init
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config/celestial_configs/celestial_core-common.toml
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40
config/celestial_configs/celestial_core-common.toml
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[materials]
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#Range: 0.0 ~ 1.0
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fireEssenceChance = 0.09
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#Range: 0.0 ~ 1.0
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oceanEssenceChance = 0.08
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#Range: 0.0 ~ 1.0
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deathEssenceChance = 0.6
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#Range: 0 ~ 1000000
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deathEssenceMinHealth = 100
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#Range: 0.0 ~ 1.0
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wardenScleriteChance = 0.5
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#Range: 0.0 ~ 1.0
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shulkerScrapChance = 0.5
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#Range: 0.0 ~ 1.0
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lightFragmentChance = 0.05
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#Range: 0.0 ~ 1.0
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midnightFragmentChance = 0.05
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#Range: 0.0 ~ 1.0
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sakuraFragmentChance = 0.1
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#Range: 0.0 ~ 1.0
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virtualGoldNuggetChance = 1.0
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#Range: 0 ~ 100
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pureNetherStarEffectCount = 12
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#Range: 0.0 ~ 1.0
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guardianSpikeChance = 0.2
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#Range: 0.0 ~ 1.0
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brokenTotemChance = 0.5
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[items]
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#Time required to restore durability each time
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#Range: 0 ~ 100
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sakuraToolRecoveryTime = 5
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#Percentage bonus provided by each enchantment
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#Range: 0.01 ~ 1.0
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virtualGoldToolPerAdd = 0.05
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#The reduction probability of durability per point
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#Range: 0.01 ~ 1.0
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copperReinforceChance = 0.5
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