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fuwuduan/config/goety/goety-brews.toml

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TOML
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2025-10-20 07:33:27 +00:00
["Brew Bottling"]
#How many times the player must bottle a brew to increase Bottling level, Default: 20
#Range: > 1
bottlingLevelReq = 20
#Maximum Bottling Level the player can obtain, set to 0 to disable Bottling Levels, Default: 5
#Range: > 0
maxBottlingLevel = 5
["Vanilla Soul Cost"]
#Absorption Soul Cost, Default: 50
#Range: > 1
absorptionCost = 50
#Blindness Soul Cost, Default: 10
#Range: > 1
blindnessCost = 10
#Darkness Soul Cost, Default: 10
#Range: > 1
darknessCost = 10
#Fire Resistance Soul Cost, Default: 25
#Range: > 1
fireResistanceCost = 25
#Glowing Soul Cost, Default: 10
#Range: > 1
glowingCost = 10
#Haste Soul Cost, Default: 25
#Range: > 1
hasteCost = 25
#Hunger Soul Cost, Default: 10
#Range: > 1
hungerCost = 10
#Harming Soul Cost, Default: 25
#Range: > 1
harmingCost = 25
#Healing Soul Cost, Default: 25
#Range: > 1
healingCost = 25
#Health Boost Soul Cost, Default: 100
#Range: > 1
healthBoostCost = 100
#Invisibility Soul Cost, Default: 25
#Range: > 1
invisibilityCost = 25
#Jump Boost Soul Cost, Default: 25
#Range: > 1
jumpBoostCost = 25
#Levitation Soul Cost, Default: 25
#Range: > 1
levitationCost = 25
#Luck Soul Cost, Default: 25
#Range: > 1
luckCost = 25
#Mining Fatigue Soul Cost, Default: 10
#Range: > 1
miningFatigueCost = 10
#Nausea Soul Cost, Default: 10
#Range: > 1
nauseaCost = 10
#Night Vision Soul Cost, Default: 25
#Range: > 1
nightVisionCost = 25
#Poison Soul Cost, Default: 10
#Range: > 1
poisonCost = 10
#Regeneration Soul Cost, Default: 25
#Range: > 1
regenerationCost = 25
#Resistance Soul Cost, Default: 100
#Range: > 1
resistanceCost = 100
#Saturation Soul Cost, Default: 25
#Range: > 1
saturationCost = 25
#Slow Falling Soul Cost, Default: 25
#Range: > 1
slowFallingCost = 25
#Slowness Soul Cost, Default: 10
#Range: > 1
slownessCost = 10
#Speed Soul Cost, Default: 25
#Range: > 1
speedCost = 25
#Strength Soul Cost, Default: 25
#Range: > 1
strengthCost = 25
#Unluck Soul Cost, Default: 25
#Range: > 1
unluckCost = 25
#Water Breathing Soul Cost, Default: 25
#Range: > 1
waterBreathingCost = 25
#Weakness Soul Cost, Default: 25
#Range: > 1
weaknessCost = 25
#Wither Soul Cost, Default: 25
#Range: > 1
witherCost = 25
["Modded Soul Cost"]
#Climbing Soul Cost, Default: 25
#Range: > 1
climbingCost = 25
#Corpse Eater Soul Cost, Default: 100
#Range: > 1
corpseEaterCost = 100
#Pressure Soul Cost, Default: 10
#Range: > 1
pressureCost = 10
#Ender Ground Soul Cost, Default: 10
#Range: > 1
enderGroundCost = 10
#Ender Flux Soul Cost, Default: 25
#Range: > 1
enderFluxCost = 25
#Flame Hands Soul Cost, Default: 25
#Range: > 1
flameHandsCost = 25
#Venomous Hands Soul Cost, Default: 25
#Range: > 1
venomousHandsCost = 25
#Freezing Soul Cost, Default: 25
#Range: > 1
freezingCost = 25
#Gold Touched Soul Cost, Default: 10
#Range: > 1
goldTouchedCost = 10
#Nyctophobia Soul Cost, Default: 50
#Range: > 1
nyctophobiaCost = 50
#Snow Skin Soul Cost, Default: 50
#Range: > 1
snowSkinCost = 50
#Sapped Soul Cost, Default: 25
#Range: > 1
sappedCost = 25
#Storm's Wrath Soul Cost, Default: 50
#Range: > 1
stormsWrathCost = 50
#Sun Allergy Soul Cost, Default: 50
#Range: > 1
sunAllergyCost = 50
#Evil Eye Soul Cost, Default: 50
#Range: > 1
evilEyeCost = 50
#Tripping Soul Cost, Default: 25
#Range: > 1
trippingCost = 25
#Repulsive Soul Cost, Default: 25
#Range: > 1
repulsiveCost = 25
#Photosynthesis Soul Cost, Default: 25
#Range: > 1
photosynthesisCost = 25
#Swift Swim Soul Cost, Default: 25
#Range: > 1
swiftSwimCost = 25
#Arrowmantic Soul Cost, Default: 50
#Range: > 1
arrowmanticCost = 50
#Bottling Soul Cost, Default: 50
#Range: > 1
bottlingCost = 50
#Flammable Soul Cost, Default: 50
#Range: > 1
flammableCost = 50
#Flimsy Soul Cost, Default: 50
#Range: > 1
flimsyCost = 50
#Fortunate Soul Cost, Default: 50
#Range: > 1
fortunateCost = 100
#Insight Soul Cost, Default: 50
#Range: > 1
insightCost = 50
#Explosive Soul Cost, Default: 50
#Range: > 1
explosiveCost = 50
#Fiery Aura Soul Cost, Default: 50
#Range: > 1
fieryAuraCost = 50
#Frosty Aura Soul Cost, Default: 100
#Range: > 1
frostyAuraCost = 100
#Wild Rage Soul Cost, Default: 50
#Range: > 1
wildRageCost = 50
#Fire Trail Soul Cost, Default: 50
#Range: > 1
fireTrailCost = 50
#Plunge Soul Cost, Default: 50
#Range: > 1
plungeCost = 50
#Cursed Soul Cost, Default: 50
#Range: > 1
cursedCost = 50
#Save Effects Soul Cost, Default: 50
#Range: > 1
saveEffectsCost = 50
[Curable]
#Whether Pressure is curable via Milk or Wartful Egg, Default: false
pressureCurable = false
#Whether Nyctophobia is curable via Milk or Wartful Egg, Default: false
nyctophobiaCurable = false
#Whether Sun Allergy is curable via Milk or Wartful Egg, Default: false
sunAllergyCurable = false
#Whether Snow Skin is curable via Milk or Wartful Egg, Default: false
snowSkinCurable = false
#Whether Evil Eye is curable via Milk or Wartful Egg, Default: false
evilEyeCurable = false