configVersion = 7 #Things that might get you into third person. [scenarios] #Automatically go into third person when riding a boat or raft? #Default: true boat = true #Automatically go into third person when riding a minecart? #Default: true cart = true #Automatically go into third person when riding an animal? #Default: true animal = true #Automatically go into third person when flying an elytra? #Default: true elytra = true #Automatically go into third person when doing the swimming animation? #Default: false swim = false #If 'true', the customPattern will be used, and riding anything matching it will toggle third person. #Default: false custom = false #If 'true', the ignorePattern will be used, and anything matching it will be ignored. #Default: false useIgnore = false #Scenario configuration. #Has no effect if the corresponding scenario is turned off. [scenarioOptions] #Ticks of elytra flight required before the camera automatically toggles if the 'elytra' option is enabled. #Min: 0 #Default: 7 elytraDelay = 7 #Ticks of swimming required before the camera automatically toggles if the 'swim' option is enabled. #Min: 0 #Default: 0 swimmingDelayStart = 0 #Ticks of not swimming required before the camera restores if the 'swim' option is enabled. #Min: 0 #Default: 10 swimmingDelayEnd = 10 #If 'true', your head has to completely exit the water to count as 'not swimming anymore', for the purposes of restoring #the camera when you're done swimming. If 'false', you just have to stop doing the swimming animation. #Default: true stickySwim = true #Entity IDs that match this regular expression will be considered if the 'custom' option is enabled. #Default: ^minecraft:(cow|chicken)$ customPattern = "^minecraft:(cow|chicken)$" #Entity IDs that match this regular expression will be ignored if the 'useIgnore' option is enabled. #Default: ^examplemod:example$ ignorePattern = "^examplemod:example$" #Automatically exiting from third person. [restoration] #When the situation that Auto Third Person put you into third person for is over, #the camera will be restored back to the way it was. #Default: true autoRestore = true #If 'true', pressing f5 after mounting something will prevent your camera #from being automatically restored to first-person when you dismount. #Default: true cancelAutoRestore = true #Other stuff I threw in the mod. [extras] #Skip the 'third-person front' camera mode when pressing F5. #Default: false skipFrontView = false #Dump a bunch of debug crap into the log. #Might be handy! #Default: false logSpam = false