init
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config/farmingforblockheads-common.toml
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23
config/farmingforblockheads-common.toml
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#List of names the merchant can have.
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merchantNames = ["Swap-O-Matic", "Emerald Muncher", "Weathered Salesperson"]
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#The range within animals can be fed by the feeding trough.
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#Range: > -2147483648
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feedingTroughRange = 8
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#The maximum amount of animals (per type) until the feeding trough stops feeding.
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#Range: > -2147483648
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feedingTroughMaxAnimals = 24
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#The range at which the chicken nest picks up laid eggs.
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#Range: > -2147483648
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chickenNestRange = 8
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#The chance to get a bonus crop when using Green Fertilizer.
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#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
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fertilizerBonusCropChance = 1.0
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#The chance to get a bonus growth when using Red Fertilizer.
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#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
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fertilizerBonusGrowthChance = 1.0
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#The chance for Fertilized Farmland to turn back into regular Farmland (per provided bonus).
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#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
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fertilizerRegressionChance = 0.0
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#If true, merchants will be considered babies (on a technical level only), which may resolve exploits based on merchant death loot (like blood)
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treatMerchantsLikeBabies = true
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