[Attributes] [Attributes.Cultists] #How much Max Health Malghast have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 malghastHealth = 20.0 [Attributes.Cultists."Skeleton Villager Servant"] #How much Max Health Skeleton Villager Servants have, Default: 20.0 #Range: 0.0 ~ 1.7976931348623157E308 skeletonVillagerServantHealth = 20.0 #How much damage Skeleton Villager Servants deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 skeletonVillagerServantDamage = 2.0 [Attributes.Cultists.Inferno] #How much Max Health Inferno have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 infernoHealth = 20.0 #How much natural armor points Inferno have, Default: 5.0 #Range: 0.0 ~ 1.7976931348623157E308 infernoArmor = 5.0 #How much melee damage Inferno deals, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 infernoMeleeDamage = 6.0 #How much range damage Inferno deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 infernoRangeDamage = 5.0 [Attributes.Cultists."Obsidian Monolith"] #How much Max Health Obsidian Monolith have, Default: 50.0 #Range: 1.0 ~ 1.7976931348623157E308 obsidianMonolithHealth = 50.0 #How much natural armor points Obsidian Monolith have, Default: 12.0 #Range: 0.0 ~ 1.7976931348623157E308 obsidianMonolithArmor = 12.0 [Attributes.Cultists.Warlock] #How much Max Health Warlocks have, Default: 26.0 #Range: 0.0 ~ 1.7976931348623157E308 warlockHealth = 26.0 #How much natural armor points Warlocks have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 warlockArmor = 0.0 [Attributes.Cultists.Maverick] #How much Max Health Mavericks have, Default: 26.0 #Range: 0.0 ~ 1.7976931348623157E308 maverickHealth = 26.0 #How much natural armor points Mavericks have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 maverickArmor = 0.0 #How much damage Mavericks deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 maverickDamage = 2.0 [Attributes.Cultists.Heretic] #How much Max Health Heretics have, Default: 26.0 #Range: 0.0 ~ 1.7976931348623157E308 hereticHealth = 26.0 #How much natural armor points Heretics have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 hereticArmor = 0.0 #How much damage Heretics deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 hereticDamage = 2.0 [Attributes.Illagers] #How much Max Health Conquillager have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 conquillagerHealth = 24.0 #How much natural Armor Conquillager have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 conquillagerArmor = 0.0 [Attributes.Illagers.Envioker] #How much Max Health Envioker have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 enviokerHealth = 24.0 #How much natural Armor Enviokers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 enviokerArmor = 0.0 #How much damage Envioker deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 enviokerDamage = 5.0 #How much Max Health Tormentor have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 tormentorHealth = 24.0 #How much natural Armor Tormentors have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 tormentorArmor = 0.0 #How much damage Tormentor deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 tormentorDamage = 4.0 [Attributes.Illagers.Inquillager] #How much Max Health Inquillager have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 inquillagerHealth = 24.0 #How much natural Armor Inquillager have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 inquillagerArmor = 0.0 #How much damage Inquillager deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 inquillagerDamage = 5.0 [Attributes.Illagers.Piker] #How much Max Health Pikers have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 pikerHealth = 24.0 #How much Armor Pikers have, Default: 4.0 #Range: 0.0 ~ 1.7976931348623157E308 pikerArmor = 4.0 #How much damage Pikers deals, Default: 9.0 #Range: 1.0 ~ 1.7976931348623157E308 pikerDamage = 9.0 [Attributes.Illagers.Ripper] #How much Max Health Rippers have, Default: 16.0 #Range: 1.0 ~ 1.7976931348623157E308 ripperHealth = 16.0 #How much Armor Rippers have, Default: 2.0 #Range: 0.0 ~ 1.7976931348623157E308 ripperArmor = 2.0 #How much damage Rippers deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 ripperDamage = 2.0 [Attributes.Illagers.Trampler] #How much Max Health Tramplers have, Default: 30.0 #Range: 1.0 ~ 1.7976931348623157E308 tramplerHealth = 30.0 #How much natural Armor Tramplers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 tramplerArmor = 0.0 #How much damage Tramplers deals, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 tramplerDamage = 6.0 [Attributes.Illagers.Crusher] #How much Max Health Crushers have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 crusherHealth = 24.0 #How much natural Armor Crushers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 crusherArmor = 0.0 #How much damage Crushers deals, Default: 12.0 #Range: 1.0 ~ 1.7976931348623157E308 crusherDamage = 10.0 [Attributes.Illagers."Storm Caster"] #How much Max Health Storm Casters have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 stormCasterHealth = 24.0 #How much natural Armor Storm Casters have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 stormCasterArmor = 0.0 #How much damage Storm Casters deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 stormCasterDamage = 5.0 [Attributes.Illagers.Cryologer] #How much Max Health Cryologers have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 cryologerHealth = 24.0 #How much natural Armor Cryologers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 cryologerArmor = 0.0 #How much damage Cryologers deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 cryologerDamage = 5.0 [Attributes.Illagers.Preacher] #How much Max Health Preachers have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 preacherHealth = 24.0 #How much natural Armor Preachers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 preacherArmor = 0.0 #How much health Preachers heal, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 preacherHeal = 6.0 [Attributes.Illagers.Sorcerer] #How much Max Health Sorcerers have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 sorcererHealth = 24.0 #How much natural Armor Sorcerers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 sorcererArmor = 0.0 #How much damage Sorcerers deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 sorcererDamage = 5.0 [Attributes.General] [Attributes.General.Wraith] #How much Max Health Wraiths have, Default: 25.0 #Range: 1.0 ~ 1.7976931348623157E308 wraithHealth = 25.0 #How much natural Armor Wraiths have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 wraithArmor = 0.0 #How much damage Wraith deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 wraithDamage = 4.0 [Attributes.General.Necromancer] #How much Max Health Necromancers have, Default: 50.0 #Range: 1.0 ~ 1.7976931348623157E308 necromancerHealth = 300.0 #How much natural Armor Necromancers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 necromancerArmor = 0.0 #How much following/detection range Necromancers have, Default: 16.0 #Range: 1.0 ~ 2048.0 necromancerFollowRange = 16.0 #How much damage Necromancers deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 necromancerDamage = 4.0 [Attributes.General."Wither Necromancer"] #How much Max Health Wither Necromancers have, Default: 220.0 #Range: 1.0 ~ 1.7976931348623157E308 witherNecromancerHealth = 1000.0 #How much natural Armor Wither Necromancers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 witherNecromancerArmor = 0.0 #How much following/detection range Wither Necromancers have, Default: 32.0 #Range: 1.0 ~ 2048.0 witherNecromancerFollowRange = 32.0 #How much damage Wither Necromancers deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 witherNecromancerDamage = 12.0 [Attributes.General."Haunted Armor"] #How much Max Health Haunted Armor have, Default: 25.0 #Range: 1.0 ~ 1.7976931348623157E308 hauntedArmorHealth = 65.0 #How much damage Haunted Armor deals, Default: 3.0 #Range: 1.0 ~ 1.7976931348623157E308 hauntedArmorDamage = 3.0 [Attributes.General."Drowned Necromancer"] #How much Max Health Drowned Necromancers have, Default: 220.0 #Range: 1.0 ~ 1.7976931348623157E308 drownedNecromancerHealth = 620.0 #How much natural Armor Drowned Necromancers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 drownedNecromancerArmor = 0.0 #How much following/detection range Drowned Necromancers have, Default: 32.0 #Range: 1.0 ~ 2048.0 drownedNecromancerFollowRange = 32.0 #How much damage Drowned Necromancers deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 drownedNecromancerDamage = 4.0 [Attributes.General.Reaper] #How much Max Health Reapers have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 reaperHealth = 24.0 #How much natural Armor Reapers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 reaperArmor = 0.0 #How much damage Reapers deals, Default: 8.0 #Range: 1.0 ~ 1.7976931348623157E308 reaperDamage = 8.0 [Attributes."Summoned Mobs"] [Attributes."Summoned Mobs"."Zombie Servant"] #How much Max Health Zombie Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 zombieServantHealth = 20.0 #How much natural armor points Zombie Servants have, Default: 2.0 #Range: 0.0 ~ 1.7976931348623157E308 zombieServantArmor = 2.0 #How much damage Zombie Servants deals, Default: 3.0 #Range: 1.0 ~ 1.7976931348623157E308 zombieServantDamage = 3.0 [Attributes."Summoned Mobs"."Husk Servant"] #How much Max Health Husk Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 huskServantHealth = 20.0 #How much natural armor points Husk Servants have, Default: 2.0 #Range: 0.0 ~ 1.7976931348623157E308 huskServantArmor = 2.0 #How much damage Husk Servants deals, Default: 3.0 #Range: 1.0 ~ 1.7976931348623157E308 huskServantDamage = 3.0 [Attributes."Summoned Mobs"."Drowned Servant"] #How much Max Health Drowned Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 drownedServantHealth = 20.0 #How much natural armor points Drowned Servants have, Default: 2.0 #Range: 0.0 ~ 1.7976931348623157E308 drownedServantArmor = 2.0 #How much damage Drowned Servants deals, Default: 3.0 #Range: 1.0 ~ 1.7976931348623157E308 drownedServantDamage = 3.0 [Attributes."Summoned Mobs"."Frozen Zombie Servant"] #How much Max Health Frozen Zombie Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 frozenZombieServantHealth = 20.0 #How much natural armor points Frozen Zombie Servants have, Default: 2.0 #Range: 0.0 ~ 1.7976931348623157E308 frozenZombieServantArmor = 2.0 #How much damage Frozen Zombie Servants deals, Default: 3.0 #Range: 1.0 ~ 1.7976931348623157E308 frozenZombieServantDamage = 3.0 [Attributes."Summoned Mobs"."Jungle Zombie Servant"] #How much Max Health Jungle Zombie Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 jungleZombieServantHealth = 20.0 #How much natural armor points Jungle Zombie Servants have, Default: 2.0 #Range: 0.0 ~ 1.7976931348623157E308 jungleZombieServantArmor = 2.0 #How much damage Jungle Zombie Servants deals, Default: 3.0 #Range: 1.0 ~ 1.7976931348623157E308 jungleZombieServantDamage = 3.0 [Attributes."Summoned Mobs"."Blackguard Servant"] #How much Max Health Blackguard Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 blackguardServantHealth = 70.0 #How much natural armor points Blackguard Servants have, Default: 20.0 #Range: 0.0 ~ 1.7976931348623157E308 blackguardServantArmor = 20.0 #How much natural armor toughness points Blackguard Servants have, Default: 8.0 #Range: 0.0 ~ 1.7976931348623157E308 blackguardServantToughness = 8.0 #How much damage Blackguard Servants deals, Default: 9.0 #Range: 1.0 ~ 1.7976931348623157E308 blackguardServantDamage = 9.0 [Attributes."Summoned Mobs"."Skeleton Servant"] #How much Max Health Skeleton Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 skeletonServantHealth = 20.0 #How much natural Armor Skeleton Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 skeletonServantArmor = 0.0 #How much damage Skeleton Servants deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 skeletonServantDamage = 2.0 #How much extra damage Skeleton Servants range attack deals, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 skeletonServantRangeDamage = 0.0 [Attributes."Summoned Mobs"."Stray Servant"] #How much Max Health Stray Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 strayServantHealth = 20.0 #How much natural Armor Stray Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 strayServantArmor = 0.0 #How much damage Stray Servants deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 strayServantDamage = 2.0 #How much extra damage Stray Servants range attack deals, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 strayServantRangeDamage = 0.0 [Attributes."Summoned Mobs"."Wither Skeleton Servant"] #How much Max Health Wither Skeleton Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 witherSkeletonServantHealth = 85.0 #How much natural Armor Wither Skeleton Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 witherSkeletonServantArmor = 0.0 #How much damage Wither Skeleton Servants deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 witherSkeletonServantDamage = 5.0 #How much extra damage Wither Skeleton Servants range attack deals, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 witherSkeletonServantRangeDamage = 0.0 [Attributes."Summoned Mobs"."Mossy Skeleton Servant"] #How much Max Health Mossy Skeleton Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 mossySkeletonServantHealth = 20.0 #How much natural Armor Mossy Skeleton Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 mossySkeletonServantArmor = 0.0 #How much damage Mossy Skeleton Servants deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 mossySkeletonServantDamage = 2.0 #How much extra damage Mossy Skeleton Servants range attack deals, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 mossySkeletonServantRangeDamage = 0.0 [Attributes."Summoned Mobs"."Sunken Skeleton Servant"] #How much Max Health Sunken Skeleton Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 sunkenSkeletonServantHealth = 20.0 #How much natural Armor Sunken Skeleton Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 sunkenSkeletonServantArmor = 0.0 #How much damage Sunken Skeleton Servants deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 sunkenSkeletonServantDamage = 2.0 #How much extra damage Sunken Skeleton Servants range attack deals, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 sunkenSkeletonServantRangeDamage = 0.0 [Attributes."Summoned Mobs"."Vanguard Servant"] #How much Max Health Vanguard Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 vanguardServantHealth = 55.0 #How much Armor Vanguard Servants have, Default: 9.0 #Range: 0.0 ~ 1.7976931348623157E308 vanguardServantArmor = 9.0 #How much damage Vanguard Servants deals, Default: 7.0 #Range: 1.0 ~ 1.7976931348623157E308 vanguardServantDamage = 7.0 [Attributes."Summoned Mobs"."Skeleton Pillager"] #How much Max Health Skeleton Pillagers have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 skeletonPillagerHealth = 24.0 #How much natural Armor Skeleton Pillagers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 skeletonPillagerArmor = 0.0 #How much damage Skeleton Pillagers deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 skeletonPillagerDamage = 5.0 #How much extra damage Skeleton Pillagers range attack deals, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 skeletonPillagerRangeDamage = 0.0 [Attributes."Summoned Mobs"."Zombie Vindicator"] #How much Max Health Zombie Vindicators have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 zombieVindicatorHealth = 24.0 #How much natural armor points Zombie Vindicators have, Default: 2.0 #Range: 0.0 ~ 1.7976931348623157E308 zombieVindicatorArmor = 2.0 #How much damage Zombie Vindicators deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 zombieVindicatorDamage = 5.0 [Attributes."Summoned Mobs"."Bound Evoker"] #How much Max Health Bound Evokers have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 boundEvokerHealth = 40.0 #How much natural Armor Bound Evokers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 boundEvokerArmor = 0.0 #How much following/detection range Bound Evokers have, Default: 12.0 #Range: 0.0 ~ 1.7976931348623157E308 boundEvokerFollowRange = 12.0 [Attributes."Summoned Mobs"."Bound Iceologer"] #How much Max Health Bound Iceologers have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 boundIceologerHealth = 40.0 #How much natural Armor Bound Iceologers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 boundIceologerArmor = 0.0 #How much following/detection range Bound Iceologers have, Default: 12.0 #Range: 0.0 ~ 1.7976931348623157E308 boundIceologerFollowRange = 12.0 [Attributes."Summoned Mobs".Vex] #How much Max Health Summoned Vexes have, Default: 14.0 #Range: 1.0 ~ 1.7976931348623157E308 summonedVexHealth = 14.0 #How much damage Summoned Vexes deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 summonedVexDamage = 4.0 [Attributes."Summoned Mobs".Mini-Ghast] #How much Max Health Mini-Ghasts have, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 miniGhastHealth = 5.0 #How much damage Mini-Ghasts' fireballs deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 miniGhastDamage = 5.0 [Attributes."Summoned Mobs"."Ghast Servant"] #How much Max Health Ghast Servants have, Default: 10.0 #Range: 1.0 ~ 1.7976931348623157E308 ghastServantHealth = 40.0 #How much damage Ghast Servants' lavaballs deals, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 ghastServantDamage = 6.0 [Attributes."Summoned Mobs"."Spider Servant"] #How much Max Health Spider Servants have, Default: 16.0 #Range: 1.0 ~ 1.7976931348623157E308 spiderServantHealth = 25.0 #How much damage Spider Servants melee attack deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 spiderServantDamage = 2.0 [Attributes."Summoned Mobs"."Cave Spider Servant"] #How much Max Health Cave Spider Servants have, Default: 12.0 #Range: 1.0 ~ 1.7976931348623157E308 caveSpiderServantHealth = 12.0 #How much damage Cave Spider Servants melee attack deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 caveSpiderServantDamage = 2.0 [Attributes."Summoned Mobs"."Web Spider Servant"] #How much Max Health Web Spider Servants have, Default: 16.0 #Range: 1.0 ~ 1.7976931348623157E308 webSpiderServantHealth = 16.0 #How much damage Web Spider Servants melee attack deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 webSpiderServantDamage = 2.0 [Attributes."Summoned Mobs"."Icy Spider Servant"] #How much Max Health Icy Spider Servants have, Default: 16.0 #Range: 1.0 ~ 1.7976931348623157E308 icySpiderServantHealth = 16.0 #How much damage Icy Spider Servants melee attack deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 icySpiderServantDamage = 2.0 [Attributes."Summoned Mobs"."Bone Spider Servant"] #How much Max Health Bone Spider Servants have, Default: 32.0 #Range: 1.0 ~ 1.7976931348623157E308 boneSpiderServantHealth = 32.0 #How much damage Bone Spider Servants melee attack deals, Default: 3.0 #Range: 1.0 ~ 1.7976931348623157E308 boneSpiderServantDamage = 3.0 #How much extra damage Bone Spider Servants range attack deals, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 boneSpiderServantRangeDamage = 0.0 [Attributes."Summoned Mobs"."Black Wolf"] #How much Max Health Black Wolves have, Default: 10.0 #Range: 1.0 ~ 1.7976931348623157E308 blackWolfHealth = 30.0 #How much natural Armor Black Wolves have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 blackWolfArmor = 0.0 #How much damage Black Wolves melee attack deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 blackWolfDamage = 4.0 [Attributes."Summoned Mobs"."Bear Servant"] #How much Max Health Bear Servants have, Default: 30.0 #Range: 1.0 ~ 1.7976931348623157E308 bearServantHealth = 30.0 #How much natural Armor Bear Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 bearServantArmor = 0.0 #How much damage Bear Servants melee attack deals, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 bearServantDamage = 6.0 [Attributes."Summoned Mobs"."Hoglin Servant"] #How much Max Health Hoglin Servants have, Default: 40.0 #Range: 1.0 ~ 1.7976931348623157E308 hoglinServantHealth = 40.0 #How much natural Armor Hoglin Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 hoglinServantArmor = 0.0 #How much damage Hoglin Servants melee attack deals, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 hoglinServantDamage = 6.0 [Attributes."Summoned Mobs"."Black Beast"] #How much Max Health Black Beasts have, Default: 75.0 #Range: 1.0 ~ 1.7976931348623157E308 blackBeastHealth = 275.0 #How much natural Armor Black Beasts have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 blackBeastArmor = 0.0 #How much damage Black Beasts melee attack deals, Default: 8.0 #Range: 1.0 ~ 1.7976931348623157E308 blackBeastDamage = 8.0 [Attributes."Summoned Mobs".Whisperer] #How much Max Health Whisperers have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 whispererHealth = 35.0 #How much natural Armor Whisperers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 whispererArmor = 0.0 #How much damage Whisperer melee attack deals, Default: 2.5 #Range: 1.0 ~ 1.7976931348623157E308 whispererDamage = 2.5 [Attributes."Summoned Mobs".Leapleaf] #How much Max Health Leapleaves have, Default: 70.0 #Range: 1.0 ~ 1.7976931348623157E308 leapleafHealth = 140.0 #How much natural Armor Leapleaves have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 leapleafArmor = 0.0 #How much damage Leapleaves deals, Default: 10.0 #Range: 1.0 ~ 1.7976931348623157E308 leapleafDamage = 10.0 [Attributes."Summoned Mobs"."Quick Growing Vine"] #How much Max Health Quick Growing Vines have, Default: 10.0 #Range: 1.0 ~ 1.7976931348623157E308 quickGrowingVineHealth = 20.0 #How much natural Armor Quick Growing Vines have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 quickGrowingVineArmor = 0.0 [Attributes."Summoned Mobs"."Poison-Quill Vine"] #How much Max Health Poison-Quill Vines have, Default: 40.0 #Range: 1.0 ~ 1.7976931348623157E308 poisonQuillVineHealth = 70.0 #How much damage Poison-Quill Vines' quills deals, Default: 2.5 #Range: 1.0 ~ 1.7976931348623157E308 poisonQuillVineDamage = 2.5 #How much natural Armor Poison-Quill Vines have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 poisonQuillVineArmor = 0.0 [Attributes."Summoned Mobs"."Ice Golem"] #How much Max Health Ice Golems have, Default: 60.0 #Range: 1.0 ~ 1.7976931348623157E308 iceGolemHealth = 80.0 #How much natural armor points Ice Golems have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 iceGolemArmor = 0.0 #How much damage Ice Golems deals, Default: 7.5 #Range: 1.0 ~ 1.7976931348623157E308 iceGolemDamage = 7.5 #How much following/detection range Ice Golems have, Default: 16.0 #Range: 1.0 ~ 2048.0 iceGolemFollowRange = 16.0 [Attributes."Summoned Mobs"."Squall Golem"] #How much Max Health Squall Golems have, Default: 88.0 #Range: 1.0 ~ 1.7976931348623157E308 squallGolemHealth = 688.0 #How much natural armor points Squall Golems have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 squallGolemArmor = 0.0 #How much damage Squall Golems deals, Default: 16.0 #Range: 1.0 ~ 1.7976931348623157E308 squallGolemDamage = 32.0 #How much following/detection range Squall Golems have, Default: 32.0 #Range: 1.0 ~ 2048.0 squallGolemFollowRange = 32.0 [Attributes."Summoned Mobs"."Redstone Golem"] #How much Max Health Redstone Golems have, Default: 240.0 #Range: 1.0 ~ 1.7976931348623157E308 redstoneGolemHealth = 1500.0 #How much natural armor points Redstone Golems have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 redstoneGolemArmor = 0.0 #How much damage Redstone Golems deals, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 redstoneGolemDamage = 20.0 #How much following/detection range Redstone Golems have, Default: 32.0 #Range: 1.0 ~ 2048.0 redstoneGolemFollowRange = 32.0 [Attributes."Summoned Mobs"."Grave Golem"] #How much Max Health Grave Golems have, Default: 180.0 #Range: 1.0 ~ 1.7976931348623157E308 graveGolemHealth = 1000.0 #How much natural armor points Grave Golems have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 graveGolemArmor = 0.0 #How much damage Grave Golems deals, Default: 16.0 #Range: 1.0 ~ 1.7976931348623157E308 graveGolemDamage = 16.0 #How much following/detection range Grave Golems have, Default: 32.0 #Range: 1.0 ~ 2048.0 graveGolemFollowRange = 32.0 #How much Max Health Haunts have, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 hauntHealth = 6.0 #How much natural armor points Haunts have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 hauntArmor = 0.0 #How much damage Haunts deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 hauntDamage = 2.0 #How much following/detection range Haunts have, Default: 32.0 #Range: 1.0 ~ 2048.0 hauntFollowRange = 32.0 [Attributes."Summoned Mobs"."Redstone Monstrosity"] #How much Max Health Redstone Monstrosities have, Default: 600.0 #Range: 1.0 ~ 1.7976931348623157E308 redstoneMonstrosityHealth = 2000.0 #How much natural armor points Redstone Monstrosities have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 redstoneMonstrosityArmor = 40.0 #How much damage Redstone Monstrosities deals, Default: 21.0 #Range: 1.0 ~ 1.7976931348623157E308 redstoneMonstrosityDamage = 26.0 #How much following/detection range Redstone Monstrosities have, Default: 32.0 #Range: 1.0 ~ 2048.0 redstoneMonstrosityFollowRange = 32.0 #Redstone Monstrosities attack HP percent damage, Default: 0.08 #Range: 0.0 ~ 1.0 redstoneMonstrosityHPPercentDamage = 0.08 #How many blocks or distance away an attack can be from Redstone Monstrosities to damage them, Default: 20.0 #Range: 6.0 ~ 1.7976931348623157E308 redstoneMonstrosityHurtRange = 20.0 #The maximum amount of damage an Redstone Monstrosities can attain per hit, Default: 25.0 #Range: 1.0 ~ 1.7976931348623157E308 redstoneMonstrosityDamageCap = 22.0 #How much Max Health Redstone Cubes have, Default: 10.0 #Range: 1.0 ~ 1.7976931348623157E308 redstoneCubeHealth = 10.0 #How much natural armor points Redstone Cubes have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 redstoneCubeArmor = 0.0 #How much damage Redstone Cubes deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 redstoneCubeDamage = 4.0 #How much following/detection range Redstone Cubes have, Default: 16.0 #Range: 1.0 ~ 2048.0 redstoneCubeFollowRange = 16.0 [Attributes."Summoned Mobs"."Zombified Piglin Servant"] #How much Max Health Zombified Piglin Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 zombifiedPiglinServantHealth = 20.0 #How much natural armor points Zombified Piglin Servants have, Default: 2.0 #Range: 0.0 ~ 1.7976931348623157E308 zombifiedPiglinServantArmor = 2.0 #How much damage Zombified Piglin Servants deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 zombifiedPiglinServantDamage = 5.0 [Attributes."Summoned Mobs"."Zombified Piglin Brute Servant"] #How much Max Health Zombified Piglin Brute Servants have, Default: 50.0 #Range: 1.0 ~ 1.7976931348623157E308 zombifiedPiglinBruteServantHealth = 50.0 #How much natural armor points Zombified Piglin Brute Servants have, Default: 2.0 #Range: 0.0 ~ 1.7976931348623157E308 zombifiedPiglinBruteServantArmor = 2.0 #How much damage Zombified Piglin Brute Servants deals, Default: 7.0 #Range: 1.0 ~ 1.7976931348623157E308 zombifiedPiglinBruteServantDamage = 7.0 [Attributes."Summoned Mobs"."Blaze Servant"] #How much Max Health Blaze Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 blazeServantHealth = 40.0 #How much natural armor points Blaze Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 blazeServantArmor = 0.0 #How much melee damage Blaze Servants deals, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 blazeServantMeleeDamage = 6.0 #How much ranged damage Blaze Servants deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 blazeServantRangeDamage = 5.0 [Attributes."Summoned Mobs".Wildfire] #How much Max Health Wildfires have, Default: 75.0 #Range: 1.0 ~ 1.7976931348623157E308 wildfireHealth = 245.0 #How much Health each Wildfire's shields have, Default: 12.5 #Range: 1.0 ~ 1.7976931348623157E308 wildfireShieldHealth = 12.5 #How much natural armor points Wildfires have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 wildfireArmor = 0.0 #How much melee damage Wildfires deals, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 wildfireMeleeDamage = 8.0 #How much ranged damage Wildfires deals, Default: 10.0 #Range: 1.0 ~ 1.7976931348623157E308 wildfireRangeDamage = 10.0 [Attributes."Summoned Mobs"."Phantom Servant"] #How much Max Health Phantom Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 phantomServantHealth = 20.0 #How much Armor Phantom Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 phantomServantArmor = 0.0 #How much damage Phantom Servants deals initially, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 phantomServantInitialDamage = 2.0 #How much damage is increased per Phantom Servants size, Default: 6.0 #Range: 0.0 ~ 1.7976931348623157E308 phantomServantSizeDamage = 6.0 [Attributes."Summoned Mobs"."Skeleton Wolf"] #How much Max Health Skeleton Wolves have, Default: 10.0 #Range: 1.0 ~ 1.7976931348623157E308 skeletonWolfHealth = 10.0 #How much natural Armor Skeleton Wolves have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 skeletonWolfArmor = 0.0 #How much damage Skeleton Wolves melee attack deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 skeletonWolfDamage = 4.0 [Attributes."Summoned Mobs"."Brood Mother"] #How much Max Health Brood Mothers have, Default: 96.0 #Range: 1.0 ~ 1.7976931348623157E308 broodMotherHealth = 96.0 #How much natural Armor Brood Mothers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 broodMotherArmor = 0.0 #How much damage Brood Mothers melee attack deals, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 broodMotherDamage = 6.0 [Attributes."Summoned Mobs"."Twilight Goat"] #How much Max Health Twilight Goats have, Default: 10.0 #Range: 1.0 ~ 1.7976931348623157E308 twilightGoatHealth = 10.0 #How much natural Armor Twilight Goats have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 twilightGoatArmor = 0.0 #How much damage Twilight Goats melee attack deals, Default: 2.0 #Range: 1.0 ~ 1.7976931348623157E308 twilightGoatDamage = 2.0 [Attributes."Summoned Mobs".Snapper] #How much Max Health Snappers have, Default: 10.0 #Range: 1.0 ~ 1.7976931348623157E308 snapperHealth = 10.0 #How much natural Armor Snappers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 snapperArmor = 0.0 #How much damage Snappers melee attack deals, Default: 4.0 #Range: 1.0 ~ 1.7976931348623157E308 snapperDamage = 4.0 [Attributes."Summoned Mobs"."Tamed Ravager"] #How much Max Health Tamed Ravagers have when saddled, Default: 100.0 #Range: 1.0 ~ 1.7976931348623157E308 ravagerSaddleHealth = 100.0 #How much natural Armor Tamed Ravagers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 ravagerArmor = 0.0 #How much damage Tamed Ravagers deals, Default: 12.0 #Range: 1.0 ~ 1.7976931348623157E308 ravagerDamage = 12.0 [Attributes."Summoned Mobs".Neollager] #How much Max Health Neollagers have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 neollagerHealth = 20.0 #How much natural Armor Neollagers have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 neollagerArmor = 0.0 [Attributes."Summoned Mobs"."Pillager Servant"] #How much Max Health Pillager Servants have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 pillagerServantHealth = 24.0 #How much natural Armor Pillager Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 pillagerServantArmor = 0.0 #How much damage Pillager Servants deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 pillagerServantDamage = 5.0 #How much extra damage Pillager Servants range attack deals, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 pillagerServantRangeDamage = 0.0 [Attributes."Summoned Mobs"."Vindicator Servant"] #How much Max Health Vindicator Servants have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 vindicatorServantHealth = 24.0 #How much natural armor points Vindicator Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 vindicatorServantArmor = 0.0 #How much damage Vindicator Servants deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 vindicatorServantDamage = 5.0 [Attributes."Summoned Mobs"."Evoker Servant"] #How much Max Health Evoker Servants have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 evokerServantHealth = 24.0 #How much natural Armor Evoker Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 evokerServantArmor = 0.0 #How much following/detection range Evoker Servants have, Default: 12.0 #Range: 0.0 ~ 1.7976931348623157E308 evokerServantFollowRange = 12.0 [Attributes."Summoned Mobs"."Geomancer Servant"] #How much Max Health Geomancer Servants have, Default: 18.0 #Range: 1.0 ~ 1.7976931348623157E308 geomancerServantHealth = 18.0 #How much natural Armor Geomancer Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 geomancerServantArmor = 0.0 #How much following/detection range Geomancer Servants have, Default: 12.0 #Range: 0.0 ~ 1.7976931348623157E308 geomancerServantFollowRange = 12.0 [Attributes."Summoned Mobs"."Iceologer Servant"] #How much Max Health Iceologer Servants have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 iceologerServantHealth = 20.0 #How much natural Armor Iceologer Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 iceologerServantArmor = 0.0 #How much following/detection range Iceologer Servants have, Default: 15.0 #Range: 0.0 ~ 1.7976931348623157E308 iceologerServantFollowRange = 15.0 [Attributes."Summoned Mobs"."Wind Caller Servant"] #How much Max Health Wind Caller Servants have, Default: 24.0 #Range: 1.0 ~ 1.7976931348623157E308 windCallerServantHealth = 24.0 #How much natural Armor Wind Caller Servants have, Default: 0.0 #Range: 0.0 ~ 1.7976931348623157E308 windCallerServantArmor = 0.0 #How much following/detection range Wind Caller Servants have, Default: 35.0 #Range: 0.0 ~ 1.7976931348623157E308 windCallerServantFollowRange = 35.0 [Attributes.Mini-Bosses] [Attributes.Mini-Bosses.Crone] #How much Max Health Crones have, Default: 130.0 #Range: 1.0 ~ 1.7976931348623157E308 croneHealth = 350.0 [Attributes.Mini-Bosses.Minister] #How much Max Health Ministers have, Default: 128.0 #Range: 1.0 ~ 1.7976931348623157E308 ministerHealth = 500.0 #How much damage Ministers deals, Default: 5.0 #Range: 1.0 ~ 1.7976931348623157E308 ministerDamage = 7.0 [Attributes.Mini-Bosses.Wight] #How much Max Health Wights have, Default: 200.0 #Range: 1.0 ~ 1.7976931348623157E308 wightHealth = 700.0 #How much damage Wights deals, Default: 12.5 #Range: 1.0 ~ 1.7976931348623157E308 wightDamage = 12.5 #How much Soul Energy Wights absorb per attack, Default: 10 #Range: > 0 wightSoulAbsorb = 10 #How much health Wights can heal up per Soul Energy absorption, Default: 10 #Range: > 0 wightSoulHeal = 10 [Attributes.Mini-Bosses."Skull Lord"] #How much Max Health Skull Lord have, Default: 150.0 #Range: 1.0 ~ 1.7976931348623157E308 skullLordHealth = 150.0 #How much damage Skull Lord deals, Default: 6.0 #Range: 1.0 ~ 1.7976931348623157E308 skullLordDamage = 8.0 #How much Max Health Bone Lord have, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 boneLordHealth = 120.0 #How much damage Bone Lord deals, Default: 3.0 #Range: 1.0 ~ 1.7976931348623157E308 boneLordDamage = 3.0 [Attributes.Bosses] [Attributes.Bosses.Vizier] #How much Max Health Viziers have, Default: 300.0 #Range: 100.0 ~ 1.7976931348623157E308 vizierHealth = 1000.0 #The maximum amount of damage a Vizier can attain per hit, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 vizierDamageCap = 28.0 [Attributes.Bosses.Apostle] #How much Max Health Apostles have, Default: 320.0 #Range: 100.0 ~ 1.7976931348623157E308 apostleHealth = 6010.0 #How much natural Armor Points Apostles have, Default: 12.0 #Range: 0.0 ~ 1.7976931348623157E308 apostleArmor = 12.0 #How much natural Toughness Points Apostles have, Default: 6.0 #Range: 0.0 ~ 1.7976931348623157E308 apostleToughness = 6.0 #The maximum amount of damage an Apostle can attain per hit, Default: 20.0 #Range: 1.0 ~ 1.7976931348623157E308 apostleDamageCap = 60.0 #Multiplies Apostle's Bow damage, Default: 2 #Range: > 1 apostleBowDamage = 2 #Set Apostle's spell damage (ie, Fire Tornadoes, Fire Blasts, Roars), Default: 6.0 #Range: 6.0 ~ 1.7976931348623157E308 apostleMagicDamage = 9.0