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fuwuduan/world/serverconfig/parcool-server.toml

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2026-01-19 12:28:32 +00:00
[Limitations]
#Whether these limitations will be imposed to players
limitation_imposed = false
[Limitations.Action_Permissions]
permit_BreakfallReady = true
permit_CatLeap = true
permit_ChargeJump = true
permit_ClimbPoles = true
permit_ClimbUp = true
permit_ClingToCliff = true
permit_Crawl = true
permit_Dive = true
permit_Dodge = true
permit_FastRun = true
permit_FastSwim = true
permit_Flipping = true
permit_HangDown = true
permit_HorizontalWallRun = true
permit_JumpFromBar = true
permit_QuickTurn = true
permit_Roll = true
permit_SkyDive = true
permit_Slide = true
permit_Tap = true
permit_Vault = true
permit_VerticalWallRun = true
permit_WallJump = true
permit_WallSlide = true
[Limitations.Stamina]
#Permission of infinite stamina
allow_infinite_stamina = true
#Limitation of max stamina value
#Range: > 300
max_stamina_limit = 2147483647
#Limitation of max stamina recovery
#Range: > 1
max_stamina_recovery_limit = 2147483647
[Limitations.Stamina.Least_Consumption]
#Range: 0 ~ 10000
stamina_consumption_of_BreakfallReady = 0
#Range: 0 ~ 10000
stamina_consumption_of_CatLeap = 200
#Range: 0 ~ 10000
stamina_consumption_of_ChargeJump = 100
#Range: 0 ~ 10000
stamina_consumption_of_ClimbPoles = 0
#Range: 0 ~ 10000
stamina_consumption_of_ClimbUp = 150
#Range: 0 ~ 10000
stamina_consumption_of_ClingToCliff = 2
#Range: 0 ~ 10000
stamina_consumption_of_Crawl = 0
#Range: 0 ~ 10000
stamina_consumption_of_Dive = 0
#Range: 0 ~ 10000
stamina_consumption_of_Dodge = 80
#Range: 0 ~ 10000
stamina_consumption_of_FastRun = 2
#Range: 0 ~ 10000
stamina_consumption_of_FastSwim = 3
#Range: 0 ~ 10000
stamina_consumption_of_Flipping = 80
#Range: 0 ~ 10000
stamina_consumption_of_HangDown = 3
#Range: 0 ~ 10000
stamina_consumption_of_HorizontalWallRun = 2
#Range: 0 ~ 10000
stamina_consumption_of_JumpFromBar = 100
#Range: 0 ~ 10000
stamina_consumption_of_QuickTurn = 0
#Range: 0 ~ 10000
stamina_consumption_of_Roll = 100
#Range: 0 ~ 10000
stamina_consumption_of_SkyDive = 0
#Range: 0 ~ 10000
stamina_consumption_of_Slide = 0
#Range: 0 ~ 10000
stamina_consumption_of_Tap = 100
#Range: 0 ~ 10000
stamina_consumption_of_Vault = 50
#Range: 0 ~ 10000
stamina_consumption_of_VerticalWallRun = 150
#Range: 0 ~ 10000
stamina_consumption_of_WallJump = 120
#Range: 0 ~ 10000
stamina_consumption_of_WallSlide = 8
[Limitations.Control]
#Allow disabling cooldown of wall jump
allow_disabling_wall_jump_cooldown = true
#How long duration of dodge is deal as successive dodge
#Range: > 0
least_successive_dodge_cool_time = 0
#Cool time of Dodge action
#Range: > 11
least_dodge_cool_time = 11
#Max number of times of successive Dodge action
#Range: > 1
max_successive_dodge_count = 2147483647
[Limitations.Modifier]
#How long you can do Horizontal Wall Run
#Range: 15 ~ 100
wall-run_continuable_tick = 40
#How long you can do Slide
#Range: 10 ~ 60
sliding_continuable_tick = 30
#FastRun speed modifier
#Range: 0.001 ~ 10.0
max_fast-run_modifier = 2.0
#FastSwim speed modifier
#Range: 0.001 ~ 10.0
max_fast-swim_modifier = 2.0
#Dodge speed modifier
#Range: 0.5 ~ 3.0
max_dodge-speed_modifier = 1.0