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2025-10-20 07:33:27 +00:00
commit 364b170660
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[grenade]
#Whether grenade explosion can damage blocks (if it can)
grenadeExplosionBlockDamage = true
[melee]
#Whether melee items consume durability on attack
meleeItemConsumeDurability = true
#when target's invulnerable tick is less than this value, melee attack will ignore it
#Range: 0 ~ 100
meleeIgnoreInvulnerableTickThreshold = 20