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[Attributes]
[Attributes.Cultists]
#How much Max Health Malghast have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
malghastHealth = 20.0
[Attributes.Cultists."Skeleton Villager Servant"]
#How much Max Health Skeleton Villager Servants have, Default: 20.0
#Range: 0.0 ~ 1.7976931348623157E308
skeletonVillagerServantHealth = 20.0
#How much damage Skeleton Villager Servants deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
skeletonVillagerServantDamage = 2.0
[Attributes.Cultists.Inferno]
#How much Max Health Inferno have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
infernoHealth = 20.0
#How much natural armor points Inferno have, Default: 5.0
#Range: 0.0 ~ 1.7976931348623157E308
infernoArmor = 5.0
#How much melee damage Inferno deals, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
infernoMeleeDamage = 6.0
#How much range damage Inferno deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
infernoRangeDamage = 5.0
[Attributes.Cultists."Obsidian Monolith"]
#How much Max Health Obsidian Monolith have, Default: 50.0
#Range: 1.0 ~ 1.7976931348623157E308
obsidianMonolithHealth = 50.0
#How much natural armor points Obsidian Monolith have, Default: 12.0
#Range: 0.0 ~ 1.7976931348623157E308
obsidianMonolithArmor = 12.0
[Attributes.Cultists.Warlock]
#How much Max Health Warlocks have, Default: 26.0
#Range: 0.0 ~ 1.7976931348623157E308
warlockHealth = 26.0
#How much natural armor points Warlocks have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
warlockArmor = 0.0
[Attributes.Cultists.Maverick]
#How much Max Health Mavericks have, Default: 26.0
#Range: 0.0 ~ 1.7976931348623157E308
maverickHealth = 26.0
#How much natural armor points Mavericks have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
maverickArmor = 0.0
#How much damage Mavericks deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
maverickDamage = 2.0
[Attributes.Cultists.Heretic]
#How much Max Health Heretics have, Default: 26.0
#Range: 0.0 ~ 1.7976931348623157E308
hereticHealth = 26.0
#How much natural armor points Heretics have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
hereticArmor = 0.0
#How much damage Heretics deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
hereticDamage = 2.0
[Attributes.Illagers]
#How much Max Health Conquillager have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
conquillagerHealth = 24.0
#How much natural Armor Conquillager have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
conquillagerArmor = 0.0
[Attributes.Illagers.Envioker]
#How much Max Health Envioker have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
enviokerHealth = 24.0
#How much natural Armor Enviokers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
enviokerArmor = 0.0
#How much damage Envioker deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
enviokerDamage = 5.0
#How much Max Health Tormentor have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
tormentorHealth = 24.0
#How much natural Armor Tormentors have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
tormentorArmor = 0.0
#How much damage Tormentor deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
tormentorDamage = 4.0
[Attributes.Illagers.Inquillager]
#How much Max Health Inquillager have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
inquillagerHealth = 24.0
#How much natural Armor Inquillager have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
inquillagerArmor = 0.0
#How much damage Inquillager deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
inquillagerDamage = 5.0
[Attributes.Illagers.Piker]
#How much Max Health Pikers have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
pikerHealth = 24.0
#How much Armor Pikers have, Default: 4.0
#Range: 0.0 ~ 1.7976931348623157E308
pikerArmor = 4.0
#How much damage Pikers deals, Default: 9.0
#Range: 1.0 ~ 1.7976931348623157E308
pikerDamage = 9.0
[Attributes.Illagers.Ripper]
#How much Max Health Rippers have, Default: 16.0
#Range: 1.0 ~ 1.7976931348623157E308
ripperHealth = 16.0
#How much Armor Rippers have, Default: 2.0
#Range: 0.0 ~ 1.7976931348623157E308
ripperArmor = 2.0
#How much damage Rippers deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
ripperDamage = 2.0
[Attributes.Illagers.Trampler]
#How much Max Health Tramplers have, Default: 30.0
#Range: 1.0 ~ 1.7976931348623157E308
tramplerHealth = 30.0
#How much natural Armor Tramplers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
tramplerArmor = 0.0
#How much damage Tramplers deals, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
tramplerDamage = 6.0
[Attributes.Illagers.Crusher]
#How much Max Health Crushers have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
crusherHealth = 24.0
#How much natural Armor Crushers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
crusherArmor = 0.0
#How much damage Crushers deals, Default: 12.0
#Range: 1.0 ~ 1.7976931348623157E308
crusherDamage = 10.0
[Attributes.Illagers."Storm Caster"]
#How much Max Health Storm Casters have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
stormCasterHealth = 24.0
#How much natural Armor Storm Casters have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
stormCasterArmor = 0.0
#How much damage Storm Casters deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
stormCasterDamage = 5.0
[Attributes.Illagers.Cryologer]
#How much Max Health Cryologers have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
cryologerHealth = 24.0
#How much natural Armor Cryologers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
cryologerArmor = 0.0
#How much damage Cryologers deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
cryologerDamage = 5.0
[Attributes.Illagers.Preacher]
#How much Max Health Preachers have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
preacherHealth = 24.0
#How much natural Armor Preachers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
preacherArmor = 0.0
#How much health Preachers heal, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
preacherHeal = 6.0
[Attributes.Illagers.Sorcerer]
#How much Max Health Sorcerers have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
sorcererHealth = 24.0
#How much natural Armor Sorcerers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
sorcererArmor = 0.0
#How much damage Sorcerers deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
sorcererDamage = 5.0
[Attributes.General]
[Attributes.General.Wraith]
#How much Max Health Wraiths have, Default: 25.0
#Range: 1.0 ~ 1.7976931348623157E308
wraithHealth = 25.0
#How much natural Armor Wraiths have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
wraithArmor = 0.0
#How much damage Wraith deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
wraithDamage = 4.0
[Attributes.General.Necromancer]
#How much Max Health Necromancers have, Default: 50.0
#Range: 1.0 ~ 1.7976931348623157E308
necromancerHealth = 300.0
#How much natural Armor Necromancers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
necromancerArmor = 0.0
#How much following/detection range Necromancers have, Default: 16.0
#Range: 1.0 ~ 2048.0
necromancerFollowRange = 16.0
#How much damage Necromancers deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
necromancerDamage = 4.0
[Attributes.General."Wither Necromancer"]
#How much Max Health Wither Necromancers have, Default: 220.0
#Range: 1.0 ~ 1.7976931348623157E308
witherNecromancerHealth = 1000.0
#How much natural Armor Wither Necromancers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
witherNecromancerArmor = 0.0
#How much following/detection range Wither Necromancers have, Default: 32.0
#Range: 1.0 ~ 2048.0
witherNecromancerFollowRange = 32.0
#How much damage Wither Necromancers deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
witherNecromancerDamage = 12.0
[Attributes.General."Haunted Armor"]
#How much Max Health Haunted Armor have, Default: 25.0
#Range: 1.0 ~ 1.7976931348623157E308
hauntedArmorHealth = 65.0
#How much damage Haunted Armor deals, Default: 3.0
#Range: 1.0 ~ 1.7976931348623157E308
hauntedArmorDamage = 3.0
[Attributes.General."Drowned Necromancer"]
#How much Max Health Drowned Necromancers have, Default: 220.0
#Range: 1.0 ~ 1.7976931348623157E308
drownedNecromancerHealth = 620.0
#How much natural Armor Drowned Necromancers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
drownedNecromancerArmor = 0.0
#How much following/detection range Drowned Necromancers have, Default: 32.0
#Range: 1.0 ~ 2048.0
drownedNecromancerFollowRange = 32.0
#How much damage Drowned Necromancers deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
drownedNecromancerDamage = 4.0
[Attributes.General.Reaper]
#How much Max Health Reapers have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
reaperHealth = 24.0
#How much natural Armor Reapers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
reaperArmor = 0.0
#How much damage Reapers deals, Default: 8.0
#Range: 1.0 ~ 1.7976931348623157E308
reaperDamage = 8.0
[Attributes."Summoned Mobs"]
[Attributes."Summoned Mobs"."Zombie Servant"]
#How much Max Health Zombie Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
zombieServantHealth = 20.0
#How much natural armor points Zombie Servants have, Default: 2.0
#Range: 0.0 ~ 1.7976931348623157E308
zombieServantArmor = 2.0
#How much damage Zombie Servants deals, Default: 3.0
#Range: 1.0 ~ 1.7976931348623157E308
zombieServantDamage = 3.0
[Attributes."Summoned Mobs"."Husk Servant"]
#How much Max Health Husk Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
huskServantHealth = 20.0
#How much natural armor points Husk Servants have, Default: 2.0
#Range: 0.0 ~ 1.7976931348623157E308
huskServantArmor = 2.0
#How much damage Husk Servants deals, Default: 3.0
#Range: 1.0 ~ 1.7976931348623157E308
huskServantDamage = 3.0
[Attributes."Summoned Mobs"."Drowned Servant"]
#How much Max Health Drowned Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
drownedServantHealth = 20.0
#How much natural armor points Drowned Servants have, Default: 2.0
#Range: 0.0 ~ 1.7976931348623157E308
drownedServantArmor = 2.0
#How much damage Drowned Servants deals, Default: 3.0
#Range: 1.0 ~ 1.7976931348623157E308
drownedServantDamage = 3.0
[Attributes."Summoned Mobs"."Frozen Zombie Servant"]
#How much Max Health Frozen Zombie Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
frozenZombieServantHealth = 20.0
#How much natural armor points Frozen Zombie Servants have, Default: 2.0
#Range: 0.0 ~ 1.7976931348623157E308
frozenZombieServantArmor = 2.0
#How much damage Frozen Zombie Servants deals, Default: 3.0
#Range: 1.0 ~ 1.7976931348623157E308
frozenZombieServantDamage = 3.0
[Attributes."Summoned Mobs"."Jungle Zombie Servant"]
#How much Max Health Jungle Zombie Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
jungleZombieServantHealth = 20.0
#How much natural armor points Jungle Zombie Servants have, Default: 2.0
#Range: 0.0 ~ 1.7976931348623157E308
jungleZombieServantArmor = 2.0
#How much damage Jungle Zombie Servants deals, Default: 3.0
#Range: 1.0 ~ 1.7976931348623157E308
jungleZombieServantDamage = 3.0
[Attributes."Summoned Mobs"."Blackguard Servant"]
#How much Max Health Blackguard Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
blackguardServantHealth = 70.0
#How much natural armor points Blackguard Servants have, Default: 20.0
#Range: 0.0 ~ 1.7976931348623157E308
blackguardServantArmor = 20.0
#How much natural armor toughness points Blackguard Servants have, Default: 8.0
#Range: 0.0 ~ 1.7976931348623157E308
blackguardServantToughness = 8.0
#How much damage Blackguard Servants deals, Default: 9.0
#Range: 1.0 ~ 1.7976931348623157E308
blackguardServantDamage = 9.0
[Attributes."Summoned Mobs"."Skeleton Servant"]
#How much Max Health Skeleton Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
skeletonServantHealth = 20.0
#How much natural Armor Skeleton Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
skeletonServantArmor = 0.0
#How much damage Skeleton Servants deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
skeletonServantDamage = 2.0
#How much extra damage Skeleton Servants range attack deals, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
skeletonServantRangeDamage = 0.0
[Attributes."Summoned Mobs"."Stray Servant"]
#How much Max Health Stray Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
strayServantHealth = 20.0
#How much natural Armor Stray Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
strayServantArmor = 0.0
#How much damage Stray Servants deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
strayServantDamage = 2.0
#How much extra damage Stray Servants range attack deals, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
strayServantRangeDamage = 0.0
[Attributes."Summoned Mobs"."Wither Skeleton Servant"]
#How much Max Health Wither Skeleton Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
witherSkeletonServantHealth = 85.0
#How much natural Armor Wither Skeleton Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
witherSkeletonServantArmor = 0.0
#How much damage Wither Skeleton Servants deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
witherSkeletonServantDamage = 5.0
#How much extra damage Wither Skeleton Servants range attack deals, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
witherSkeletonServantRangeDamage = 0.0
[Attributes."Summoned Mobs"."Mossy Skeleton Servant"]
#How much Max Health Mossy Skeleton Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
mossySkeletonServantHealth = 20.0
#How much natural Armor Mossy Skeleton Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
mossySkeletonServantArmor = 0.0
#How much damage Mossy Skeleton Servants deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
mossySkeletonServantDamage = 2.0
#How much extra damage Mossy Skeleton Servants range attack deals, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
mossySkeletonServantRangeDamage = 0.0
[Attributes."Summoned Mobs"."Sunken Skeleton Servant"]
#How much Max Health Sunken Skeleton Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
sunkenSkeletonServantHealth = 20.0
#How much natural Armor Sunken Skeleton Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
sunkenSkeletonServantArmor = 0.0
#How much damage Sunken Skeleton Servants deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
sunkenSkeletonServantDamage = 2.0
#How much extra damage Sunken Skeleton Servants range attack deals, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
sunkenSkeletonServantRangeDamage = 0.0
[Attributes."Summoned Mobs"."Vanguard Servant"]
#How much Max Health Vanguard Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
vanguardServantHealth = 55.0
#How much Armor Vanguard Servants have, Default: 9.0
#Range: 0.0 ~ 1.7976931348623157E308
vanguardServantArmor = 9.0
#How much damage Vanguard Servants deals, Default: 7.0
#Range: 1.0 ~ 1.7976931348623157E308
vanguardServantDamage = 7.0
[Attributes."Summoned Mobs"."Skeleton Pillager"]
#How much Max Health Skeleton Pillagers have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
skeletonPillagerHealth = 24.0
#How much natural Armor Skeleton Pillagers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
skeletonPillagerArmor = 0.0
#How much damage Skeleton Pillagers deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
skeletonPillagerDamage = 5.0
#How much extra damage Skeleton Pillagers range attack deals, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
skeletonPillagerRangeDamage = 0.0
[Attributes."Summoned Mobs"."Zombie Vindicator"]
#How much Max Health Zombie Vindicators have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
zombieVindicatorHealth = 24.0
#How much natural armor points Zombie Vindicators have, Default: 2.0
#Range: 0.0 ~ 1.7976931348623157E308
zombieVindicatorArmor = 2.0
#How much damage Zombie Vindicators deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
zombieVindicatorDamage = 5.0
[Attributes."Summoned Mobs"."Bound Evoker"]
#How much Max Health Bound Evokers have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
boundEvokerHealth = 40.0
#How much natural Armor Bound Evokers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
boundEvokerArmor = 0.0
#How much following/detection range Bound Evokers have, Default: 12.0
#Range: 0.0 ~ 1.7976931348623157E308
boundEvokerFollowRange = 12.0
[Attributes."Summoned Mobs"."Bound Iceologer"]
#How much Max Health Bound Iceologers have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
boundIceologerHealth = 40.0
#How much natural Armor Bound Iceologers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
boundIceologerArmor = 0.0
#How much following/detection range Bound Iceologers have, Default: 12.0
#Range: 0.0 ~ 1.7976931348623157E308
boundIceologerFollowRange = 12.0
[Attributes."Summoned Mobs".Vex]
#How much Max Health Summoned Vexes have, Default: 14.0
#Range: 1.0 ~ 1.7976931348623157E308
summonedVexHealth = 14.0
#How much damage Summoned Vexes deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
summonedVexDamage = 4.0
[Attributes."Summoned Mobs".Mini-Ghast]
#How much Max Health Mini-Ghasts have, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
miniGhastHealth = 5.0
#How much damage Mini-Ghasts' fireballs deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
miniGhastDamage = 5.0
[Attributes."Summoned Mobs"."Ghast Servant"]
#How much Max Health Ghast Servants have, Default: 10.0
#Range: 1.0 ~ 1.7976931348623157E308
ghastServantHealth = 40.0
#How much damage Ghast Servants' lavaballs deals, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
ghastServantDamage = 6.0
[Attributes."Summoned Mobs"."Spider Servant"]
#How much Max Health Spider Servants have, Default: 16.0
#Range: 1.0 ~ 1.7976931348623157E308
spiderServantHealth = 25.0
#How much damage Spider Servants melee attack deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
spiderServantDamage = 2.0
[Attributes."Summoned Mobs"."Cave Spider Servant"]
#How much Max Health Cave Spider Servants have, Default: 12.0
#Range: 1.0 ~ 1.7976931348623157E308
caveSpiderServantHealth = 12.0
#How much damage Cave Spider Servants melee attack deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
caveSpiderServantDamage = 2.0
[Attributes."Summoned Mobs"."Web Spider Servant"]
#How much Max Health Web Spider Servants have, Default: 16.0
#Range: 1.0 ~ 1.7976931348623157E308
webSpiderServantHealth = 16.0
#How much damage Web Spider Servants melee attack deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
webSpiderServantDamage = 2.0
[Attributes."Summoned Mobs"."Icy Spider Servant"]
#How much Max Health Icy Spider Servants have, Default: 16.0
#Range: 1.0 ~ 1.7976931348623157E308
icySpiderServantHealth = 16.0
#How much damage Icy Spider Servants melee attack deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
icySpiderServantDamage = 2.0
[Attributes."Summoned Mobs"."Bone Spider Servant"]
#How much Max Health Bone Spider Servants have, Default: 32.0
#Range: 1.0 ~ 1.7976931348623157E308
boneSpiderServantHealth = 32.0
#How much damage Bone Spider Servants melee attack deals, Default: 3.0
#Range: 1.0 ~ 1.7976931348623157E308
boneSpiderServantDamage = 3.0
#How much extra damage Bone Spider Servants range attack deals, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
boneSpiderServantRangeDamage = 0.0
[Attributes."Summoned Mobs"."Black Wolf"]
#How much Max Health Black Wolves have, Default: 10.0
#Range: 1.0 ~ 1.7976931348623157E308
blackWolfHealth = 30.0
#How much natural Armor Black Wolves have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
blackWolfArmor = 0.0
#How much damage Black Wolves melee attack deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
blackWolfDamage = 4.0
[Attributes."Summoned Mobs"."Bear Servant"]
#How much Max Health Bear Servants have, Default: 30.0
#Range: 1.0 ~ 1.7976931348623157E308
bearServantHealth = 30.0
#How much natural Armor Bear Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
bearServantArmor = 0.0
#How much damage Bear Servants melee attack deals, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
bearServantDamage = 6.0
[Attributes."Summoned Mobs"."Hoglin Servant"]
#How much Max Health Hoglin Servants have, Default: 40.0
#Range: 1.0 ~ 1.7976931348623157E308
hoglinServantHealth = 40.0
#How much natural Armor Hoglin Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
hoglinServantArmor = 0.0
#How much damage Hoglin Servants melee attack deals, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
hoglinServantDamage = 6.0
[Attributes."Summoned Mobs"."Black Beast"]
#How much Max Health Black Beasts have, Default: 75.0
#Range: 1.0 ~ 1.7976931348623157E308
blackBeastHealth = 275.0
#How much natural Armor Black Beasts have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
blackBeastArmor = 0.0
#How much damage Black Beasts melee attack deals, Default: 8.0
#Range: 1.0 ~ 1.7976931348623157E308
blackBeastDamage = 8.0
[Attributes."Summoned Mobs".Whisperer]
#How much Max Health Whisperers have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
whispererHealth = 35.0
#How much natural Armor Whisperers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
whispererArmor = 0.0
#How much damage Whisperer melee attack deals, Default: 2.5
#Range: 1.0 ~ 1.7976931348623157E308
whispererDamage = 2.5
[Attributes."Summoned Mobs".Leapleaf]
#How much Max Health Leapleaves have, Default: 70.0
#Range: 1.0 ~ 1.7976931348623157E308
leapleafHealth = 140.0
#How much natural Armor Leapleaves have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
leapleafArmor = 0.0
#How much damage Leapleaves deals, Default: 10.0
#Range: 1.0 ~ 1.7976931348623157E308
leapleafDamage = 10.0
[Attributes."Summoned Mobs"."Quick Growing Vine"]
#How much Max Health Quick Growing Vines have, Default: 10.0
#Range: 1.0 ~ 1.7976931348623157E308
quickGrowingVineHealth = 20.0
#How much natural Armor Quick Growing Vines have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
quickGrowingVineArmor = 0.0
[Attributes."Summoned Mobs"."Poison-Quill Vine"]
#How much Max Health Poison-Quill Vines have, Default: 40.0
#Range: 1.0 ~ 1.7976931348623157E308
poisonQuillVineHealth = 70.0
#How much damage Poison-Quill Vines' quills deals, Default: 2.5
#Range: 1.0 ~ 1.7976931348623157E308
poisonQuillVineDamage = 2.5
#How much natural Armor Poison-Quill Vines have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
poisonQuillVineArmor = 0.0
[Attributes."Summoned Mobs"."Ice Golem"]
#How much Max Health Ice Golems have, Default: 60.0
#Range: 1.0 ~ 1.7976931348623157E308
iceGolemHealth = 80.0
#How much natural armor points Ice Golems have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
iceGolemArmor = 0.0
#How much damage Ice Golems deals, Default: 7.5
#Range: 1.0 ~ 1.7976931348623157E308
iceGolemDamage = 7.5
#How much following/detection range Ice Golems have, Default: 16.0
#Range: 1.0 ~ 2048.0
iceGolemFollowRange = 16.0
[Attributes."Summoned Mobs"."Squall Golem"]
#How much Max Health Squall Golems have, Default: 88.0
#Range: 1.0 ~ 1.7976931348623157E308
squallGolemHealth = 688.0
#How much natural armor points Squall Golems have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
squallGolemArmor = 0.0
#How much damage Squall Golems deals, Default: 16.0
#Range: 1.0 ~ 1.7976931348623157E308
squallGolemDamage = 32.0
#How much following/detection range Squall Golems have, Default: 32.0
#Range: 1.0 ~ 2048.0
squallGolemFollowRange = 32.0
[Attributes."Summoned Mobs"."Redstone Golem"]
#How much Max Health Redstone Golems have, Default: 240.0
#Range: 1.0 ~ 1.7976931348623157E308
redstoneGolemHealth = 1500.0
#How much natural armor points Redstone Golems have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
redstoneGolemArmor = 0.0
#How much damage Redstone Golems deals, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
redstoneGolemDamage = 20.0
#How much following/detection range Redstone Golems have, Default: 32.0
#Range: 1.0 ~ 2048.0
redstoneGolemFollowRange = 32.0
[Attributes."Summoned Mobs"."Grave Golem"]
#How much Max Health Grave Golems have, Default: 180.0
#Range: 1.0 ~ 1.7976931348623157E308
graveGolemHealth = 1000.0
#How much natural armor points Grave Golems have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
graveGolemArmor = 0.0
#How much damage Grave Golems deals, Default: 16.0
#Range: 1.0 ~ 1.7976931348623157E308
graveGolemDamage = 16.0
#How much following/detection range Grave Golems have, Default: 32.0
#Range: 1.0 ~ 2048.0
graveGolemFollowRange = 32.0
#How much Max Health Haunts have, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
hauntHealth = 6.0
#How much natural armor points Haunts have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
hauntArmor = 0.0
#How much damage Haunts deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
hauntDamage = 2.0
#How much following/detection range Haunts have, Default: 32.0
#Range: 1.0 ~ 2048.0
hauntFollowRange = 32.0
[Attributes."Summoned Mobs"."Redstone Monstrosity"]
#How much Max Health Redstone Monstrosities have, Default: 600.0
#Range: 1.0 ~ 1.7976931348623157E308
redstoneMonstrosityHealth = 2000.0
#How much natural armor points Redstone Monstrosities have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
redstoneMonstrosityArmor = 40.0
#How much damage Redstone Monstrosities deals, Default: 21.0
#Range: 1.0 ~ 1.7976931348623157E308
redstoneMonstrosityDamage = 26.0
#How much following/detection range Redstone Monstrosities have, Default: 32.0
#Range: 1.0 ~ 2048.0
redstoneMonstrosityFollowRange = 32.0
#Redstone Monstrosities attack HP percent damage, Default: 0.08
#Range: 0.0 ~ 1.0
redstoneMonstrosityHPPercentDamage = 0.08
#How many blocks or distance away an attack can be from Redstone Monstrosities to damage them, Default: 20.0
#Range: 6.0 ~ 1.7976931348623157E308
redstoneMonstrosityHurtRange = 20.0
#The maximum amount of damage an Redstone Monstrosities can attain per hit, Default: 25.0
#Range: 1.0 ~ 1.7976931348623157E308
redstoneMonstrosityDamageCap = 22.0
#How much Max Health Redstone Cubes have, Default: 10.0
#Range: 1.0 ~ 1.7976931348623157E308
redstoneCubeHealth = 10.0
#How much natural armor points Redstone Cubes have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
redstoneCubeArmor = 0.0
#How much damage Redstone Cubes deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
redstoneCubeDamage = 4.0
#How much following/detection range Redstone Cubes have, Default: 16.0
#Range: 1.0 ~ 2048.0
redstoneCubeFollowRange = 16.0
[Attributes."Summoned Mobs"."Zombified Piglin Servant"]
#How much Max Health Zombified Piglin Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
zombifiedPiglinServantHealth = 20.0
#How much natural armor points Zombified Piglin Servants have, Default: 2.0
#Range: 0.0 ~ 1.7976931348623157E308
zombifiedPiglinServantArmor = 2.0
#How much damage Zombified Piglin Servants deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
zombifiedPiglinServantDamage = 5.0
[Attributes."Summoned Mobs"."Zombified Piglin Brute Servant"]
#How much Max Health Zombified Piglin Brute Servants have, Default: 50.0
#Range: 1.0 ~ 1.7976931348623157E308
zombifiedPiglinBruteServantHealth = 50.0
#How much natural armor points Zombified Piglin Brute Servants have, Default: 2.0
#Range: 0.0 ~ 1.7976931348623157E308
zombifiedPiglinBruteServantArmor = 2.0
#How much damage Zombified Piglin Brute Servants deals, Default: 7.0
#Range: 1.0 ~ 1.7976931348623157E308
zombifiedPiglinBruteServantDamage = 7.0
[Attributes."Summoned Mobs"."Blaze Servant"]
#How much Max Health Blaze Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
blazeServantHealth = 40.0
#How much natural armor points Blaze Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
blazeServantArmor = 0.0
#How much melee damage Blaze Servants deals, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
blazeServantMeleeDamage = 6.0
#How much ranged damage Blaze Servants deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
blazeServantRangeDamage = 5.0
[Attributes."Summoned Mobs".Wildfire]
#How much Max Health Wildfires have, Default: 75.0
#Range: 1.0 ~ 1.7976931348623157E308
wildfireHealth = 245.0
#How much Health each Wildfire's shields have, Default: 12.5
#Range: 1.0 ~ 1.7976931348623157E308
wildfireShieldHealth = 12.5
#How much natural armor points Wildfires have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
wildfireArmor = 0.0
#How much melee damage Wildfires deals, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
wildfireMeleeDamage = 8.0
#How much ranged damage Wildfires deals, Default: 10.0
#Range: 1.0 ~ 1.7976931348623157E308
wildfireRangeDamage = 10.0
[Attributes."Summoned Mobs"."Phantom Servant"]
#How much Max Health Phantom Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
phantomServantHealth = 20.0
#How much Armor Phantom Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
phantomServantArmor = 0.0
#How much damage Phantom Servants deals initially, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
phantomServantInitialDamage = 2.0
#How much damage is increased per Phantom Servants size, Default: 6.0
#Range: 0.0 ~ 1.7976931348623157E308
phantomServantSizeDamage = 6.0
[Attributes."Summoned Mobs"."Skeleton Wolf"]
#How much Max Health Skeleton Wolves have, Default: 10.0
#Range: 1.0 ~ 1.7976931348623157E308
skeletonWolfHealth = 10.0
#How much natural Armor Skeleton Wolves have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
skeletonWolfArmor = 0.0
#How much damage Skeleton Wolves melee attack deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
skeletonWolfDamage = 4.0
[Attributes."Summoned Mobs"."Brood Mother"]
#How much Max Health Brood Mothers have, Default: 96.0
#Range: 1.0 ~ 1.7976931348623157E308
broodMotherHealth = 96.0
#How much natural Armor Brood Mothers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
broodMotherArmor = 0.0
#How much damage Brood Mothers melee attack deals, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
broodMotherDamage = 6.0
[Attributes."Summoned Mobs"."Twilight Goat"]
#How much Max Health Twilight Goats have, Default: 10.0
#Range: 1.0 ~ 1.7976931348623157E308
twilightGoatHealth = 10.0
#How much natural Armor Twilight Goats have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
twilightGoatArmor = 0.0
#How much damage Twilight Goats melee attack deals, Default: 2.0
#Range: 1.0 ~ 1.7976931348623157E308
twilightGoatDamage = 2.0
[Attributes."Summoned Mobs".Snapper]
#How much Max Health Snappers have, Default: 10.0
#Range: 1.0 ~ 1.7976931348623157E308
snapperHealth = 10.0
#How much natural Armor Snappers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
snapperArmor = 0.0
#How much damage Snappers melee attack deals, Default: 4.0
#Range: 1.0 ~ 1.7976931348623157E308
snapperDamage = 4.0
[Attributes."Summoned Mobs"."Tamed Ravager"]
#How much Max Health Tamed Ravagers have when saddled, Default: 100.0
#Range: 1.0 ~ 1.7976931348623157E308
ravagerSaddleHealth = 100.0
#How much natural Armor Tamed Ravagers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
ravagerArmor = 0.0
#How much damage Tamed Ravagers deals, Default: 12.0
#Range: 1.0 ~ 1.7976931348623157E308
ravagerDamage = 12.0
[Attributes."Summoned Mobs".Neollager]
#How much Max Health Neollagers have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
neollagerHealth = 20.0
#How much natural Armor Neollagers have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
neollagerArmor = 0.0
[Attributes."Summoned Mobs"."Pillager Servant"]
#How much Max Health Pillager Servants have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
pillagerServantHealth = 24.0
#How much natural Armor Pillager Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
pillagerServantArmor = 0.0
#How much damage Pillager Servants deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
pillagerServantDamage = 5.0
#How much extra damage Pillager Servants range attack deals, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
pillagerServantRangeDamage = 0.0
[Attributes."Summoned Mobs"."Vindicator Servant"]
#How much Max Health Vindicator Servants have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
vindicatorServantHealth = 24.0
#How much natural armor points Vindicator Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
vindicatorServantArmor = 0.0
#How much damage Vindicator Servants deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
vindicatorServantDamage = 5.0
[Attributes."Summoned Mobs"."Evoker Servant"]
#How much Max Health Evoker Servants have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
evokerServantHealth = 24.0
#How much natural Armor Evoker Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
evokerServantArmor = 0.0
#How much following/detection range Evoker Servants have, Default: 12.0
#Range: 0.0 ~ 1.7976931348623157E308
evokerServantFollowRange = 12.0
[Attributes."Summoned Mobs"."Geomancer Servant"]
#How much Max Health Geomancer Servants have, Default: 18.0
#Range: 1.0 ~ 1.7976931348623157E308
geomancerServantHealth = 18.0
#How much natural Armor Geomancer Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
geomancerServantArmor = 0.0
#How much following/detection range Geomancer Servants have, Default: 12.0
#Range: 0.0 ~ 1.7976931348623157E308
geomancerServantFollowRange = 12.0
[Attributes."Summoned Mobs"."Iceologer Servant"]
#How much Max Health Iceologer Servants have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
iceologerServantHealth = 20.0
#How much natural Armor Iceologer Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
iceologerServantArmor = 0.0
#How much following/detection range Iceologer Servants have, Default: 15.0
#Range: 0.0 ~ 1.7976931348623157E308
iceologerServantFollowRange = 15.0
[Attributes."Summoned Mobs"."Wind Caller Servant"]
#How much Max Health Wind Caller Servants have, Default: 24.0
#Range: 1.0 ~ 1.7976931348623157E308
windCallerServantHealth = 24.0
#How much natural Armor Wind Caller Servants have, Default: 0.0
#Range: 0.0 ~ 1.7976931348623157E308
windCallerServantArmor = 0.0
#How much following/detection range Wind Caller Servants have, Default: 35.0
#Range: 0.0 ~ 1.7976931348623157E308
windCallerServantFollowRange = 35.0
[Attributes.Mini-Bosses]
[Attributes.Mini-Bosses.Crone]
#How much Max Health Crones have, Default: 130.0
#Range: 1.0 ~ 1.7976931348623157E308
croneHealth = 350.0
[Attributes.Mini-Bosses.Minister]
#How much Max Health Ministers have, Default: 128.0
#Range: 1.0 ~ 1.7976931348623157E308
ministerHealth = 500.0
#How much damage Ministers deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
ministerDamage = 7.0
[Attributes.Mini-Bosses.Wight]
#How much Max Health Wights have, Default: 200.0
#Range: 1.0 ~ 1.7976931348623157E308
wightHealth = 700.0
#How much damage Wights deals, Default: 12.5
#Range: 1.0 ~ 1.7976931348623157E308
wightDamage = 12.5
#How much Soul Energy Wights absorb per attack, Default: 10
#Range: > 0
wightSoulAbsorb = 10
#How much health Wights can heal up per Soul Energy absorption, Default: 10
#Range: > 0
wightSoulHeal = 10
[Attributes.Mini-Bosses."Skull Lord"]
#How much Max Health Skull Lord have, Default: 150.0
#Range: 1.0 ~ 1.7976931348623157E308
skullLordHealth = 150.0
#How much damage Skull Lord deals, Default: 6.0
#Range: 1.0 ~ 1.7976931348623157E308
skullLordDamage = 8.0
#How much Max Health Bone Lord have, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
boneLordHealth = 120.0
#How much damage Bone Lord deals, Default: 3.0
#Range: 1.0 ~ 1.7976931348623157E308
boneLordDamage = 3.0
[Attributes.Bosses]
[Attributes.Bosses.Vizier]
#How much Max Health Viziers have, Default: 300.0
#Range: 100.0 ~ 1.7976931348623157E308
vizierHealth = 1000.0
#The maximum amount of damage a Vizier can attain per hit, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
vizierDamageCap = 28.0
[Attributes.Bosses.Apostle]
#How much Max Health Apostles have, Default: 320.0
#Range: 100.0 ~ 1.7976931348623157E308
apostleHealth = 6010.0
#How much natural Armor Points Apostles have, Default: 12.0
#Range: 0.0 ~ 1.7976931348623157E308
apostleArmor = 12.0
#How much natural Toughness Points Apostles have, Default: 6.0
#Range: 0.0 ~ 1.7976931348623157E308
apostleToughness = 6.0
#The maximum amount of damage an Apostle can attain per hit, Default: 20.0
#Range: 1.0 ~ 1.7976931348623157E308
apostleDamageCap = 60.0
#Multiplies Apostle's Bow damage, Default: 2
#Range: > 1
apostleBowDamage = 2
#Set Apostle's spell damage (ie, Fire Tornadoes, Fire Blasts, Roars), Default: 6.0
#Range: 6.0 ~ 1.7976931348623157E308
apostleMagicDamage = 9.0