init
This commit is contained in:
405
config/tact-common.toml
Normal file
405
config/tact-common.toml
Normal file
@@ -0,0 +1,405 @@
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#----------------------------------
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#
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# Whether to activate an internal datapack to add Alex's Caves biomes and blocks to certain tags for better mod compat.
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#
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applyTagAdjustments = true
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#----------------------------------
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#
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# Whether to activate an internal datapack to remove Spelunkery mod's wall mushrooms from Alex's Caves's Primordial Cave biome due to the mushrooms not having safe generation.
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#
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applySpelunkeryCompatAdjustments = true
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#----------------------------------
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#
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# Whether to make Underweed, Tree Star, Fiddlehead, and Curly Fern be replaceable by
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# another block when right clicking them while holding a block in your hands.
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#
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replaceableSmallPlants = true
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#----------------------------------
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#
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# Whether to make Guano, Guano Block, and Guano Layer be able to be used as fuel in Furnaces.
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#
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guanoBurnFuel = true
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#----------------------------------
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#
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# Minimum amount of time that Primative Club can stun a mob.
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# Full stun time calculation is (Base Time) + (a random number between 0 and Random Extra Time)
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#
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#Range: 0 ~ 1000000
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primitiveClubBaseStunTime = 150
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#----------------------------------
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#
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# Random amount of extra time that Primative Club can stun a mob.
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# Full stun time calculation is (Base Time) + (a random number between 0 and Random Extra Time)
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#
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#Range: 0 ~ 1000000
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primitiveClubRandomExtraStunTime = 150
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#----------------------------------
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#
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# Whether to revert the End Story back to its original form when beating Minecraft.
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# Alex's Caves replaces this story with their own. This config puts it back to normal if enabled.
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#
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restoreEndStory = false
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#----------------------------------
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#
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# If enabled, this config makes the Compendium have all biomes and their info unlocked immediately on log-in.
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#
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unlockAllCompendiumInfo = false
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#----------------------------------
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#
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# Allows setting overrides for how many arrows to spawn with Dreadbow's rain-like attack.
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# Format is the arrow item registry name. Then an equal sign =. And ends with the arrow amount.
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# Separate multiple entries with a comma , and whitespace will be ignored.
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# Example: "alexscaves:seeking_arrow=5, alexscaves:burrowing_arrow=100"
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#
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# Otherwise, will default to Alex's Caves original code for determining arrow amount for
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# the attack which is 30 arrows for dark colored arrows and 5 arrows for all other arrows.
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#
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dreadbowArrowRainOverrides = ""
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#----------------------------------
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#
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# How quickly the flight meter will recharge for Subterranodon.
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# Putting 2 will recharge twice as fast. Putting 0.5 will halve the recharge rate.
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#
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#Range: 0.0 ~ 1000.0
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subterranodonFlightMeterRechargeSpeed = 1.0
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#----------------------------------
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#
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# How quickly the flight meter will be depleted when flying with Subterranodon.
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# Putting 2 will deplete the meter twice as fast. Putting 0.5 will slow the meter's usage rate.
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#
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#Range: 0.0 ~ 1000.0
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subterranodonFlightMeterUsageSpeed = 1.0
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["Nuclear Furnace Options"]
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#----------------------------------
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#
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# Multiplies the calculated item smelting time in Nuclear Furnace by this number.
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# Lower number means faster smelting. Higher number means slower.
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#
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#Range: 0.0 ~ 1000000.0
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nuclearFurnaceSmeltingSpeedModifier = 1.0
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["Cloak of Darkness Options"]
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#----------------------------------
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#
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# Whether Cloak of Darkness's ability should be usable anywhere. Including in bright light or sunlight.
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#
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AllowedCloakOfDarknessAbilityInLight = false
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["Extinction Spear Options"]
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#----------------------------------
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#
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# Damage amount for melee attack with Extinction Spear.
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#
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#Range: 0.0 ~ 10000.0
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extinctionSpearMeleeDamage = 150.0
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#----------------------------------
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#
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# Damage amount for ranged attack with Extinction Spear.
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#
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#Range: 0.0 ~ 10000.0
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extinctionSpearRangedDamage = 300.0
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["Raygun Options"]
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#----------------------------------
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#
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# Rate of damage for Raygun normally.
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#
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#Range: 0.0 ~ 1000.0
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raygunNormalDamage = 4.0
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#----------------------------------
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#
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# Rate of damage for Raygun when gamma enchanted.
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#
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#Range: 0.0 ~ 1000.0
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raygunGammaDamage = 8.0
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["Mob Attack/Health Options"]
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#Range: 1.0 ~ 1000000.0
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atlatitanMaxHealth = 700.0
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#Range: 1.0 ~ 1000000.0
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atlatitanAttackDamage = 28.0
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#Range: 0.0 ~ 1000000.0
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atlatitanArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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boundroidMaxHealth = 20.0
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#Range: 1.0 ~ 1000000.0
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boundroidAttackDamage = 5.0
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#Range: 0.0 ~ 1000000.0
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boundroidArmor = 20.0
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#Range: 1.0 ~ 1000000.0
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boundroidWrinchMaxHealth = 20.0
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#Range: 0.0 ~ 1000000.0
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boundroidWrinchArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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brainiacWrinchMaxHealth = 40.0
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#Range: 1.0 ~ 1000000.0
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brainiacAttackDamage = 5.0
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#Range: 0.0 ~ 1000000.0
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brainiacArmor = 8.0
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#Range: 1.0 ~ 1000000.0
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candicornMaxHealth = 30.0
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#Range: 1.0 ~ 1000000.0
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candicornAttackDamage = 6.0
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#Range: 1.0 ~ 1000000.0
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caniacMaxHealth = 38.0
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#Range: 1.0 ~ 1000000.0
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caniacAttackDamage = 2.0
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#Range: 1.0 ~ 1000000.0
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caramelCubeMaxHealth = 4.0
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#Range: 1.0 ~ 1000000.0
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caramelCubeAttackDamage = 2.0
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#Range: 1.0 ~ 1000000.0
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corrodentMaxHealth = 56.0
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#Range: 1.0 ~ 1000000.0
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corrodentAttackDamage = 3.0
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#Range: 0.0 ~ 1000000.0
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corrodentArmor = 2.0
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#Range: 1.0 ~ 1000000.0
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deepOneMaxHealth = 30.0
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#Range: 1.0 ~ 1000000.0
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deepOneAttackDamage = 3.0
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#Range: 0.0 ~ 1000000.0
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deepOneArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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deepOneKnightMaxHealth = 60.0
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#Range: 1.0 ~ 1000000.0
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deepOneKnightAttackDamage = 5.0
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#Range: 0.0 ~ 1000000.0
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deepOneKnightArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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deepOneMageMaxHealth = 80.0
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#Range: 1.0 ~ 1000000.0
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deepOneMageAttackDamage = 4.0
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#Range: 0.0 ~ 1000000.0
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deepOneMageArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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ferrouslimeMaxHealth = 10.0
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#Range: 1.0 ~ 1000000.0
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ferrouslimeAttackDamage = 2.0
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#Range: 0.0 ~ 1000000.0
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ferrouslimeArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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forsakenMaxHealth = 1050.0
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#Range: 1.0 ~ 1000000.0
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forsakenAttackDamage = 10.0
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#Range: 1.0 ~ 1000000.0
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forsakenSonicBoomNormalAttackDamage = 4.0
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#Range: 1.0 ~ 1000000.0
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forsakenSonicBoomWeakTaggedAttackDamage = 45.0
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#Range: 0.0 ~ 1000000.0
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forsakenArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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gammaroachMaxHealth = 14.0
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#Range: 1.0 ~ 1000000.0
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gammaroachAttackDamage = 2.0
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#Range: 0.0 ~ 1000000.0
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gammaroachArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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gingerbreadManMaxHealth = 10.0
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#Range: 1.0 ~ 1000000.0
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gingerbreadManAttackDamage = 2.0
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#Range: 1.0 ~ 1000000.0
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gloomothMaxHealth = 4.0
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#Range: 0.0 ~ 1000000.0
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gloomothArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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gossamerWormMaxHealth = 10.0
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#Range: 0.0 ~ 1000000.0
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gossamerWormArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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grottoceratopsMaxHealth = 80.0
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#Range: 1.0 ~ 1000000.0
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grottoceratopsAttackDamage = 10.0
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#Range: 0.0 ~ 1000000.0
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grottoceratopsArmor = 8.0
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#Range: 1.0 ~ 1000000.0
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gumbeeperMaxHealth = 14.0
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#Range: 1.0 ~ 1000000.0
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gumbeeperAttackDamage = 4.0
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#Range: 0.0 ~ 1000000.0
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gumbeeperArmor = 4.0
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#Range: 1.0 ~ 1000000.0
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gummyBearMaxHealth = 36.0
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#Range: 1.0 ~ 1000000.0
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gummyBearAttackDamage = 4.0
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#Range: 1.0 ~ 1000000.0
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gumWormMaxHealth = 150.0
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#Range: 1.0 ~ 1000000.0
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gumWormAttackDamage = 10.0
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#Range: 0.0 ~ 1000000.0
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gumWormArmor = 9.0
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#Range: 1.0 ~ 1000000.0
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hullbreakerMaxHealth = 4000.0
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#Range: 1.0 ~ 1000000.0
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hullbreakerAttackDamage = 16.0
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#Range: 0.0 ~ 1000000.0
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hullbreakerArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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lanternfishMaxHealth = 2.0
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#Range: 0.0 ~ 1000000.0
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lanternfishArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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licowitchMaxHealth = 40.0
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#Range: 1.0 ~ 1000000.0
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licowitchAttackDamage = 3.0
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#Range: 1.0 ~ 1000000.0
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luxtructosaurusMaxHealth = 2500.0
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#Range: 1.0 ~ 1000000.0
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luxtructosaurusAttackDamage = 14.0
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#Range: 0.0 ~ 1000000.0
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luxtructosaurusArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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luxtructosaurusFireBreathAttackDamage = 4.0
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#Range: 1.0 ~ 1000000.0
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magnetronMaxHealth = 30.0
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#Range: 1.0 ~ 1000000.0
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magnetronAttackDamage = 2.0
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#Range: 0.0 ~ 1000000.0
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magnetronArmor = 6.0
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#Range: 1.0 ~ 1000000.0
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mineGuardianMaxHealth = 20.0
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#Range: 1.0 ~ 1000000.0
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mineGuardianAttackDamage = 1.0
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#Range: 0.0 ~ 1000000.0
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mineGuardianArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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notorMaxHealth = 6.0
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#Range: 0.0 ~ 1000000.0
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notorArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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nucleeperMaxHealth = 30.0
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#Range: 0.0 ~ 1000000.0
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nucleeperArmor = 4.0
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#Range: 1.0 ~ 1000000.0
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radgillMaxHealth = 8.0
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#Range: 0.0 ~ 1000000.0
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radgillArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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raycatMaxHealth = 24.0
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#Range: 1.0 ~ 1000000.0
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raycatAttackDamage = 1.0
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#Range: 0.0 ~ 1000000.0
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raycatArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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relicheirusMaxHealth = 220.0
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#Range: 1.0 ~ 1000000.0
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relicheirusAttackDamage = 12.0
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#Range: 0.0 ~ 1000000.0
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relicheirusArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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seaPigMaxHealth = 8.0
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#Range: 0.0 ~ 1000000.0
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seaPigArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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sweetishFishMaxHealth = 4.0
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#Range: 1.0 ~ 1000000.0
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subterranodonMaxHealth = 50.0
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#Range: 1.0 ~ 1000000.0
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subterranodonAttackDamage = 2.0
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#Range: 0.0 ~ 1000000.0
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subterranodonArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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teletorMaxHealth = 18.0
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#Range: 1.0 ~ 1000000.0
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teletorAttackDamage = 2.0
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#Range: 0.0 ~ 1000000.0
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teletorArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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tremorsaurusMaxHealth = 550.0
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#Range: 1.0 ~ 1000000.0
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tremorsaurusAttackDamage = 14.0
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#Range: 0.0 ~ 1000000.0
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tremorsaurusArmor = 8.0
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#Range: 1.0 ~ 1000000.0
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tremorzillaMaxHealth = 1600.0
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#Range: 0.0 ~ 1000000.0
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tremorzillaArmor = 20.0
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#Range: 1.0 ~ 1000000.0
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tremorzillaWeakStompDamage = 80.0
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#Range: 1.0 ~ 1000000.0
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tremorzillaStrongStompDamage = 100.0
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#Range: 1.0 ~ 1000000.0
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tremorzillaScratchAttackDamage = 100.0
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#Range: 1.0 ~ 1000000.0
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tremorzillaTailAttackDamage = 130.0
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#Range: 1.0 ~ 1000000.0
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tremorzillaBiteAttackDamage = 90.0
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#Range: 1.0 ~ 1000000.0
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tremorzillaBeamAttackDamage = 120.0
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#Range: 0.0 ~ 1000000.0
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tremorzillaHighHealthRecoveryAmount = 10.0
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#Range: 0 ~ 1000000
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tremorzillaHighHealthRecoveryRateInTicks = 40
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#Range: 0.0 ~ 1000000.0
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tremorzillaMediumHealthRecoveryAmount = 15.0
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#Range: 0 ~ 1000000
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tremorzillaMediumHealthRecoveryRateInTicks = 20
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#Range: 0.0 ~ 1000000.0
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tremorzillaLowHealthRecoveryAmount = 25.0
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#Range: 0 ~ 1000000
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tremorzillaLowHealthRecoveryRateInTicks = 10
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#Range: 0.0 ~ 1000000.0
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tremorzillaStepHeight = 1.6
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#NOTE: Turning this off could lead to Tremorzilla getting stuck with pathfinding!!! Do not report to Alex's Caves if you turned this off and the mob gets stuck.
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tremorzillaWalkingBlockGriefing = true
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#Range: 1.0 ~ 1000000.0
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trilocarisMaxHealth = 10.0
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#Range: 1.0 ~ 1000000.0
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trilocarisAttackDamage = 1.0
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#Range: 0.0 ~ 1000000.0
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trilocarisArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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tripodfishMaxHealth = 8.0
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#Range: 0.0 ~ 1000000.0
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tripodfishArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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underzealotMaxHealth = 20.0
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#Range: 1.0 ~ 1000000.0
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underzealotAttackDamage = 4.0
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#Range: 0.0 ~ 1000000.0
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underzealotArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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vallumraptorMaxHealth = 44.0
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#Range: 1.0 ~ 1000000.0
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vallumraptorAttackDamage = 3.0
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#Range: 0.0 ~ 1000000.0
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vallumraptorArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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vesperMaxHealth = 16.0
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#Range: 1.0 ~ 1000000.0
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vesperAttackDamage = 3.0
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#Range: 0.0 ~ 1000000.0
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vesperArmor = 0.0
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#Range: 1.0 ~ 1000000.0
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watcherMaxHealth = 230.0
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#Range: 1.0 ~ 1000000.0
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watcherAttackDamage = 4.0
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#Range: 0.0 ~ 1000000.0
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watcherArmor = 0.0
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["INTERNAL MARKERS (DO NOT EDIT)"]
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#Range: 1 ~ 1000000
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configVersion = 1
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["Desolate Daggers Options"]
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#----------------------------------
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#
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# Multiplies the delay time for the floating dagger ability on Desolate Daggers.
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# Doing 0.5 will halve the time for the ability.
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#
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#Range: 0.0 ~ 10.0
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desolateDaggersAbilityDelay = 1.0
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#----------------------------------
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#
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# Base damage for the floating dagger ability on Desolate Daggers.
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#
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#Range: 0.0 ~ 1000000.0
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desolateDaggersAbilityBaseDamage = 2.0
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#----------------------------------
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#
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# Extra damage per Impending Stable enchantment level for the floating dagger ability on Desolate Daggers.
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#
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#Range: 0.0 ~ 1000000.0
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desolateDaggersAbilityImpendingStabDamage = 2.0
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Reference in New Issue
Block a user