic] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:alien_portal [eeeabsmobs.alien_portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:immortal_magic_circle [eeeabsmobs.immortal_magic_circle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:immortal_shuriken [eeeabsmobs.immortal_shuriken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for eeeabsmobs:immortal_laser [eeeabsmobs.immortal_laser] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the touhou_little_maid mod. [touhou_little_maid] #Spawning options for touhou_little_maid:maid [touhou_little_maid.maid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:chair [touhou_little_maid.chair] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:fairy [touhou_little_maid.fairy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:danmaku [touhou_little_maid.danmaku] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:power_point [touhou_little_maid.power_point] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:extinguishing_agent [touhou_little_maid.extinguishing_agent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:box [touhou_little_maid.box] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:throw_power_point [touhou_little_maid.throw_power_point] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:tombstone [touhou_little_maid.tombstone] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:sit [touhou_little_maid.sit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:broom [touhou_little_maid.broom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:fishing_hook [touhou_little_maid.fishing_hook] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the cataclysm mod. [cataclysm] #Spawning options for cataclysm:ender_golem [cataclysm.ender_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ender_guardian [cataclysm.ender_guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:old_netherite_monstrosity [cataclysm.old_netherite_monstrosity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:netherite_monstrosity [cataclysm.netherite_monstrosity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:netherite_ministrosity [cataclysm.netherite_ministrosity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lava_bomb [cataclysm.lava_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:flare_bomb [cataclysm.flare_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:flame_jet [cataclysm.flame_jet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:nameless_sorcerer [cataclysm.nameless_sorcerer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignis [cataclysm.ignis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ender_guardian_bullet [cataclysm.ender_guardian_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_rune [cataclysm.void_rune] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_mine [cataclysm.abyss_mine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:endermaptera [cataclysm.endermaptera] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling [cataclysm.deepling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_brute [cataclysm.deepling_brute] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_angler [cataclysm.deepling_angler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_priest [cataclysm.deepling_priest] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_warlock [cataclysm.deepling_warlock] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_mark [cataclysm.abyss_mark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lionfish [cataclysm.lionfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coral_golem [cataclysm.coral_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coralssus [cataclysm.coralssus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignited_revenant [cataclysm.ignited_revenant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignited_berserker [cataclysm.ignited_berserker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_harbinger [cataclysm.the_harbinger] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_watcher [cataclysm.the_watcher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_prowler [cataclysm.the_prowler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_leviathan [cataclysm.the_leviathan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_baby_leviathan [cataclysm.the_baby_leviathan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_scatter_arrow [cataclysm.void_scatter_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:poison_dart [cataclysm.poison_dart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:phantom_arrow [cataclysm.phantom_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:phantom_halberd [cataclysm.phantom_halberd] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_shard [cataclysm.void_shard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:blazing_bone [cataclysm.blazing_bone] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lionfish_spike [cataclysm.lionfish_spike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:screen_shake [cataclysm.screen_shake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:cm_falling_block [cataclysm.cm_falling_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignis_fireball [cataclysm.ignis_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignis_abyss_fireball [cataclysm.ignis_abyss_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_smoke_effect [cataclysm.wither_smoke_effect] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:flame_strike [cataclysm.flame_strike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:bolt_strike [cataclysm.bolt_strike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ashen_breath [cataclysm.ashen_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wall_watcher [cataclysm.wall_watcher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:death_laser_beam [cataclysm.death_laser_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_blast [cataclysm.abyss_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:mini_abyss_blast [cataclysm.mini_abyss_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:portal_abyss_blast [cataclysm.portal_abyss_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:laser_beam [cataclysm.laser_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_missile [cataclysm.wither_missile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_homing_missile [cataclysm.wither_homing_missile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_howitzer [cataclysm.wither_howitzer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_orb [cataclysm.abyss_orb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_howitzer [cataclysm.void_howitzer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:eye_of_dungeon [cataclysm.eye_of_dungeon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_vortex [cataclysm.void_vortex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_leviathan_tongue [cataclysm.the_leviathan_tongue] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:tidal_tentacle [cataclysm.tidal_tentacle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:tidal_hook [cataclysm.tidal_hook] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_portal [cataclysm.abyss_portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_blast_portal [cataclysm.abyss_blast_portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coral_spear [cataclysm.coral_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coral_bardiche [cataclysm.coral_bardiche] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:dimensional_rift [cataclysm.dimensional_rift] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:amethyst_crab [cataclysm.amethyst_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:earthquake [cataclysm.earthquake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:amethyst_cluster_projectile [cataclysm.amethyst_cluster_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ancient_ancient_remnant [cataclysm.ancient_ancient_remnant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ancient_remnant [cataclysm.ancient_remnant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:modern_remnant [cataclysm.modern_remnant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:koboleton [cataclysm.koboleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:kobolediator [cataclysm.kobolediator] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wadjet [cataclysm.wadjet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:sandstorm [cataclysm.sandstorm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:sandstorm_projectile [cataclysm.sandstorm_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:cursed_sandstorm [cataclysm.cursed_sandstorm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ancient_desert_stele [cataclysm.ancient_desert_stele] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:maledictus [cataclysm.maledictus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:draugr [cataclysm.draugr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:royal_draugr [cataclysm.royal_draugr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:elite_draugr [cataclysm.elite_draugr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:aptrgangr [cataclysm.aptrgangr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:axe_blade [cataclysm.axe_blade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lightning_storm [cataclysm.lightning_storm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:urchin_spike [cataclysm.urchin_spike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:spark [cataclysm.spark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lightning_area_effect [cataclysm.lightning_area_effect] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wave [cataclysm.wave] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:storm_serpent [cataclysm.storm_serpent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:accretion [cataclysm.accretion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:scylla_ceraunus [cataclysm.scylla_ceraunus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:player_ceraunus [cataclysm.player_ceraunus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:hippocamtus [cataclysm.hippocamtus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:cindaria [cataclysm.cindaria] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:clawdian [cataclysm.clawdian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:scylla [cataclysm.scylla] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:urchinkin [cataclysm.urchinkin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:drowned_host [cataclysm.drowned_host] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:symbiocto [cataclysm.symbiocto] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:octo_ink [cataclysm.octo_ink] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:water_spear [cataclysm.water_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lightning_spear [cataclysm.lightning_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the refurbished_furniture mod. [refurbished_furniture] #Spawning options for refurbished_furniture:seat [refurbished_furniture.seat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the dreadsteel mod. [dreadsteel] #Spawning options for dreadsteel:scythe_projectile_default [dreadsteel.scythe_projectile_default] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dreadsteel:scythe_projectile_black [dreadsteel.scythe_projectile_black] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dreadsteel:scythe_projectile_bronze [dreadsteel.scythe_projectile_bronze] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dreadsteel:scythe_projectile_white [dreadsteel.scythe_projectile_white] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the soulsweapons mod. [soulsweapons] #Spawning options for soulsweapons:withered_demon [soulsweapons.withered_demon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:accursed_lord_boss [soulsweapons.accursed_lord_boss] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:draugr_boss [soulsweapons.draugr_boss] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:night_shade [soulsweapons.night_shade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:returning_knight [soulsweapons.returning_knight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:remnant [soulsweapons.remnant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:dark_sorcerer [soulsweapons.dark_sorcerer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:big_chungus [soulsweapons.big_chungus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:soul_reaper_ghost [soulsweapons.soul_reaper_ghost] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:forlorn [soulsweapons.forlorn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:evil_forlorn [soulsweapons.evil_forlorn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:soulmass [soulsweapons.soulmass] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:chaos_monarch [soulsweapons.chaos_monarch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:moonknight [soulsweapons.moonknight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:frost_giant [soulsweapons.frost_giant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:rime_spectre [soulsweapons.rime_spectre] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:day_stalker [soulsweapons.day_stalker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:night_prowler [soulsweapons.night_prowler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:warmth_entity [soulsweapons.warmth_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:moonlight_projectile [soulsweapons.moonlight_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:big_moonlight_projectile [soulsweapons.big_moonlight_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:vertical_moonlight_projectile [soulsweapons.vertical_moonlight_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:sunlight_projectile_small [soulsweapons.sunlight_projectile_small] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:sunlight_projectile_big [soulsweapons.sunlight_projectile_big] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:vertical_sunlight_projectile [soulsweapons.vertical_sunlight_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:swordspear_entity [soulsweapons.swordspear_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:comet_spear_entity [soulsweapons.comet_spear_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:charged_arrow_entity [soulsweapons.charged_arrow_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:silver_bullet_entity [soulsweapons.silver_bullet_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:cannonball_entity_type [soulsweapons.cannonball_entity_type] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:leviathan_axe_entity [soulsweapons.leviathan_axe_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:mjolnir_entity [soulsweapons.mjolnir_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:freyr_sword_entity [soulsweapons.freyr_sword_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:shadow_orb_entity [soulsweapons.shadow_orb_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:draupnir_spear_entity [soulsweapons.draupnir_spear_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:area_effect_sphere [soulsweapons.area_effect_sphere] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:dragon_staff_projectile [soulsweapons.dragon_staff_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:withered_wabbajack_projectile [soulsweapons.withered_wabbajack_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:chaos_skull [soulsweapons.chaos_skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:chaos_orb_entity [soulsweapons.chaos_orb_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:growing_fireball [soulsweapons.growing_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:night_skull [soulsweapons.night_skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:fog_entity [soulsweapons.fog_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:blackflame_snake_entity [soulsweapons.blackflame_snake_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:no_drag_wither_skull [soulsweapons.no_drag_wither_skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:death_spiral [soulsweapons.death_spiral] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:nights_edge [soulsweapons.nights_edge] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:night_wave [soulsweapons.night_wave] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:flame_pillar [soulsweapons.flame_pillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:kraken_slayer_projectile [soulsweapons.kraken_slayer_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:moonlight_arrow [soulsweapons.moonlight_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:arrow_storm_entity [soulsweapons.arrow_storm_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:holy_moonlight_pillar [soulsweapons.holy_moonlight_pillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:warmup_lightning [soulsweapons.warmup_lightning] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:dark_moon_projectile [soulsweapons.dark_moon_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:horizontal_moonlight_projectile [soulsweapons.horizontal_moonlight_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:ghost_glaive [soulsweapons.ghost_glaive] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:moonveil_horizontal [soulsweapons.moonveil_horizontal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:moonveil_vertical [soulsweapons.moonveil_vertical] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:blackflame_explosion_entity [soulsweapons.blackflame_explosion_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:absorbed_projectiles_orb_entity [soulsweapons.absorbed_projectiles_orb_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:frozen_lightning [soulsweapons.frozen_lightning] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:silver_arrow [soulsweapons.silver_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for soulsweapons:chungus_head [soulsweapons.chungus_head] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the butcher mod. [butcher] #Spawning options for butcher:shell_boat [butcher.shell_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butcher:zombie_cow [butcher.zombie_cow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butcher:zombiechicken [butcher.zombiechicken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butcher:zombiepig [butcher.zombiepig] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butcher:zombiewolf [butcher.zombiewolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butcher:zombiefox [butcher.zombiefox] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butcher:zombiepanda [butcher.zombiepanda] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butcher:zombiecat [butcher.zombiecat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butcher:zombiegoat [butcher.zombiegoat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butcher:zombiellama [butcher.zombiellama] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the tacz mod. [tacz] #Spawning options for tacz:bullet [tacz.bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for tacz:target_minecart [tacz.target_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the artifacts mod. [artifacts] #Spawning options for artifacts:mimic [artifacts.mimic] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the bosses_of_mass_destruction mod. [bosses_of_mass_destruction] #Spawning options for bosses_of_mass_destruction:lich [bosses_of_mass_destruction.lich] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:blue_fireball [bosses_of_mass_destruction.blue_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:comet [bosses_of_mass_destruction.comet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:soul_star [bosses_of_mass_destruction.soul_star] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:charged_ender_pearl [bosses_of_mass_destruction.charged_ender_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:obsidilith [bosses_of_mass_destruction.obsidilith] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:gauntlet [bosses_of_mass_destruction.gauntlet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:void_blossom [bosses_of_mass_destruction.void_blossom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:spore_ball [bosses_of_mass_destruction.spore_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bosses_of_mass_destruction:petal_blade [bosses_of_mass_destruction.petal_blade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the meetyourfight mod. [meetyourfight] #Spawning options for meetyourfight:bellringer [meetyourfight.bellringer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for meetyourfight:dame_fortuna [meetyourfight.dame_fortuna] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for meetyourfight:swampjaw [meetyourfight.swampjaw] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for meetyourfight:rosalyne [meetyourfight.rosalyne] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for meetyourfight:rose_spirit [meetyourfight.rose_spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for meetyourfight:projectile_line [meetyourfight.projectile_line] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for meetyourfight:projectile_targeted [meetyourfight.projectile_targeted] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for meetyourfight:fortuna_bomb [meetyourfight.fortuna_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for meetyourfight:fortuna_card [meetyourfight.fortuna_card] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for meetyourfight:swamp_mine [meetyourfight.swamp_mine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the rideeverything mod. [rideeverything] #Spawning options for rideeverything:block_seat [rideeverything.block_seat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the alexscaves mod. [alexscaves] #Spawning options for alexscaves:boat [alexscaves.boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:chest_boat [alexscaves.chest_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:moving_metal_block [alexscaves.moving_metal_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:teletor [alexscaves.teletor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:magnetic_weapon [alexscaves.magnetic_weapon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:magnetron [alexscaves.magnetron] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:boundroid [alexscaves.boundroid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:boundroid_winch [alexscaves.boundroid_winch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:ferrouslime [alexscaves.ferrouslime] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:notor [alexscaves.notor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:quarry_smasher [alexscaves.quarry_smasher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:seeking_arrow [alexscaves.seeking_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:subterranodon [alexscaves.subterranodon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:vallumraptor [alexscaves.vallumraptor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:grottoceratops [alexscaves.grottoceratops] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:trilocaris [alexscaves.trilocaris] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:tremorsaurus [alexscaves.tremorsaurus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:relicheirus [alexscaves.relicheirus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:luxtructosaurus [alexscaves.luxtructosaurus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:tephra [alexscaves.tephra] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:atlatitan [alexscaves.atlatitan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:falling_tree_block [alexscaves.falling_tree_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:crushed_block [alexscaves.crushed_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:limestone_spear [alexscaves.limestone_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:extinction_spear [alexscaves.extinction_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:dinosaur_spirit [alexscaves.dinosaur_spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:nuclear_explosion [alexscaves.nuclear_explosion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:nuclear_bomb [alexscaves.nuclear_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:nucleeper [alexscaves.nucleeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:radgill [alexscaves.radgill] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:brainiac [alexscaves.brainiac] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:thrown_waste_drum [alexscaves.thrown_waste_drum] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:gammaroach [alexscaves.gammaroach] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:raycat [alexscaves.raycat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:cinder_brick [alexscaves.cinder_brick] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:tremorzilla [alexscaves.tremorzilla] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:lanternfish [alexscaves.lanternfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:sea_pig [alexscaves.sea_pig] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:submarine [alexscaves.submarine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:hullbreaker [alexscaves.hullbreaker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:gossamer_worm [alexscaves.gossamer_worm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:tripodfish [alexscaves.tripodfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:deep_one [alexscaves.deep_one] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:ink_bomb [alexscaves.ink_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:deep_one_knight [alexscaves.deep_one_knight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:deep_one_mage [alexscaves.deep_one_mage] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:water_bolt [alexscaves.water_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:wave [alexscaves.wave] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:mine_guardian [alexscaves.mine_guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:mine_guardian_anchor [alexscaves.mine_guardian_anchor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:depth_charge [alexscaves.depth_charge] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:floater [alexscaves.floater] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:guano [alexscaves.guano] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:falling_guano [alexscaves.falling_guano] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:gloomoth [alexscaves.gloomoth] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:underzealot [alexscaves.underzealot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:watcher [alexscaves.watcher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:corrodent [alexscaves.corrodent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:vesper [alexscaves.vesper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:forsaken [alexscaves.forsaken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:beholder_eye [alexscaves.beholder_eye] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:desolate_dagger [alexscaves.desolate_dagger] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:burrowing_arrow [alexscaves.burrowing_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:dark_arrow [alexscaves.dark_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:sweetish_fish [alexscaves.sweetish_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:caniac [alexscaves.caniac] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:gumbeeper [alexscaves.gumbeeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:gumball [alexscaves.gumball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:candicorn [alexscaves.candicorn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:gum_worm [alexscaves.gum_worm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:gum_worm_segment [alexscaves.gum_worm_segment] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:caramel_cube [alexscaves.caramel_cube] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:melted_caramel [alexscaves.melted_caramel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:gummy_bear [alexscaves.gummy_bear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:licowitch [alexscaves.licowitch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:spinning_peppermint [alexscaves.spinning_peppermint] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:sugar_staff_hex [alexscaves.sugar_staff_hex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:gingerbread_man [alexscaves.gingerbread_man] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:thrown_ice_cream_scoop [alexscaves.thrown_ice_cream_scoop] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:falling_frostmint [alexscaves.falling_frostmint] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:candy_cane_hook [alexscaves.candy_cane_hook] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:soda_bottle_rocket [alexscaves.soda_bottle_rocket] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexscaves:frostmint_spear [alexscaves.frostmint_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the legendary_monsters mod. [legendary_monsters] #Spawning options for legendary_monsters:skeletosaurus [legendary_monsters.skeletosaurus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:overgrown_colossus [legendary_monsters.overgrown_colossus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:endersent [legendary_monsters.endersent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:warped_fungussus [legendary_monsters.warped_fungussus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:lava_eater [legendary_monsters.lava_eater] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:frostbitten_golem [legendary_monsters.frostbitten_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:shulker_mimic [legendary_monsters.shulker_mimic] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:chorusling [legendary_monsters.chorusling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:withered_abomination [legendary_monsters.withered_abomination] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:chorus_bomb [legendary_monsters.chorus_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:falling_cloud [legendary_monsters.falling_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:falling_cloud_small [legendary_monsters.falling_cloud_small] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:ancient_guardian [legendary_monsters.ancient_guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:ambusher [legendary_monsters.ambusher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:spiky_bug [legendary_monsters.spiky_bug] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:cloud_golem [legendary_monsters.cloud_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:dark_cloud_golem [legendary_monsters.dark_cloud_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:haunted_knight [legendary_monsters.haunted_knight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:haunted_guard [legendary_monsters.haunted_guard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:posessed_paladin [legendary_monsters.posessed_paladin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:spear [legendary_monsters.spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:golden_halbert [legendary_monsters.golden_halbert] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:knights_armor [legendary_monsters.knights_armor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:guard [legendary_monsters.guard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:camera_shake [legendary_monsters.camera_shake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:mossy_golem [legendary_monsters.mossy_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:skeloraptor [legendary_monsters.skeloraptor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:dune_sentinel [legendary_monsters.dune_sentinel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:bomber [legendary_monsters.bomber] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:bomb [legendary_monsters.bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:lm_falling_block [legendary_monsters.lm_falling_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:ice_spike [legendary_monsters.ice_spike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:shockwave [legendary_monsters.shockwave] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:poison_shockwave [legendary_monsters.poison_shockwave] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:shockwave_spawner [legendary_monsters.shockwave_spawner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:poison_shockwave_spawner [legendary_monsters.poison_shockwave_spawner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:fire_pillar [legendary_monsters.fire_pillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:fire_breath [legendary_monsters.fire_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:soul_strike [legendary_monsters.soul_strike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:energy_beam [legendary_monsters.energy_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:lightning_beam [legendary_monsters.lightning_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:electric_burst [legendary_monsters.electric_burst] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:cloud [legendary_monsters.cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:lightning_strike [legendary_monsters.lightning_strike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:soul_arm [legendary_monsters.soul_arm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:tornado [legendary_monsters.tornado] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:thunder_cloud [legendary_monsters.thunder_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:player_tornado [legendary_monsters.player_tornado] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:small_cloud [legendary_monsters.small_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:stratling [legendary_monsters.stratling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:hovering_hurricane [legendary_monsters.hovering_hurricane] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:chorus_energy_bullet [legendary_monsters.chorus_energy_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:chorus_breath [legendary_monsters.chorus_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:soul_pillar [legendary_monsters.soul_pillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:underground_soul_blade [legendary_monsters.underground_soul_blade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:falling_soul_blade [legendary_monsters.falling_soul_blade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:big_shulker_bullet [legendary_monsters.big_shulker_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:dimensional_bomb [legendary_monsters.dimensional_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for legendary_monsters:small_dimensional_bomb [legendary_monsters.small_dimensional_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the irons_spellbooks mod. [irons_spellbooks] #Spawning options for irons_spellbooks:wisp [irons_spellbooks.wisp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:spectral_hammer [irons_spellbooks.spectral_hammer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:magic_missile [irons_spellbooks.magic_missile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:cone_of_cold [irons_spellbooks.cone_of_cold] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:blood_slash [irons_spellbooks.blood_slash] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:electrocute [irons_spellbooks.electrocute] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:firebolt [irons_spellbooks.firebolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:icicle [irons_spellbooks.icicle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:fire_breath [irons_spellbooks.fire_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:dragon_breath [irons_spellbooks.dragon_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:debug_wizard [irons_spellbooks.debug_wizard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:spectral_steed [irons_spellbooks.spectral_steed] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:shield [irons_spellbooks.shield] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:wall_of_fire [irons_spellbooks.wall_of_fire] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:summoned_vex [irons_spellbooks.summoned_vex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:pyromancer [irons_spellbooks.pyromancer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:cryomancer [irons_spellbooks.cryomancer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:lightning_lance [irons_spellbooks.lightning_lance] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:necromancer [irons_spellbooks.necromancer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:summoned_zombie [irons_spellbooks.summoned_zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:summoned_skeleton [irons_spellbooks.summoned_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:wither_skull [irons_spellbooks.wither_skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:magic_arrow [irons_spellbooks.magic_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:creeper_head [irons_spellbooks.creeper_head] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:frozen_humanoid [irons_spellbooks.frozen_humanoid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:small_fireball [irons_spellbooks.small_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:fireball [irons_spellbooks.fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:summoned_polar_bear [irons_spellbooks.summoned_polar_bear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:dead_king [irons_spellbooks.dead_king] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:dead_king_corpse [irons_spellbooks.dead_king_corpse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:catacombs_zombie [irons_spellbooks.catacombs_zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:archevoker [irons_spellbooks.archevoker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:magehunter_vindicator [irons_spellbooks.magehunter_vindicator] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:citadel_keeper [irons_spellbooks.citadel_keeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:sculk_tentacle [irons_spellbooks.sculk_tentacle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:ice_block_projectile [irons_spellbooks.ice_block_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:poison_cloud [irons_spellbooks.poison_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:sunbeam [irons_spellbooks.sunbeam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:dragon_breath_pool [irons_spellbooks.dragon_breath_pool] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:poison_breath [irons_spellbooks.poison_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:poison_arrow [irons_spellbooks.poison_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:small_magic_arrow [irons_spellbooks.small_magic_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:poison_splash [irons_spellbooks.poison_splash] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:acid_orb [irons_spellbooks.acid_orb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:root [irons_spellbooks.root] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:black_hole [irons_spellbooks.black_hole] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:blood_needle [irons_spellbooks.blood_needle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:fire_field [irons_spellbooks.fire_field] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:magma_ball [irons_spellbooks.magma_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:comet [irons_spellbooks.comet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:target_area [irons_spellbooks.target_area] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:healing_aoe [irons_spellbooks.healing_aoe] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:earthquake_aoe [irons_spellbooks.earthquake_aoe] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:priest [irons_spellbooks.priest] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:visual_falling_block [irons_spellbooks.visual_falling_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:guiding_bolt [irons_spellbooks.guiding_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:gust [irons_spellbooks.gust] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:chain_lightning [irons_spellbooks.chain_lightning] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:ray_of_frost [irons_spellbooks.ray_of_frost] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:eldritch_blast [irons_spellbooks.eldritch_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:devour_jaw [irons_spellbooks.devour_jaw] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:firefly_swarm [irons_spellbooks.firefly_swarm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:flame_strike [irons_spellbooks.flame_strike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:arrow_volley [irons_spellbooks.arrow_volley] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:portal [irons_spellbooks.portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:stomp_aoe [irons_spellbooks.stomp_aoe] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:lightning_strike [irons_spellbooks.lightning_strike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:apothecarist [irons_spellbooks.apothecarist] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:echoing_strike [irons_spellbooks.echoing_strike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:cultist [irons_spellbooks.cultist] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for irons_spellbooks:ball_lightning [irons_spellbooks.ball_lightning] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the bettertridents mod. [bettertridents] #Spawning options for bettertridents:loyal_item [bettertridents.loyal_item] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bettertridents:loyal_experience_orb [bettertridents.loyal_experience_orb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the wan_ancient_beasts mod. [wan_ancient_beasts] #Spawning options for wan_ancient_beasts:eater [wan_ancient_beasts.eater] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for wan_ancient_beasts:walker [wan_ancient_beasts.walker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for wan_ancient_beasts:crusher [wan_ancient_beasts.crusher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the slashblade mod. [slashblade] #Spawning options for slashblade:abstract_summoned_sword [slashblade.abstract_summoned_sword] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade:storm_swords [slashblade.storm_swords] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade:spiral_swords [slashblade.spiral_swords] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade:blistering_swords [slashblade.blistering_swords] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade:heavy_rain_swords [slashblade.heavy_rain_swords] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade:judgement_cut [slashblade.judgement_cut] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade:blade_item_entity [slashblade.blade_item_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade:blade_stand_entity [slashblade.blade_stand_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade:slash_effect [slashblade.slash_effect] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade:drive [slashblade.drive] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the yakumoblade mod. [yakumoblade] #Spawning options for yakumoblade:wither_attack_entity [yakumoblade.wither_attack_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for yakumoblade:soul_edge_entity [yakumoblade.soul_edge_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for yakumoblade:wither_summon_sword_entity [yakumoblade.wither_summon_sword_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for yakumoblade:soul_edge_b [yakumoblade.soul_edge_b] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the slashblade_addon mod. [slashblade_addon] #Spawning options for slashblade_addon:water_drive [slashblade_addon.water_drive] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade_addon:lighting_swords [slashblade_addon.lighting_swords] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade_addon:blistering_swords_entity [slashblade_addon.blistering_swords_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade_addon:spiral_edge_swords_entity [slashblade_addon.spiral_edge_swords_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for slashblade_addon:gale_swords_entity [slashblade_addon.gale_swords_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the champions mod. [champions] #Spawning options for champions:arctic_bullet [champions.arctic_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for champions:enkindling_bullet [champions.enkindling_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the elainabroom mod. [elainabroom] #Spawning options for elainabroom:elaina_broom [elainabroom.elaina_broom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the luphieclutteredmod mod. [luphieclutteredmod] #Spawning options for luphieclutteredmod:luphie_armchair_entity [luphieclutteredmod.luphie_armchair_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for luphieclutteredmod:imperial_and_pastel_chair_entity [luphieclutteredmod.imperial_and_pastel_chair_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for luphieclutteredmod:lovely_love_seats_entity [luphieclutteredmod.lovely_love_seats_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for luphieclutteredmod:rovers_stool_entity [luphieclutteredmod.rovers_stool_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for luphieclutteredmod:pastel_chair_entity [luphieclutteredmod.pastel_chair_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for luphieclutteredmod:unliving_chair_entity [luphieclutteredmod.unliving_chair_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for luphieclutteredmod:log_set_seating_entity [luphieclutteredmod.log_set_seating_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for luphieclutteredmod:log_bed_seating_entity [luphieclutteredmod.log_bed_seating_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for luphieclutteredmod:mushroom_bed_seat_entity [luphieclutteredmod.mushroom_bed_seat_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the exposure mod. [exposure] #Spawning options for exposure:photograph [exposure.photograph] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exposure:photograph_frame [exposure.photograph_frame] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the dummmmmmy mod. [dummmmmmy] #Spawning options for dummmmmmy:target_dummy [dummmmmmy.target_dummy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the goety_revelation mod. [goety_revelation] #Spawning options for goety_revelation:phantom_servant [goety_revelation.phantom_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_revelation:wither_servant [goety_revelation.wither_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_revelation:summon_apollyon [goety_revelation.summon_apollyon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the revelationfix mod. [revelationfix] #Spawning options for revelationfix:fake_item_entity [revelationfix.fake_item_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:revelation_cage [revelationfix.revelation_cage] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:quietus_virtual_entity [revelationfix.quietus_virtual_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:the_end_hellfire [revelationfix.the_end_hellfire] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:star_arrow [revelationfix.star_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:block_shaking_entity [revelationfix.block_shaking_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:heretic_servant [revelationfix.heretic_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:maverick_servant [revelationfix.maverick_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:apostle_servant [revelationfix.apostle_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:gungnir_spear [revelationfix.gungnir_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:fake_speller [revelationfix.fake_speller] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for revelationfix:teleport_entity [revelationfix.teleport_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the goety_cataclysm mod. [goety_cataclysm] #Spawning options for goety_cataclysm:ender_golem [goety_cataclysm.ender_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:netherite_monstrosity [goety_cataclysm.netherite_monstrosity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:coral_golem [goety_cataclysm.coral_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:coralssus [goety_cataclysm.coralssus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:ignited_revenant [goety_cataclysm.ignited_revenant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:ignited_berserker [goety_cataclysm.ignited_berserker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:koboleton_servant [goety_cataclysm.koboleton_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:kobolediator [goety_cataclysm.kobolediator] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:wadjet [goety_cataclysm.wadjet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:draugr_servant [goety_cataclysm.draugr_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:royal_draugr_servant [goety_cataclysm.royal_draugr_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:elite_draugr_servant [goety_cataclysm.elite_draugr_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:aptrgangr [goety_cataclysm.aptrgangr] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:ignis_fireball [goety_cataclysm.ignis_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:ignis_abyss_fireball [goety_cataclysm.ignis_abyss_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:flare_bomb [goety_cataclysm.flare_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:abyss_mine [goety_cataclysm.abyss_mine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:portal_abyss_blast [goety_cataclysm.portal_abyss_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:abyss_blast_portal [goety_cataclysm.abyss_blast_portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:abyss_orb [goety_cataclysm.abyss_orb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:abyss_mark [goety_cataclysm.abyss_mark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:void_vortex [goety_cataclysm.void_vortex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:sandstorm [goety_cataclysm.sandstorm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:deepling_servant [goety_cataclysm.deepling_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:deepling_brute_servant [goety_cataclysm.deepling_brute_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:deepling_angler_servant [goety_cataclysm.deepling_angler_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:deepling_priest_servant [goety_cataclysm.deepling_priest_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:deepling_warlock_servant [goety_cataclysm.deepling_warlock_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:lionfish [goety_cataclysm.lionfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:watcher_servant [goety_cataclysm.watcher_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:the_prowler [goety_cataclysm.the_prowler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:death_laser_beam [goety_cataclysm.death_laser_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:laser_beam [goety_cataclysm.laser_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:wither_homing_missile [goety_cataclysm.wither_homing_missile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:ancient_remnant [goety_cataclysm.ancient_remnant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:hippocamtus [goety_cataclysm.hippocamtus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:cindaria_servant [goety_cataclysm.cindaria_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:clawdian [goety_cataclysm.clawdian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:urchinkin_servant [goety_cataclysm.urchinkin_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:drowned_host_servant [goety_cataclysm.drowned_host_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:symbiocto_servant [goety_cataclysm.symbiocto_servant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:storm_serpent [goety_cataclysm.storm_serpent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goety_cataclysm:octo_ink [goety_cataclysm.octo_ink] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the pots_and_mimics mod. [pots_and_mimics] #Spawning options for pots_and_mimics:pot_crab [pots_and_mimics.pot_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for pots_and_mimics:poison_pot_crab [pots_and_mimics.poison_pot_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for pots_and_mimics:nether_pot_crab [pots_and_mimics.nether_pot_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for pots_and_mimics:end_pot_crab [pots_and_mimics.end_pot_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the lrtactical mod. [lrtactical] #Spawning options for lrtactical:explode_grenade [lrtactical.explode_grenade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for lrtactical:smoke_grenade [lrtactical.smoke_grenade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for lrtactical:stun_grenade [lrtactical.stun_grenade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for lrtactical:effect_grenade [lrtactical.effect_grenade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for lrtactical:sp_effect_cloud [lrtactical.sp_effect_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the time_slow mod. [time_slow] #Spawning options for time_slow:rainbow_lighting [time_slow.rainbow_lighting] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for time_slow:fire_2 [time_slow.fire_2] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for time_slow:magma_meteor [time_slow.magma_meteor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for time_slow:distortion_field [time_slow.distortion_field] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the peyroscythe mod. [peyroscythe] #Spawning options for peyroscythe:ice_quake [peyroscythe.ice_quake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:glacier_ice_block_projectile [peyroscythe.glacier_ice_block_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:death_smoke [peyroscythe.death_smoke] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:crimson_moon [peyroscythe.crimson_moon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:golden_bell [peyroscythe.golden_bell] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:icy_comet [peyroscythe.icy_comet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:ice_tomb [peyroscythe.ice_tomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:frost_fog [peyroscythe.frost_fog] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:abyss_mud [peyroscythe.abyss_mud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:mundus [peyroscythe.mundus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:holy_lance [peyroscythe.holy_lance] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:tempest_edge [peyroscythe.tempest_edge] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:tempest_edge_h [peyroscythe.tempest_edge_h] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:nero_holy_ray [peyroscythe.nero_holy_ray] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:summoned_blaze [peyroscythe.summoned_blaze] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:made_in_heaven_projectile [peyroscythe.made_in_heaven_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:made_in_heaven_real_projectile [peyroscythe.made_in_heaven_real_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:black_fireball [peyroscythe.black_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for peyroscythe:black_fireball_small [peyroscythe.black_fireball_small] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the legendreliclib mod. [legendreliclib] #Spawning options for legendreliclib:sword_spirit [legendreliclib.sword_spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the murasame mod. [murasame] #Spawning options for murasame:murasame_soul [murasame.murasame_soul] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true