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fuwuduan/config/goety_cataclysm/goety_cataclysm-spells.toml

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TOML
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2025-10-20 07:33:27 +00:00
[Spells]
[Spells."Abyssal Mines Spell"]
#Abyssal Mines Spell Cost, Default: 16
#Range: > 0
abyssalMinesCost = 16
#Time to cast Abyssal Mines Spell, Default: 70
#Range: 0 ~ 72000
abyssalMinesTime = 40
#Abyssal Mines Spell Cooldown, Default: 800
#Range: > 0
abyssalMinesCoolDown = 400
#Abyssal Mines default explosion radius, Default: 1.0
#Range: 0.0 ~ 1.7976931348623157E308
abyssalMinesRadius = 1.0
[Spells."Abyssal Beam Spell"]
#Abyssal Beam Spell Cost, Default: 32
#Range: > 0
abyssalBeamCost = 32
#Time to cast Abyssal Beam Spell, Default: 80
#Range: 0 ~ 72000
abyssalBeamTime = 40
#Abyssal Beam Spell Cooldown, Default: 400
#Range: > 0
abyssalBeamCoolDown = 200
#Abyssal Beam Spell Damage, Default: 10.0
#Range: 0.0 ~ 1.7976931348623157E308
abyssalBeamDamage = 20.0
#Abyssal Beam Spell HP percentage Damage, Default: 0.1
#Range: 0.0 ~ 1.7976931348623157E308
abyssalBeamHPDamage = 0.01
#Whether Abyssal Beam Spell can potentially breaks blocks, Default: false
abyssalBeamGriefing = false
[Spells."Abyssal Orbs Spell"]
#Abyssal Orbs Spell Cost, Default: 16
#Range: > 0
abyssalOrbsCost = 16
#Time to cast Abyssal Orbs Spell, Default: 90
#Range: 0 ~ 72000
abyssalOrbsTime = 50
#Abyssal Orbs Spell Cooldown, Default: 400
#Range: > 0
abyssalOrbsCoolDown = 200
#Abyssal Orbs Spell Damage, Default: 4.0
#Range: 0.0 ~ 1.7976931348623157E308
abyssalOrbsDamage = 24.0
#Abyssal Orbs default explosion radius, Default: 1.0
#Range: 0.0 ~ 1.7976931348623157E308
abyssalOrbsRadius = 1.0
[Spells."Desert Crush Spell"]
#Desert Crush Spell Cost, Default: 64
#Range: > 0
desertCrushCost = 64
#Time to cast Desert Crush Spell, Default: 70
#Range: 0 ~ 72000
desertCrushTime = 60
#Desert Crush Spell Cooldown, Default: 160
#Range: > 0
desertCrushCoolDown = 70
#Desert Crush Spell Damage, Default: 18.0
#Range: 0.0 ~ 1.7976931348623157E308
desertCrushDamage = 58.0
[Spells."Cursed Grave Spell"]
#Cursed Grave Spell Cost, Default: 24
#Range: > 0
draugrCost = 24
#Time to cast Cursed Grave Spell, Default: 60
#Range: 0 ~ 72000
draugrTime = 60
#Cursed Grave Spell Cooldown, Default: 100
#Range: > 0
draugrCoolDown = 100
#Cursed Grave Spell Summon Down, Default: 300
#Range: 0 ~ 72000
draugrSummonDown = 300
#Number of Draugr Servants that can a player can have, Default: 32
#Range: > 1
draugrLimit = 32
[Spells."Cursed Cairn Spell"]
#Cursed Cairn Spell Cost, Default: 32
#Range: > 0
eliteDraugrCost = 32
#Time to cast Cursed Cairn Spell, Default: 60
#Range: 0 ~ 72000
eliteDraugrTime = 60
#Cursed Cairn Spell Cooldown, Default: 100
#Range: > 0
eliteDraugrCoolDown = 100
#Cursed Cairn Spell Summon Down, Default: 300
#Range: 0 ~ 72000
eliteDraugrSummonDown = 300
#Number of Elite Draugr Servants that can a player can have, Default: 16
#Range: > 1
eliteDraugrLimit = 16
[Spells."Cursed Tomb Spell"]
#Cursed Tomb Spell Cost, Default: 48
#Range: > 0
royalDraugrCost = 48
#Time to cast Cursed Tomb Spell, Default: 100
#Range: 0 ~ 72000
royalDraugrTime = 100
#Cursed Tomb Spell Cooldown, Default: 1200
#Range: > 0
royalDraugrCoolDown = 1200
#Cursed Tomb Spell Summon Down, Default: 300
#Range: 0 ~ 72000
royalDraugrSummonDown = 300
#Number of Royal Draugr Servants that can a player can have, Default: 16
#Range: > 1
royalDraugrLimit = 16
[Spells."Flare Bomb Spell"]
#Flare Bomb Spell Cost, Default: 32
#Range: > 0
flareBombCost = 32
#Time to cast Flare Bomb Spell, Default: 60
#Range: 0 ~ 72000
flareBombTime = 30
#Flare Bomb Spell Cooldown, Default: 120
#Range: > 0
flareBombCoolDown = 60
#Flare Bomb Spell Damage, Default: 7.0
#Range: 0.0 ~ 1.7976931348623157E308
flareBombDamage = 37.0
[Spells."Desert Raid Spell"]
#Desert Raid Spell Cost, Default: 16
#Range: > 0
koboletonCost = 16
#Time to cast Desert Raid Spell, Default: 60
#Range: 0 ~ 72000
koboletonTime = 60
#Desert Raid Spell Cooldown, Default: 100
#Range: > 0
koboletonCoolDown = 100
#Desert Raid Spell Summon Down, Default: 300
#Range: 0 ~ 72000
koboletonSummonDown = 300
#Number of Koboleton Servants that can a player can have, Default: 32
#Range: > 1
koboletonLimit = 32
[Spells."Sandstorm Spell"]
#Sandstorm Spell Cost, Default: 32
#Range: > 0
sandstormCost = 32
#Time to cast Sandstorm Spell, Default: 55
#Range: 0 ~ 72000
sandstormTime = 55
#Sandstorm Spell Cooldown, Default: 500
#Range: > 0
sandstormCoolDown = 500
#Sandstorm Spell Damage, Default: 5.0
#Range: 0.0 ~ 1.7976931348623157E308
sandstormDamage = 5.0
[Spells."Void Rune Spell"]
#Void Rune Spell Cost, Default: 12
#Range: > 0
voidRuneCost = 12
#Time to cast Void Rune Spell, Default: 0
#Range: 0 ~ 72000
voidRuneTime = 0
#Void Rune Spell Cooldown, Default: 160
#Range: > 0
voidRuneCoolDown = 160
#Void Rune Spell Damage, Default: 7.0
#Range: 0.0 ~ 1.7976931348623157E308
voidRuneDamage = 30.0
[Spells."Void Vortex Spell"]
#Void Vortex Spell Cost, Default: 64
#Range: > 0
voidVortexCost = 64
#Time to cast Void Vortex Spell, Default: 50
#Range: 0 ~ 72000
voidVortexTime = 20
#Void Vortex Spell Cooldown, Default: 280
#Range: > 0
voidVortexCoolDown = 200
#Void Vortex default explosion radius, Default: 2.0
#Range: 0.0 ~ 1.7976931348623157E308
voidVortexRadius = 2.0
[Spells."Servant Limits"]
#Number of Aptrgangr Servants that an individual player can have in total, Default: 2
#Range: > 1
aptygangrLimit = 2
#Number of Coralssus Servants that an individual player can have in total, Default: 2
#Range: > 1
coralssusLimit = 2
#Number of Coral Golem Servants that an individual player can have in total, Default: 4
#Range: > 1
coralGolemLimit = 4
#Total number of Ender Golems an individual player can have, Default: 2
#Range: > 0
enderGolemLimit = 2
#Total number of Ignited Berserkers an individual player can have, Default: 2
#Range: > 0
ignitedBerserkerLimit = 2
#Total number of Ignited Revenant an individual player can have, Default: 2
#Range: > 0
ignitedRevenantLimit = 2
#Total number of Kobolediators an individual player can have, Default: 2
#Range: > 0
kobolediatorLimit = 2
#Total number of Wadjets an individual player can have, Default: 2
#Range: > 0
wadjetLimit = 2
#Total number of Watcher Servants an individual player can have, Default: 16
#Range: > 0
watcherLimit = 16
#Total number of Prowlers an individual player can have, Default: 2
#Range: > 0
prowlerLimit = 2
#Number of Ancient Remnants that an individual player can have, Default: 1
#Range: > 0
ancientRemnantLimit = 1
#Total number of Clawdian Servants an individual player can have, Default: 2
#Range: > 0
clawdianLimit = 2
#Total number of Hippocamtus Servants an individual player can have, Default: 4
#Range: > 0
hippocamtusLimit = 4
[Spells."Death Laser Spell"]
#Death Laser Spell Cost, Default: 128
#Range: > 0
deathLaserCost = 128
#Time to cast Death Laser Spell, Default: 40
#Range: 0 ~ 72000
deathLaserDuration = 40
#Death Laser Spell Cooldown, Default: 200
#Range: > 0
deathLaserCoolDown = 200
#How much base damage Death Laser deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
deathLaserDamage = 15.0
#How much Hp percentage damage Death Laser deals, Default: 5.0
#Range: 1.0 ~ 1.7976931348623157E308
deathLaserHPDamage = 5.0
[Spells."Sunken Swell Spell"]
#Sunken Swell Spell Cost, Default: 24
#Range: > 0
deeplingCost = 24
#Time to cast Sunken Swell Spell, Default: 60
#Range: 0 ~ 72000
deeplingTime = 60
#Sunken Swell Spell Cooldown, Default: 100
#Range: > 0
deeplingCoolDown = 100
#Sunken Swell Spell Summon Down, Default: 300
#Range: 0 ~ 72000
deeplingSummonDown = 300
#Number of Deepling Servants that can a player can have, Default: 32
#Range: > 1
deeplingLimit = 32
[Spells."Sunken Current Spell"]
#Sunken Current Spell Cost, Default: 32
#Range: > 0
deeplingBruteCost = 32
#Time to cast Sunken Current Spell, Default: 20
#Range: 0 ~ 72000
deeplingBruteTime = 20
#Sunken Current Spell Cooldown, Default: 600
#Range: > 0
deeplingBruteCoolDown = 600
#Sunken Current Spell Summon Down, Default: 150
#Range: 0 ~ 72000
deeplingBruteSummonDown = 150
#Number of Deepling Brute Servants that can a player can have, Default: 8
#Range: > 1
deeplingBruteLimit = 8
[Spells."Sunken Tribune Spell"]
#Sunken Tribune Spell Cost, Default: 24
#Range: > 0
deeplingCasterCost = 24
#Time to cast Sunken Tribune Spell, Default: 100
#Range: 0 ~ 72000
deeplingCasterTime = 100
#Sunken Tribune Spell Cooldown, Default: 1200
#Range: > 0
deeplingCasterCoolDown = 1200
#Sunken Tribune Spell Summon Down, Default: 300
#Range: 0 ~ 72000
deeplingCasterSummonDown = 300
#Number of Deepling Priest/Warlock Servants that can a player can have, Default: 4
#Range: > 1
deeplingCasterLimit = 4
[Spells."Amethyst Cluster Spell"]
#Amethyst Cluster Spell Cost, Default: 32
#Range: > 0
amethystClusterCost = 32
#Time to cast Amethyst Cluster Spell, Default: 50
#Range: 0 ~ 72000
amethystClusterDuration = 50
#Amethyst Cluster Spell Cooldown, Default: 240
#Range: > 0
amethystClusterCoolDown = 240
#Amethyst Cluster Spell Damage, Default: 12.0
#Range: 0.0 ~ 1.7976931348623157E308
amethystClusterDamage = 12.0
[Spells."Ashen Breath Spell"]
#Ashen Breath Spell Cost, Default: 16
#Range: > 0
ashenBreathCost = 16
#How many ticks the Ashen Breath Spell must charge before casting, Default: 0
#Range: > 0
ashenBreathChargeUp = 0
#How long the Ashen Breath Spell can be casted, setting it to 0 will allow the spell to be cast indefinitely, Default: 25
#Range: 0 ~ 72000
ashenBreathTime = 25
#Ashen Breath Spell Cooldown, Default: 200
#Range: > 0
ashenBreathCoolDown = 200
#Ashen Breath Spell Damage, Default: 4.0
#Range: 0.0 ~ 1.7976931348623157E308
ashenBreathDamage = 4.0
[Spells."Extinct Flame Spell"]
#Extinct Flame Spell Cost, Default: 64
#Range: > 0
extinctFlameCost = 64
#Time to cast Extinct Flame Spell, Default: 70
#Range: 0 ~ 72000
extinctFlameTime = 70
#Extinct Flame Spell Cooldown, Default: 300
#Range: > 0
extinctFlameCoolDown = 300
#Extinct Flame's Fireballs default explosion radius, Default: 1.0
#Range: 0.0 ~ 1.7976931348623157E308
extinctFlameRadius = 1.0
[Spells."Kyría Spell"]
#Kyría Spell Cost, Default: 64
#Range: > 0
cindariaCost = 64
#Time to cast Kyría Spell, Default: 20
#Range: 0 ~ 72000
cindariaTime = 20
#Kyría Spell Cooldown, Default: 900
#Range: > 0
cindariaCoolDown = 900
#Kyría Spell Summon Down, Default: 150
#Range: 0 ~ 72000
cindariaSummonDown = 150
#Number of Cindaria Servants that can a player can have, Default: 8
#Range: > 1
cindariaLimit = 8
[Spells."Lightning Spear Spell"]
#Lightning Spear Spell Cost, Default: 64
#Range: > 0
lightningSpearCost = 64
#Time to cast Lightning Spear Spell, Default: 27
#Range: 0 ~ 72000
lightningSpearTime = 27
#Lightning Spear Spell Cooldown, Default: 80
#Range: > 0
lightningSpearCoolDown = 80
#Lightning Spear Spell Damage, Default: 14.0
#Range: 0.0 ~ 1.7976931348623157E308
lightningSpearDamage = 14.0
#How much damage Lightning Spear's storm cloud deals, Default: 4.0
#Range: 0.0 ~ 1.7976931348623157E308
lightningSpearAreaDamage = 4.0
#How much Hp percentage damage Storm Staff fired Lightning Spear's storm cloud deals, Default: 0.04
#Range: 0.0 ~ 1.0
lightningSpearHPDamage = 0.04
[Spells."Polemistís Spell"]
#Polemistís Spell Cost, Default: 32
#Range: > 0
octoHostCost = 32
#Time to cast Polemistís Spell, Default: 60
#Range: 0 ~ 72000
octoHostTime = 60
#Polemistís Spell Cooldown, Default: 100
#Range: > 0
octoHostCoolDown = 100
#Polemistís Spell Summon Down, Default: 300
#Range: 0 ~ 72000
octoHostSummonDown = 300
#Number of Symbiocto Servants that can a player can have, Default: 32
#Range: > 1
octoHostLimit = 16
[Spells."Storm Serpent Spell"]
#Storm Serpent Spell Cost, Default: 128
#Range: > 0
stormSerpentCost = 128
#Storm Serpent Spell Cooldown, Default: 350
#Range: > 0
stormSerpentCoolDown = 350
#Storm Serpent Spell Damage, Default: 16.0
#Range: 0.0 ~ 1.7976931348623157E308
stormSerpentDamage = 16.0
[Spells."Thunder Rage Spell"]
#Thunder Rage Spell Cost, Default: 64
#Range: > 0
thunderRageCost = 64
#Thunder Rage Spell Cooldown, Default: 350
#Range: > 0
thunderRageCoolDown = 350
[Spells."Kakoúrgos Spell"]
#Kakoúrgos Spell Cost, Default: 8
#Range: > 0
urchinkinCost = 8
#Time to cast Kakoúrgos Spell, Default: 60
#Range: 0 ~ 72000
urchinkinTime = 60
#Kakoúrgos Spell Cooldown, Default: 100
#Range: > 0
urchinkinCoolDown = 100
#Kakoúrgos Spell Summon Down, Default: 120
#Range: 0 ~ 72000
urchinkinSummonDown = 120
#Number of Urchinkin Servants that can a player can have, Default: 32
#Range: > 1
urchinkinLimit = 32
[Spells."Water Spear Spell"]
#Water Spear Spell Cost, Default: 12
#Range: > 0
waterSpearCost = 12
#Time to cast Water Spear Spell, Default: 0
#Range: 0 ~ 72000
waterSpearTime = 0
#Water Spear Spell Cooldown, Default: 50
#Range: > 0
waterSpearCoolDown = 50
#Water Spear Spell Damage, Default: 8.0
#Range: 0.0 ~ 1.7976931348623157E308
waterSpearDamage = 8.0