Warning = ["All number values need to include decimals !", "Use 10.0 instead of 10"] ["Boss Health"] #Max Health : 1024.0 (Use mods like AttributeFix to use higher values) "Sandworm Health" = 150.0 "Yeti Health" = 250.0 "Dragon Health" = 300.0 "Knight Health" = 150.0 ["Boss Armor"] #Max Armor : 30 "Sandworm Armor" = 20.0 "Yeti Armor" = 0.0 "Dragon Armor" = 25.0 "Knight Armor" = 0.0 ["Base Boss Damages"] #Not all damages sources depends on this variable ! "Sandworm Damage" = 10.0 "Yeti Damage" = 18.0 "Dragon Damage" = 15.0 "Knight Damage" = 15.0 ["Gameplay Changes"] #Can players use the Roll ability (act like a directional dash) "Roll ability" = false #Do players need to have an item providing Movement Recovery to use the Roll ability (Knight Armor piece, Enhanced Shield, etc) "Need item to Roll" = false #Will the Roll display a first-person Camera Roll (Can make some users feel dizzy) "Roll First-Person Animation" = true #Will boss use the advanced Bossbar textures (Advanced Bossbar may use a large proportion of the screen) "Advanced Bossbar" = true [Values] #Change the speed of the recovery of the Roll ability "Movement Recovery Factor" = 1.0