This commit is contained in:
2025-10-20 07:33:27 +00:00
parent cb6e810b0a
commit 1ab81d5f52
4223 changed files with 1326379 additions and 0 deletions

View File

@@ -0,0 +1,87 @@
[HUD]
#New Crosshair of TaCZ:Labs.
"Enable TaCZ:Labs Crosshair" = true
#Default: Bonding a combination of values such as scattering and plane velocity, for better visual experience.
#On: Based strictly on real scattering values.
"Diffusion strictly based on real spread" = false
#Maximum value of collimator spread affected by velocity, range 0 ~ 100, default 100 .
#Range: 0 ~ 100
"Max Speed Spread" = 100
[HUD."Global Settings"]
#Crosshair RGBA HEX color, format is 0xAARRGGBB.
#Range: > -2147483648
"Crosshair Color" = -429064340
#Range: 0 ~ 255
A = 230
#Range: 0 ~ 255
R = 108
#Range: 0 ~ 255
G = 255
#Range: 0 ~ 255
B = 108
#Shadow alpha of crosshair, range 0 ~ 255, default 128.
#Range: 0 ~ 255
"Shadow Alpha" = 128
#Shadow offset of crosshair, range 1 ~ 6, default 1 .
#Range: 0 ~ 3
"Shadow Offset" = 1
#Spread of crosshair, range 0.0 ~ 60.0, default 30.0 .
#Range: 0 ~ 60
"Crosshair Spread" = 30
#Spread of crosshair, range 0.0 ~ , default .
#Range: 0 ~ 60
"Spread Extent" = 30
["Local Settings"]
["Local Settings"."Crosshair Type"]
#Crosshair of Pistol
#Allowed Values: CROSSHAIR, RECT, RIGHT_ANGLE, POINT, TACZ
Pistol = "RIGHT_ANGLE"
#Crosshair of Sub-Machine Gun
#Allowed Values: CROSSHAIR, RECT, RIGHT_ANGLE, POINT, TACZ
"Sub-Machine Gun" = "CROSSHAIR"
#Crosshair of Rifle
#Allowed Values: CROSSHAIR, RECT, RIGHT_ANGLE, POINT, TACZ
Rifle = "CROSSHAIR"
#Crosshair of Machine Gun
#Allowed Values: CROSSHAIR, RECT, RIGHT_ANGLE, POINT, TACZ
"Machine Gun" = "CROSSHAIR"
#Crosshair of Sniper
#Allowed Values: CROSSHAIR, RECT, RIGHT_ANGLE, POINT, TACZ
Sniper = "CROSSHAIR"
#Crosshair of Shotgun
#Allowed Values: CROSSHAIR, RECT, RIGHT_ANGLE, POINT, TACZ
Shotgun = "RECT"
#Crosshair of Heavy Weapon
#Allowed Values: CROSSHAIR, RECT, RIGHT_ANGLE, POINT, TACZ
"Heavy Weapon" = "RECT"
["Local Settings"."Crosshair Properties"]
#Radius of crosshair, range 0 ~ 10, default 5 .
#Range: 0 ~ 10
"Crosshair Radius" = 3
#Length of crosshair, range 1 ~ 20, default 6 .
#Range: 1 ~ 20
"Crosshair Length" = 6
#Width of crosshair, range 1 ~ 10, default 2 .
#Range: 1 ~ 10
"Crosshair Width" = 1
#Radius of rect crosshair, range 0 ~ 20, default 12 .
#Range: 0 ~ 20
"Rect Crosshair Radius" = 6
#Length of rect crosshair, range 1 ~ 20, default 6 .
#Range: 1 ~ 20
"Rect Crosshair Length" = 6
#Width of rect crosshair, range 1 ~ 10, default 1 .
#Range: 1 ~ 10
"Rect Crosshair Width" = 1
#Radius of right angle crosshair, range 0 ~ 10, default 4 .
#Range: 0 ~ 10
"Right Angle Crosshair Radius" = 2
#Width of right angle crosshair, range 1 ~ 5, default 1 .
#Range: 1 ~ 5
"Right Angle Crosshair Width" = 1